[Sandbox] Sky Compactor

Forge maps and variants for Halo 3.
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CabooseJr




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[Sandbox] Sky Compactor

Post by CabooseJr »

This is a map similar to Trash Compactor that was on Foundry, but this time it is on Sandbox and in the Sky Bubble. The point of the game as a zombie is to push stuff down the hole and get the humans spattered or killed. The neat thing about having it in the sky bubble is in the back, there is an opening in the floor so humans can't just camp in the back of the hallway like they did in Foundry also we put the zombie spawn of the way of the map so if a zombie is AFK, in 30 seconds a killball will spawn and I bet you can guess what will happen. Here are the screenshots that you all want to see.

Yeah, I didn't feel like making separate images as thumbnails this morning, big whoop wanna fight about it?
http://img23.imageshack.us/img23/7118/73221723full.jpg
http://img6.imageshack.us/img6/6263/73221908full.jpg
http://img6.imageshack.us/img6/1486/73222026full.jpg
http://img26.imageshack.us/img26/7574/73222191full.jpg
http://img11.imageshack.us/img11/1001/73222295full.jpg
http://img6.imageshack.us/img6/7172/73222719full.jpg
http://img7.imageshack.us/img7/652/73222840full.jpg
http://img4.imageshack.us/img4/2310/73222928full.jpg
http://img8.imageshack.us/img8/4871/73223309full.jpg
Zombie Traits
Damage resistance=2000%
No Shields
Primary Weapon=Gravity Hammer
Grenade Count=None
Infinite Ammo

Human Traits
Primary Weapon=Magnum
Secondary Weapon=SMG
Grenade Count=None
Infinite Ammo
Normal Shields
Damage Multiplier= Instant Kill(so zombies can't just go down and kill everyone with their hammer)
Download=Map Gametype
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JK-47




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Re: [Sandbox] Sky Compactor

Post by JK-47 »

Haha, nice. I like the hole in the floor, it adds a new element of danger to look out for.
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Eaton




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Re: [Sandbox] Sky Compactor

Post by Eaton »

I LOVED Trash Compactor on Foundry! :D You got my download.
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xbox




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Re: [Sandbox] Sky Compactor

Post by xbox »

Meh, the design is good, but sandbox barely has any physics enabled objects.
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CabooseJr




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Re: [Sandbox] Sky Compactor

Post by CabooseJr »

xbox wrote:Meh, the design is good, but sandbox barely has any physics enabled objects.
That was a problem that we realized, but it can't be helped.
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