Post your pics of mods in beta, or pictures that do not have a mod associated with them.
			
				
		
		
			
				
																			
								Ephrum 							 
									Posts:  123 Joined:  Wed Oct 25, 2006 8:27 am 
		
						
					
						 
													
							
						
									
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								by Ephrum  Mon Jan 08, 2007 11:16 pm 
			
			
			
			
			GametagAeonFlux wrote: The visor cubemap is kinda funky.
It's not a cube map, it's just regular reflection using Mental Ray... and then I've got a 'cloudy' enviornment going on inside of it... I didn't even think to re-do the visor with a cube map, since I was mostly concentrating on trying to get the armor right
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								darco9x2 							 
									Posts:  488 Joined:  Mon Jun 13, 2005 6:46 am 
		
						
					
						 
													
							
						
									
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								by darco9x2  Mon Jan 08, 2007 11:30 pm 
			
			
			
			
			when you say you're trying to get the armor right, what do you mean?
			
			
									
									I do not mod halo, so please do not send me Instant Messages asking how.  
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ephrum 							 
									Posts:  123 Joined:  Wed Oct 25, 2006 8:27 am 
		
						
					
						 
													
							
						
									
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								by Ephrum  Mon Jan 08, 2007 11:59 pm 
			
			
			
			
			darco9x2 wrote: when you say you're trying to get the armor right, what do you mean?
lol, I'm not even really sure, just trying to make it look 'better'... or as good as I can get it to look with what I've got.  It's a lot of trial and error for me haha, but it's more fun that way I think.
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								darco9x2 							 
									Posts:  488 Joined:  Mon Jun 13, 2005 6:46 am 
		
						
					
						 
													
							
						
									
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								by darco9x2  Wed Jan 10, 2007 12:17 am 
			
			
			
			
			
			
			
									
									I do not mod halo, so please do not send me Instant Messages asking how.  
		 
				
		
		 
	 
				
		
		
			
				
																			
								Ephrum 							 
									Posts:  123 Joined:  Wed Oct 25, 2006 8:27 am 
		
						
					
						 
													
							
						
									
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								by Ephrum  Wed Jan 10, 2007 12:49 am 
			
			
			
			
			Niice, I like, the marine's eyes are creepy haha, I hate doing the eyes, they always end up looking really weird
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Alexander 							 
									Posts:  1339 Joined:  Thu Jun 24, 2004 9:43 amLocation:  Trannywood
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								by Alexander  Wed Jan 10, 2007 12:51 am 
			
			
			
			
			
Any tips on the material?
09f911029d74e35bd84156c5635688c0
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									Posts:  1167 Joined:  Sun Nov 28, 2004 7:46 amLocation:  Certified Masshole 
		
						
					
						 
													
							
						
									
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								by Jordan  Wed Jan 10, 2007 12:51 pm 
			
			
			
			
			Wtf?
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
								Geo 							 
						Forum Manager 			Posts:  4404 Joined:  Sun Jun 19, 2005 1:01 amLocation:  United Kingdom
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								by Geo  Wed Jan 10, 2007 12:54 pm 
			
			
			
			
			What's with the pubey cube?
			
			
									
									
For 
extremely  cheap web hosting and domains, PM me. Includes excellent control panel software and instant activation!
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								rasillon 							 
									Posts:  75 Joined:  Fri Nov 10, 2006 1:32 pm 
		
						
					
						 
													
							
						
									
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								by rasillon  Wed Jan 10, 2007 2:33 pm 
			
			
			
			
			at the moment ive not got much in terms of materials what im working on now is the pose first things first though:
i know the spartan laser is ment to be held with both hands il get round to that but i want to know in which way would it look best?
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Jordan 							 
									Posts:  1167 Joined:  Sun Nov 28, 2004 7:46 amLocation:  Certified Masshole 
		
						
					
						 
													
							
						
									
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								by Jordan  Wed Jan 10, 2007 2:59 pm 
			
			
			
			
			He's holding it up alright, but his finger isn't near the trigger. 
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								darco9x2 							 
									Posts:  488 Joined:  Mon Jun 13, 2005 6:46 am 
		
						
					
						 
													
							
						
									
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								by darco9x2  Wed Jan 10, 2007 10:17 pm 
			
			
			
			
			
and i fixed the way i do the faces.
I do not mod halo, so please do not send me Instant Messages asking how.  
		 
				
		
		 
	 
				
		
		
			
				
								Snave 							 
									Posts:  1161 Joined:  Sun Jul 25, 2004 5:46 amLocation:  United Kingdom
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								by Snave  Thu Jan 11, 2007 6:25 am 
			
			
			
			
			Nice, proper bump maps really do make renders shine.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								A1M4TH3H3AD 							 
									Posts:  93 Joined:  Wed Sep 13, 2006 3:07 pmLocation:  In the bushes outside the Whitehouse 
		
						
					
						 
													
							
						
									
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								by A1M4TH3H3AD  Sun Jan 14, 2007 2:29 pm 
			
			
			
			
			what bumps should i use for my MC, normal or camo?
			
			
									
									
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." 
Albert Einstein
 
		 
				
		
		 
	 
				
		
		
			
				
								Tural 							 
									Posts:  15628 Joined:  Thu Jun 16, 2005 3:44 pmLocation:  Lincoln, NE
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								by Tural  Sun Jan 14, 2007 2:35 pm 
			
			
			
			
			The camo one is the normal map, use that.
			
			
									
									
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								A1M4TH3H3AD 							 
									Posts:  93 Joined:  Wed Sep 13, 2006 3:07 pmLocation:  In the bushes outside the Whitehouse 
		
						
					
						 
													
							
						
									
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								by A1M4TH3H3AD  Sun Jan 14, 2007 2:40 pm 
			
			
			
			
			OK ty, I also need some help with detail maps, i have the dirty-metal detail map but i dont know what to do exactly
			
			
									
									
"I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones." 
Albert Einstein
 
		 
				
		
		 
	 
				
		
		
			
				
																			
								darco9x2 							 
									Posts:  488 Joined:  Mon Jun 13, 2005 6:46 am 
		
						
					
						 
													
							
						
									
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								by darco9x2  Sun Jan 14, 2007 3:48 pm 
			
			
			
			
			use it in one of the slots of an rgbmultiply and tile it at 9x9.
			
			
									
									I do not mod halo, so please do not send me Instant Messages asking how.  
		 
				
		
		 
	 
				
		
		
			
				
								Pyroman 							 
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								by Pyroman  Sun Jan 14, 2007 4:30 pm 
			
			
			
			
			
Here's what I got.
Thanks to Jean for the bump.
Listen to Protest the Hero.  
		 
				
		
		 
	 
				
		
		
			
				
																			
								darco9x2 							 
									Posts:  488 Joined:  Mon Jun 13, 2005 6:46 am 
		
						
					
						 
													
							
						
									
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								by darco9x2  Mon Jan 15, 2007 10:42 am 
			
			
			
			
			
thanks to trep for teaching me everything i know about reading the shader tags.
I do not mod halo, so please do not send me Instant Messages asking how.  
		 
				
		
		 
	 
				
		
		
			
				
								neodos 							 
						Readers Club 			Posts:  1394 Joined:  Thu Aug 12, 2004 11:57 am 
		
						
					
						 
													
							
						
									
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								by neodos  Mon Jan 15, 2007 12:57 pm 
			
			
			
			
			WIP
I am actually rendering with Blender(a free software), i have a big problme, when i use bumpmaps on a model and enable the reflection, the reflection is missed up, so i asked on a blender forum for that, i am waiting for a solution, but i think it's a problem with the software and not my settings on the materials.