Halo W.I.P. Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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DemonicSandwich




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Post by DemonicSandwich »

Fireworks mbmb?

Based of a shell called "Rings".
This one needs some attached effect though...
(click for larger)
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Last night I did a Roman Candle shell and decided to do a little choreography with it. :smile:
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AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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kibito87




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Post by kibito87 »

That's extremely cool Demonic. Why though is the background like that? You have a skin or something you don't want to show off just yet?
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DemonicSandwich




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Post by DemonicSandwich »

kibito87 wrote:That's extremely cool Demonic. Why though is the background like that? You have a skin or something you don't want to show off just yet?
No, I just wanted to use a small map to develop the firework tags on but I needed it to be a dark map.
So I just darkened the lightmap and transferred a sky to give a better feel for the fireworks.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Post by ScottyGEE »

The first one looks a little odd...
But I really like the second one :)
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This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
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Post by DEEhunter »

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H3 Pistol model for h3mt map.
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Post by Pyroman »

VERY cool Demonic. Great job.
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Post by Tural »

Pyroman wrote:VERY cool Demonic. Great job.
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Post by antszy101 »

Dee, try chamfering some of the outside edges so round them off a bit. Holding that looks like it would cut into your hand =/
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Philly




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Post by Philly »

I don't care that this is a bump, this topic was a good topic, and should be posted in more. :)

Energy sword model, animations and shader belong to DocOctavius. Banshee skin to the makers of Halo PC coagulation v2, although it's just a placeholder (I think). Everything else, including the HUD, is mine.

Click for higher res:
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Fire away.
For anybody still wondering where FTD has gone, here it is.
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Post by bcnipod »

Philly wrote:I don't care that this is a bump, this topic was a good topic, and should be posted in more. :)

Energy sword model, animations and shader belong to DocOctavius. Banshee skin to the makers of Halo PC coagulation v2, although it's just a placeholder (I think). Everything else, including the HUD, is mine.

Click for higher res:
[img]http://i172.photobucket.com/albums/w35/quag_04/energyswordHUDsmall.png[img]

Fire away.
pew pew pew pew

the sword is too white, needs to be more transparent and multicoloured.
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xbox




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Post by xbox »

Much to white.
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Post by InvaderVeex »

My skin.

Credits to CtrAltDestroy for the model and UVW mapping.

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High Res: Click Here

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High res: Click Here
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Post by Yodel »

Give the Energy Sword a nice lattice pattern.
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Post by hiheyhello »

xbox wrote:xbox
thats what i said anyway's philly might i suggest redoing the frag grenade and plasma grenade icon pictures in the hud
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Post by Andrew_b »

Andrew_b still mods. :o

Who knew?

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Post by ScottyGEE »

InvaderVeex, that looks really good
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Technically its only me animating though ;)
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Post by Cryticfarm »

Invader, the skin is very grainy I suggest you fix that, but I've never been a fan of H3 weapons that much. Looks like your getting better though.
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Philly




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Post by Philly »

hiheyhello wrote:I suggest redoing the frag grenade and plasma grenade icon pictures in the hud
What's wrong with them?
For anybody still wondering where FTD has gone, here it is.
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kibito87




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Post by kibito87 »

Andrew, I like the team lighting alot. But what's with the same pattern all over the place?
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Post by T Beezie »

Image
I can haz animated cubes...

...and yes, they still have properly working phmo and coll!
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