Halo 3 Screenshots Thread

General discussion of Halo 3.
halo_camper





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Post by halo_camper »

Your Doing It Wrong!!!
(Click For Larger)

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Xeno2





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Post by Xeno2 »

Click for larger image.Image
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Snave




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Post by Snave »

Boredom on Sierra117 :P

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Sierra-117, Jackal-Tree
1884 x 2068 pixels


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Sierra-117, Pelican-Attack
3180 x 1600 pixels


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Sierra-117, Dropship-Pano
5455 x 1920 pixels
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Anthony




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Post by Anthony »

:P

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Post by G.I.R. »

For some reason, that looks really cool.
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Post by xzodia »

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Post by Veegie »

Yes.
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Eaton




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Post by Eaton »

Looks like a wire frame BSP Viewer, but that isn't possible. But cool otherwise. :wink:
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Post by Supermodder911 »

Who says it isn't possible?

Cool Anthony.
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Eaton




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Post by Eaton »

Supermodder911 wrote:Who says it isn't possible?

Cool Anthony.
No one can view, extract, or inject raw data. But maybe Anthony figured out the compression... :shock:
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Post by DrXThirst »

hahhahahhahha you guys still haven't figured it out. :P
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Post by -DeToX- »

..?

None of us looked except me... Or so I believe..

And I found all the code for decompression, actually quite a longggg time ago, I just didn't care to do crap with it. Without anything to test my research further on it's pointless.
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Post by Veegie »

-DeToX- wrote:..?

None of us looked except me... Or so I believe..

And I found all the code for decompression, actually quite a longggg time ago, I just didn't care to do crap with it. Without anything to test my research further on it's pointless.
Nah doll hair looked.
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Post by latinomodder »

No one has realized thats the beta right...

Anyways don't get your hopes on running it since its in PIRS file and can't be modified on a retial..
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Post by ScottyGEE »

I can hardly see anything! Cool development wise though ;p
latinomodder wrote:No one has realized thats the beta right...

Anyways don't get your hopes on running it since its in PIRS file and can't be modified on a retial..
Why would even notice nor care that its from the beta :? On top of which, why would we get our hopes up when its Halo 3 modding?
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Technically its only me animating though ;)
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Anthony




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Post by Anthony »

I did it for retail as well.. But the way Bungie clears the backbuffer it looks weird because everything... well ill just post a pic in a sec :P
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Post by CompKronos »

ooh, real time update,
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Eaton




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Post by Eaton »

Anthony wrote:I did it for retail as well.. But the way Bungie clears the backbuffer it looks weird because everything... well ill just post a pic in a sec :P
So is it basically like the Yelo wire frame option in Halo 2?
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Post by Anthony »

Yeah, that is pretty much what it is..

Im just setting this:

Code: Select all

g_pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_WIREFRAME );
And the screenshot is a bit bright because the use a weird backbuffer\frontbuffer format..

Code: Select all

BackBufferFormat = D3DFMT_LE_X2R10G10B10
FrontBufferFormat = D3DFMT_LE_X2R10G10B10
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Eaton




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Post by Eaton »

It must be pretty confusing in the game.
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