forge gametype editing
Posted: Sat Aug 23, 2008 8:58 am
i have a great map set up, and it's almost ready to go, so far it only works out for a couple gametypes:
(Zombies, Single flag CTF, single bomb assault, territories, and of course, slayer and team slayer, although those 2 aren't what it is made for
but the only problem is like for example when i try to make a single flag game, i delete all the flag spawns and put only 1 defender flag spawn point where i want it, and 2 attacker return points where i want them...
but when i test the map out halo 3 automatically puts an attacker flag spawn point in the place i deleted it from, this kind of thing also happens in assault
is there any way to fix this?
(Zombies, Single flag CTF, single bomb assault, territories, and of course, slayer and team slayer, although those 2 aren't what it is made for
but the only problem is like for example when i try to make a single flag game, i delete all the flag spawns and put only 1 defender flag spawn point where i want it, and 2 attacker return points where i want them...
but when i test the map out halo 3 automatically puts an attacker flag spawn point in the place i deleted it from, this kind of thing also happens in assault
is there any way to fix this?