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H2CMT Assault Rifle upgrade
Posted: Sun Sep 11, 2005 3:43 pm
by M4573R51337
This morning I had the idea to re-include the AR in the mod, and update it for the h2 mod. Then I thought, well, why should they still be manufacturing the Assault Rifle with weapons like the SMG and the BR, so I decided to make the AR look aged. Hopefully Zex or lightning knows how to make the ammo counter flicker, so it will look like on of the light bulbs inside is broken.
Image is over 800x600, please follow the rules (i love my job) - Vinx
Nothing in this pic involves ripped halo 2 content, but the full mod it'self has ripped models, bitmaps, and sounds.
Posted: Sun Sep 11, 2005 3:48 pm
by crimson4245
nice, yeah the flickering ammo counter would be awsome!
Posted: Sun Sep 11, 2005 4:04 pm
by CtrlAltDestroy
More like "downgrade".
If it's worn out, then it shouldn't function as well, etc...
Posted: Sun Sep 11, 2005 4:17 pm
by IXI Xenon IXI
yeah mb when you fire the ar it will shake just like how the plasma rifle is when its going to run out of energy.
Posted: Sun Sep 11, 2005 5:07 pm
by [AC]god
Yeah, Like the compass should go crazy every once in a while.
Posted: Sun Sep 11, 2005 7:25 pm
by Guest
That map looks a lot like backwash.
Posted: Sun Sep 11, 2005 7:38 pm
by [AC]god
I think it is the swamp from 343 guilty spark.
Posted: Sun Sep 11, 2005 8:36 pm
by Hunter_Xero
its easy, when you re-skin each number, just make it dimmer than the number before it, (probably better done at random) so as the ammo goes down, certain numbers in the counter will appear dimmer and not working propperly, heck you could even distort the brighter or the dimmer images to increase the aged affect.... as for the display background..... it has no animation that I know of and I'm pretty sure it doesn't change at all so I don't think thats possible... (only reason I come to that conclusion is because I have studied the DDS files of the AR extensively...)
Edit:
Awsome Idea, I loved the aged look! if you want it to look even older, you could change the display color back to the way it was (on the numbers any way) and when it fades have it go to a more greenish color...) just some suggestions, again great job ^_^
Posted: Sun Sep 11, 2005 9:29 pm
by M4573R51337
Pretty neat ideas, especialy with makin it seem liek a number is missing by removing it formteh bitmap tag. Right now, we are alos thinking of adding a "jam" feature, where after using 6 magazines, the gun will have a chance of jamming, and being useless.
Posted: Sun Sep 11, 2005 9:48 pm
by MrChief
But if you really want some what of an upgrade... why dont you give it shredder bullets? Like bullets that penetrate surfaces, increased strength... etc. Just like in the books. That's pretty simple... but... effective ingame?
Posted: Mon Sep 12, 2005 3:46 am
by [AC]god
Or how about it shoots burst at a random r.o.f! So it would like...stutter after shooting a bit? If ce can do that (I dont f*** know) then, t3h_c00l
Posted: Mon Sep 12, 2005 5:00 am
by shadowkhas
Looks cool!

Posted: Mon Sep 12, 2005 1:35 pm
by MadClown
i cant see picture
Posted: Mon Sep 12, 2005 2:19 pm
by [AC]god
Because vinx took it down since it's so large.
Posted: Mon Sep 12, 2005 4:05 pm
by M4573R51337
Posted: Mon Sep 12, 2005 5:53 pm
by MassacrMan
Awesome ideas Masters, i got some cool junglewarfare ideas for a movie

!