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forge gametype editing

Posted: Sat Aug 23, 2008 8:58 am
by AbeFroman
i have a great map set up, and it's almost ready to go, so far it only works out for a couple gametypes:
(Zombies, Single flag CTF, single bomb assault, territories, and of course, slayer and team slayer, although those 2 aren't what it is made for

but the only problem is like for example when i try to make a single flag game, i delete all the flag spawns and put only 1 defender flag spawn point where i want it, and 2 attacker return points where i want them...

but when i test the map out halo 3 automatically puts an attacker flag spawn point in the place i deleted it from, this kind of thing also happens in assault

is there any way to fix this?

Posted: Sat Aug 23, 2008 9:05 am
by Tural
If you're playing a multi-flag or bomb gametype, it will always spawn two. However, since you said it works with single flag and single bomb, I am assuming you have it working how you want it to. You can't have it with only one flag or bomb in a multi-flag or multi-bomb gametype.

Posted: Sat Aug 23, 2008 10:51 am
by AbeFroman
lemme rephrase, it is SUPPOSED to only work with single flag/bomb, but when i test it out, sometimes the flag or bomb plant point will spawn in one of the default bases instead of the one i want it to spawn at

Posted: Sat Aug 23, 2008 10:56 am
by xbox
Put the attacker and defender spawn point in the place you want the flag to be and have the attacker and defender return points where you want the defender point to be.

Posted: Sat Aug 23, 2008 3:33 pm
by AbeFroman
worked thx