Forge Gametype

Post mods for Halo 3 here.
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unknownv2





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Forge Gametype

Post by unknownv2 »

I really hate it when people brag about their stuff then decide to not share it. And I don't like Sligstorm going around acting like he's a genius and all so, here is the gametype. No, I did not steal it from Sligstorm, this was my own research. I "found" it out when I was making Evoke and Sligstorm made me realize you could also do it for Forge. So here.

Resign with your own ID's.
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XxPTLegitxX





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Post by XxPTLegitxX »

I'm sorry but what is this gametype and what does it do?
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Post by sneakyn8 »

so this is slayer with moniter mode?
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Post by unknownv2 »

It's a slayer gametype that allows you to use Forge in a custom games lobby.
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Eaton




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Post by Eaton »

So you can go into edit mode in Custom Games?
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unknownv2





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Post by unknownv2 »

It's a gametype for Forge...
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Eaton




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Post by Eaton »

unknownv2 wrote:It's a gametype for Forge...
Interesting... Nice find. :)
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Post by Tural »

None of these descriptions are clear.

You said it's a slayer gametype.
You said it allows you to use Forge in Custom Games.
When he asked if it allowed you to use Forge options in Custom Games, you present a statement that appears to contradict that, with the ellipsis and whatnot.
You said it's a gametype for Forge, which is different than what you said earlier, when you said it was a gametype to be used in the Custom Games lobby.

One detailed description would be useful, not a series of seemingly contradictory ones.
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Post by unknownv2 »

Ok. I'll make it simple. You click the gametype on Slayer, then it takes you to the Forge gametype. It allows you to edit Editor traits for the Editor and Player respawn time and all of that.

It's pretty simple. Just load it in Halo 3 and it explains itself.

So, it's basically a Custom Games Forge.
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Post by DrXThirst »

Still not that clear, but from what I've gathered, you start a "Custom Game", and whilst in said game, you can turn into "Monitor Mode"?
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Post by unknownv2 »

Yes
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Post by ALeXtHeBLiNd »

Great, great... Nice find. =)
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Post by mxrider108 »

Basically the only advantage is being able to play Forge with 16 players instead of 8... which really sounds good in theory but would probably end up in utter chaos!
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Post by unknownv2 »

mxrider108 wrote:Basically the only advantage is being able to play Forge with 16 players instead of 8... which really sounds good in theory but would probably end up in utter chaos!
You can also edit the gametype to have like flamethrower start, whatever floats your boat.
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Post by Shock120 »

mxrider108 wrote:Basically the only advantage is being able to play Forge with 16 players instead of 8... which really sounds good in theory but would probably end up in utter chaos!
Yay, finally. :D
Could you still edit objects in Custom Game Forge?
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unknownv2





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Post by unknownv2 »

Shock120 wrote:
mxrider108 wrote:Basically the only advantage is being able to play Forge with 16 players instead of 8... which really sounds good in theory but would probably end up in utter chaos!
Yay, finally. :D
Could you still edit objects in Custom Game Forge?
Yea, it's still Forge.
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[IA]Paul




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Post by [IA]Paul »

Would it be possible to make forge free-for all in this gametype? Because I'd find that quite useful.
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Post by CompKronos »

you could just make it no teams i believe in options or make everyone switch teams
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Post by unknownv2 »

The one I posted is FFA.
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Post by [IA]Paul »

That's great! Looking good.

One more thing: Could anyone be so kind to host a game with this gametype for me? I don't have an Xsata cable, and I could really have use for this gametype.
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