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Forge

Posted: Sun Sep 30, 2007 6:52 pm
by DrXThirst
Well, I was doing VERY much work in Forge today and I noticed some extremely ridiculous things. Here's an example : You can have a FRG and Flamethrower on Guardian, however you can't have them on Sandtrap. That made no sense to me at all. So, I wondered what everyone at halomods thought about forge and what maps should have what. I'll start.

*Also, think about this : How cool would it be to take Sandtrap and remove EVERYTHING but the sky, sand, and outlying structures. Then, be able to make your own bases out of like sand bags and concrete blocks, etc. I think it would be amazing.*

General Editing
Being able to access all weapons on all maps.
More scenery such as trees, rocks, concrete, sandbags, etc.
Missile Turrets available in multiplayer.
Trade-off (Swap the Banshees on Sandtrap to Hornets, allowing you to have more than 2 Hornets.)
Click and Float! (Click one of the buttons and your object floats!)

Sandtrap
All Weapons
More than 2 Hornets
Sand Bags
Concrete
*Being able to remove bsp scenery

Valhalla
Elephants

Posted: Sun Sep 30, 2007 6:56 pm
by GametagAeonFlux
Flamethrower on the largest level in the game (series, nonetheless) does not sound like a good idea.

But...I still think that you should have access to all weapons/vehicles/whatever on every level. :P

Posted: Sun Sep 30, 2007 6:57 pm
by G.I.R.
GametagAeonFlux wrote:Flamethrower on the largest level in the game (series, nonetheless) does not sound like a good idea.

But...I still think that you should have access to all weapons/vehicles/whatever on every level. :P
Elephant on Guardian = Win. <_<

Posted: Sun Sep 30, 2007 7:00 pm
by DoorM4n
I did not even know spectres were in Halo 3.

Anyway...

I think it would be cool to have Elephants on Valhalla.

Posted: Sun Sep 30, 2007 7:02 pm
by patchesreusch
propane tanks make a pile shoot 1 watch a chain reaction

Posted: Sun Sep 30, 2007 7:10 pm
by DoorM4n
So I did ;p thnx
but I do believe it would have been cool to been able to spawn trees, pipes, etc. (More scenery and not just objects)

Also to freeze objects in mid air.

Posted: Sun Sep 30, 2007 7:19 pm
by G.I.R.
Yeah, I haven't seen Specters at all. Did they get removed?

Posted: Sun Sep 30, 2007 7:21 pm
by Dagger13
G.I.R. wrote:Yeah, I haven't seen Specters at all. Did they get removed?
yes

Posted: Sun Sep 30, 2007 7:32 pm
by G.I.R.
Dagger13 wrote:
G.I.R. wrote:Yeah, I haven't seen Specters at all. Did they get removed?
yes
That's stupid. I liked Specters. :?

Posted: Sun Sep 30, 2007 7:33 pm
by -DeToX-
G.I.R. wrote:
Dagger13 wrote:
G.I.R. wrote:Yeah, I haven't seen Specters at all. Did they get removed?
yes
***. I liked Specters. :?
Yeah. And I don't like Prowlers much... ;/

Posted: Sun Sep 30, 2007 7:38 pm
by G.I.R.
i leik prowlers too <_<

Posted: Mon Oct 01, 2007 2:58 am
by DrXThirst
Alright, I updated the list a little. I didn't get many suggestions. >_>
GametagAeonFlux wrote:Flamethrower on the largest level in the game (series, nonetheless) does not sound like a good idea.

But...I still think that you should have access to all weapons/vehicles/whatever on every level. :P
I disagree that it's the biggest. It really doesn't seem that big to me.

Posted: Mon Oct 01, 2007 2:59 am
by galvination
Plenty of scenery as well is not in all the maps.

Posted: Mon Oct 01, 2007 5:28 am
by CDK908
G.I.R. wrote:
GametagAeonFlux wrote:Flamethrower on the largest level in the game (series, nonetheless) does not sound like a good idea.

But...I still think that you should have access to all weapons/vehicles/whatever on every level. :P
Elephant on Guardian = Win. <_<
elephant + Guardian = No Fit!( I was thinking of modding the elephant into guardian but i found out that i couldn't fit it anywhere =\ )

Forge is fun. now i can make explosions bigger and faster than in halo 2!!!!!!

Posted: Mon Oct 01, 2007 7:56 am
by turk645
DoorM4n wrote:Also to freeze objects in mid air.
:P i can already do that for some objects, like teleporters. Still trying to find a way to do it to other objects. Maybe make a floating teleporter and place an object on top of the tele and then delete the tele.

Posted: Mon Oct 01, 2007 10:53 am
by grimdoomer
just spawn a bunch of crates then put what ever you want floating on top and delete all the crate and voila floating objects.

Posted: Mon Oct 01, 2007 11:02 am
by asif333
gonna try it! hope it works...

Posted: Mon Oct 01, 2007 7:18 pm
by i.am.terror
couldnt this have easily gone into the forge thread i made LAST WEEK!

http://forums.halomods.com/viewtopic.php?t=69834

Posted: Tue Oct 02, 2007 2:44 pm
by RaVNzCRoFT
I played Sandtrap twice, and it really didn't seem to be that big. Infinity from Halo PC seemed to cover more space.

Posted: Tue Oct 02, 2007 6:23 pm
by DrXThirst
Yea, it's no where near as big as Bungie made it out to be.