Page 1 of 1

Evoke

Posted: Wed Sep 10, 2008 11:57 am
by unknownv2
Image

This application will allow you to extract usermaps and gametypes stored in films. It saves them as blf's so you must inject the maps into a CON file (and of course resign) before you transfer the file to your device. It opens only Halo 3 film or clip files. You cannot extract a usermap or a gametype from Halo 3 campaign films as they do not contain them. So don't waste your time trying to do so.

You can extract the assets from any non-Campaign film and clip, this includes Forge and MM films. If you extract a usermap and it is completely empty, that means the film contained no usermap(ie default map).


I want to thank Lux for all of his help. He's a really awesome guy. And always Supermodder just because he's fucking great.

Posted: Wed Sep 10, 2008 12:06 pm
by Eaton
Awesome job! Nice work! :D

Posted: Wed Sep 10, 2008 1:17 pm
by shade45
Pretty cool, gj :)

Posted: Wed Sep 10, 2008 1:18 pm
by mxrider108
Sweet! I'll have to try this out sometime.

Posted: Wed Sep 10, 2008 2:58 pm
by Shock120
What can I extract from a Forge film?
would I be able to get a Forge gametype?
and then do this...

Posted: Wed Sep 10, 2008 3:04 pm
by mxrider108
Shock120 wrote:What can I extract from a Forge film?
would I be able to get a Forge gametype?
and then do this...
My guess is no - that was probably a glitch of some kind. Worth a shot though.

Posted: Wed Sep 10, 2008 3:17 pm
by unknownv2
You can extract a usermap, but I don't think the Forge gametype will work.

Posted: Wed Sep 10, 2008 3:25 pm
by DrXThirst
I might need to have to do some redesigning on the UI. ;p

Nice job, though.

Posted: Wed Sep 10, 2008 4:17 pm
by mxrider108
DrXThirst wrote:I might need to have to do some redesigning on the UI. ;p

Nice job, though.
It does what it needs to do. The only improvement I can think of would maybe be Extract buttons on the main screen by each section.

Posted: Wed Sep 10, 2008 5:08 pm
by DrXThirst
I know that, but if you've seen any programs I've modified (Take "I Can Has Cubes", for instance), they look very nice.

Posted: Wed Sep 10, 2008 5:12 pm
by Eaton
mxrider108 wrote:
DrXThirst wrote:I might need to have to do some redesigning on the UI. ;p

Nice job, though.
It does what it needs to do. The only improvement I can think of would maybe be Extract buttons on the main screen by each section.
It is always essential to have a nice UI. It improves the look and feel of the program. And DrXThirst does good UIs. :wink:

Posted: Wed Sep 10, 2008 6:02 pm
by mxrider108
Eaton wrote:
mxrider108 wrote:
DrXThirst wrote:I might need to have to do some redesigning on the UI. ;p

Nice job, though.
It does what it needs to do. The only improvement I can think of would maybe be Extract buttons on the main screen by each section.
It is always essential to have a nice UI. It improves the look and feel of the program. And DrXThirst does good UIs. :wink:
Well, yes, but what is a "nice UI" can be debatable. For a simple application sometimes what takes the least space and is the most usable is the best option, rather than working just to achieve a prettier look. But it depends 8)

Posted: Wed Sep 10, 2008 6:42 pm
by Themandyou
Lessen the space at the bottom and it would look fine.

There's not much you can do to make it look better.

Posted: Thu Sep 11, 2008 11:59 am
by Supermodder911
Petty cool, good job. Keep at it. Image

Posted: Thu Sep 11, 2008 11:57 pm
by xXxCocoFangxXx
Amazing.

Posted: Tue Sep 16, 2008 5:48 pm
by Flying Poo
Thank you! Now I dont have to hex it out. this makes things much easier.