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Posted: Fri Jul 18, 2008 7:12 pm
by porkchoplomein
Supermodder911 wrote:
sneakyn8 wrote:mine says parameters not valid and im on vista with the latest .net
Try a diffrent user map. I'm pretty sure it's the one your using. Upload and PM me a link and I'll trace it down to figure out the problem.

Thanks Kibito. :)
I think this might be due to the size of the usermap maybe? ya know, when you save twice it makes the usermap bigger because its backing up everything or something like that.
I had this problem too, but I tried different usermaps and they were fine.

Posted: Fri Jul 18, 2008 8:29 pm
by Supermodder911
bballaplaya4life wrote:Great app.

Question:
Can you successfully change the run time minimum/maximum? i.e. make a projectile spawn more than once or make it spawn at a specific time in-game?
We were interested in the run times a while back. We came to the conclusion that they are virtual and do not override the set values in the map.

porkchoplomein wrote:I think this might be due to the size of the usermap maybe? ya know, when you save twice it makes the usermap bigger because its backing up everything or something like that.
I had this problem too, but I tried different usermaps and they were fine.
The size is most likely not the problem, if you would get the user map that throws the error to me, so I could try to resolve the issue.

Posted: Sat Jul 19, 2008 3:11 am
by unknownv2
When I was testing, I tries plenty of 176kb usermaps and they all worked. Not the problem.

Posted: Sat Jul 19, 2008 3:53 am
by jebtrillion
Great editor

The best yet

And an excellent User Interface

Posted: Sat Jul 19, 2008 1:21 pm
by sneakyn8
Supermodder911 wrote: The size is most likely not the problem, if you would get the user map that throws the error to me, so I could try to resolve the issue.
here it is

Posted: Sat Jul 19, 2008 6:32 pm
by Supermodder911
That user map loads fine for me...

Try downloading Forge over.

Posted: Sat Jul 19, 2008 6:53 pm
by sneakyn8
that still didnt work i have no clue whats wrong also was it 60kb for you?

Posted: Sun Jul 20, 2008 8:38 am
by Supermodder911
No, 116kb.

Posted: Sun Jul 20, 2008 8:59 am
by sneakyn8
Supermodder911 wrote:No, 116kb.
i mean the extracted usermap

Posted: Sun Jul 20, 2008 9:39 am
by porkchoplomein
rofl my waffle

We've been trying to open .map's extracted from the usermap container. This app opens the whole container file :P

Posted: Sun Jul 20, 2008 10:01 am
by sneakyn8
porkchoplomein wrote:rofl my waffle

We've been trying to open .map's extracted from the usermap container. This app opens the whole container file :P
o wow i feel ..... special

Posted: Sun Jul 20, 2008 10:15 am
by Supermodder911
Glad to see you guys resolved your problems.

Posted: Mon Jul 21, 2008 3:25 am
by uralllame
WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir.

I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups.

Posted: Mon Jul 21, 2008 4:38 am
by TheEazyB
uralllame wrote:WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir.

I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups.
What do you mean? there are 3 save buttons? one for tag swaps, one for chunk/co ord stuff, and one for variant info. It really doesnt take long to mod a usermap, i wouldnt expect you to forget something and mess up.

Posted: Mon Jul 21, 2008 9:54 am
by LuxuriousMeat
uralllame wrote:WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir.

I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups.
Do you mean a restore feature? Or undo?

Posted: Mon Jul 21, 2008 10:13 am
by sneakyn8
LuxuriousMeat wrote:
uralllame wrote:WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir.

I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups.
Do you mean a restore feature? Or undo?
i think he means save as function

Posted: Mon Jul 21, 2008 6:37 pm
by bballaplaya4life
uralllame wrote:WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir.

I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups.
WWhy don't you just load the usermap and save it every once in a while so you have something to resort to. Or, just make backups. Not to difficult.

Posted: Tue Jul 22, 2008 12:35 am
by uralllame
I know it's not too difficult... but there's no reason not to do it if you are bored on a rainy day.

Posted: Tue Jul 22, 2008 9:48 am
by sneakyn8
would it be possible for you to add a function to change ypr for every placement chunk instead of just one at a time?

Posted: Tue Jul 22, 2008 12:35 pm
by Supermodder911
It's possible, but not necessary.