Halo W.I.P. Photography
- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
- Location: �
Fireworks mbmb?
Based of a shell called "Rings".
This one needs some attached effect though...
(click for larger)
Last night I did a Roman Candle shell and decided to do a little choreography with it.
Based of a shell called "Rings".
This one needs some attached effect though...
(click for larger)
Last night I did a Roman Candle shell and decided to do a little choreography with it.
- Attachments
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- Roman-Candle-choreographed-1.gif (1.2 MiB) Viewed 1452 times
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
- Location: �
No, I just wanted to use a small map to develop the firework tags on but I needed it to be a dark map.kibito87 wrote:That's extremely cool Demonic. Why though is the background like that? You have a skin or something you don't want to show off just yet?
So I just darkened the lightmap and transferred a sky to give a better feel for the fireworks.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
I don't care that this is a bump, this topic was a good topic, and should be posted in more.
Energy sword model, animations and shader belong to DocOctavius. Banshee skin to the makers of Halo PC coagulation v2, although it's just a placeholder (I think). Everything else, including the HUD, is mine.
Click for higher res:
Fire away.
Energy sword model, animations and shader belong to DocOctavius. Banshee skin to the makers of Halo PC coagulation v2, although it's just a placeholder (I think). Everything else, including the HUD, is mine.
Click for higher res:
Fire away.
For anybody still wondering where FTD has gone, here it is.
pew pew pew pewPhilly wrote:I don't care that this is a bump, this topic was a good topic, and should be posted in more.
Energy sword model, animations and shader belong to DocOctavius. Banshee skin to the makers of Halo PC coagulation v2, although it's just a placeholder (I think). Everything else, including the HUD, is mine.
Click for higher res:
[img]http://i172.photobucket.com/albums/w35/quag_04/energyswordHUDsmall.png[img]
Fire away.
the sword is too white, needs to be more transparent and multicoloured.
- InvaderVeex
- Posts: 483
- Joined: Tue Jul 25, 2006 2:57 pm
- Location: LandO'Palooza!
- Contact:
My skin.
Credits to CtrAltDestroy for the model and UVW mapping.
High Res: Click Here
High res: Click Here
Credits to CtrAltDestroy for the model and UVW mapping.
High Res: Click Here
High res: Click Here
- hiheyhello
- Posts: 781
- Joined: Sun Oct 07, 2007 11:03 am
- Location: ontario
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
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What's wrong with them?hiheyhello wrote:I suggest redoing the frag grenade and plasma grenade icon pictures in the hud
For anybody still wondering where FTD has gone, here it is.