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Female Spartans, Grunt secks, mortal Sgt. Johnson and more
Posted: Fri Aug 10, 2007 6:16 pm
by Tural
Typically I'd stick to the standard WWU thread, but I feel this update contains enough information to warrant its own topic.
http://www.bungie.net/News/content.aspx ... &cid=12695
Also, he's something I haven't read yet.
http://www.gamespot.com/xbox360/action/ ... id=6176504
Posted: Fri Aug 10, 2007 6:33 pm
by G.I.R.
And exactly how much space is there in the Elephant?
Enough to fit all members of both teams, two Mongooses and a Scorpion. Seriously.
Epically-epic.

Posted: Fri Aug 10, 2007 6:51 pm
by shadowkhas
Covenant - 1
Ohio - 0
Also, what's this whole Elephant vehicle about? Is it in the podcast, or EGM, or what?
Posted: Fri Aug 10, 2007 6:52 pm
by bibbit
Frankie wrote:A. There are no spoilers of any kind in the marketing. You have my guarantee[...]
Well, that answers that "Believe" ad thing everyone thinks is a spoiler of MC dying.
Posted: Fri Aug 10, 2007 6:53 pm
by Tural
shadowkhas wrote:Also, what's this whole Elephant vehicle about? Is it in the podcast, or EGM, or what?
It's in the EGM, also in many other magazines. They haven't said much in the podcasts.
bibbit wrote:Frankie wrote:A. There are no spoilers of any kind in the marketing. You have my guarantee[...]
Well, that answers that "Believe" ad thing everyone thinks is a spoiler of MC dying.
That was stated by Frankie long ago. The update is restating what was already stated very clearly.
Posted: Fri Aug 10, 2007 7:05 pm
by CabooseJr
Sweet, I can't wait to see the other permutations you can do.
Posted: Fri Aug 10, 2007 7:11 pm
by bibbit
Wow, I'm on a roll of being wrong and behind.
/joins Tural's wrist-cutting session
Posted: Fri Aug 10, 2007 7:15 pm
by V0Lt4Ge
Man, it feels like they've revealed so much, but they make it seem like there's still so much more under wraps...
Posted: Fri Aug 10, 2007 8:33 pm
by Haxxzor1
I Hope there are more Armor permutations for the elites...
The only reason I never played as one is because of it's Large Noggin...
>.>
But, they said they were fixing that, right?
Posted: Fri Aug 10, 2007 8:34 pm
by Tural
As much as it can be fixed.
Also, there will likely be the same amount of permutations for each biped, it would be absurd to think otherwise.
Posted: Fri Aug 10, 2007 8:42 pm
by Haxxzor1
I don't see what more they CAN do to the Elite biped...
Except for different shaped helmets..
Oh well, thats good enough...
I like the Mouth on the Honor Guard Helms.....
I hope they add it to a helmet.
Oops..
I didn't mean to Double Post...

Posted: Fri Aug 10, 2007 10:26 pm
by Pyroman
Hmmm...I wonder who did the female voice-over...
Posted: Fri Aug 10, 2007 11:07 pm
by Geo
Tural, where'd ya get your sig?
Posted: Fri Aug 10, 2007 11:19 pm
by Haxxzor1
iGeo wrote:Tural, where'd ya get your sig?
Here.
Posted: Sat Aug 11, 2007 6:20 am
by Tural
Haxxzor1 wrote:I don't see what more they CAN do to the Elite biped...
Except for different shaped helmets..
Oh well, thats good enough...
And shoulder plates, the same as they're doing for Spartans...
Posted: Sat Aug 11, 2007 7:47 am
by FReAK
[quote]Are the co-op characters going to be AI's when you're not playing co-op? And if so, will they be stupidly invulnerable?
Only the Arbiter is there for some of the time when you play solo, and he
Posted: Sat Aug 11, 2007 8:10 am
by Tural
Forge is a mode in which one, or multiple players can assume the role of a Monitor on a map, and can spawn objects, remove them, change settings such as ammo counts, and so on. It's a basic form of a map editor. At any time in Forge mode, the player can press Up on the Dpad and switch to a Spartan allowing them to play on the map they've been editing. In addition, a player can save a map, allowing them to share it on Live, as well as go back and play it whenever they want.
Posted: Sat Aug 11, 2007 8:19 am
by shadowkhas
Awesome...should make those 2 AM Rockstar-fueled nights more fun.
Posted: Sat Aug 11, 2007 12:47 pm
by Hawaiian Modder
^^Indeed
I think It's a great idea to have mortal allies, it makes the game balanced.
As long as bungie didn't make it so that your allies are smart enough to stay alive. Maybe like Gears where you can revive your downed teammate?
Posted: Sat Aug 11, 2007 1:59 pm
by sneakyn8
Hawaiian Modder wrote:^^Indeed
I think It's a great idea to have mortal allies, it makes the game balanced.
As long as bungie didn't make it so that your allies are smart enough to stay alive. Maybe like Gears where you can revive your downed teammate?
um dude too much meds mb? if hes not smart enough to stay alive then he dies which ruins storyline if hes gonna come back in another mission so that means mission over restart from beginning