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Re: .Map Modding on a Retail xbox 360

Posted: Tue Feb 03, 2009 6:06 am
by Glitch101
Eaton wrote:
Veegie wrote:
Trulife8342 wrote:To be honest and it really hurts to say this, Modding on retail seriously guys isn't possible
Yes it is.
Do you know something we don't?
Perhaps Veegie is saying how modding on retail, is possible; but we don't have the stuff to do it. :?

Re: .Map Modding on a Retail xbox 360

Posted: Tue Feb 03, 2009 9:03 am
by Rogue_Modder
there might be another kernal that can be exploited but not public.

Re: .Map Modding on a Retail xbox 360

Posted: Tue Feb 03, 2009 11:24 am
by grimdoomer
grimdoomer wrote:That fact that you either need a box running kernel 4532/4548, or you would have to find an exploit on another kernel, which none of have been released to the public.
Rogue_Modder wrote:there might be another kernal that can be exploited but not public.
Good analysis.

Re: .Map Modding on a Retail xbox 360

Posted: Tue Feb 03, 2009 12:02 pm
by Rogue_Modder
lol thanks.

Re: .Map Modding on a Retail xbox 360

Posted: Tue Feb 03, 2009 1:41 pm
by grimdoomer
Rogue_Modder wrote:lol thanks.
It's not funny, infact it's very annoying. This is like the 3rd time you have posted the same question that was just answered.