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Halo 3 Premonitions

Posted: Thu Jul 12, 2007 5:14 pm
by reanimation-06
As we have all seen, our preferences of games are evolving... Our intellect isn't amused any longer by unrealistic ridiculous games with equally unrealistic stupid timeline and graphics... Many games have promised much more than they actually contained... As expected from Halo 3, the game is beyond compromising... We have seen many fierce competitors release games to counter everything their rivals release... Gaming consoles are evolving spectacularly fast... It seems like just last year when n64 was the best system to party on... As we saw, each of the Halo games (Halo CE, Halo 2) brought the beginning of a new era in gaming; huge improvements, bright insights, dedicated fun, and so on... Will Halo 3 be the same, the dawning of a new era (modding, coding, gaming, visual capabilities), and if so, how long do you expect it to last in today

Posted: Thu Jul 12, 2007 5:17 pm
by shadowkhas
I think that Bungie (and most likely other developers as well) are starting to see the use of the whole Web 2.0 ideals...the fact that content is user-made, not pumped out by corporations. The movie recorder is a good example of that...more stuff will be available for the end user.

Posted: Thu Jul 12, 2007 5:19 pm
by reanimation-06
shadowkhas wrote:I think that Bungie (and most likely other developers as well) are starting to see the use of the whole Web 2.0 ideals...the fact that content is user-made, not pumped out by corporations. The movie recorder is a good example of that...more stuff will be available for the end user.
indeed... more and more, open source code is being produced and individuals have moved on to improving and changing major games in their own image... in my opinion, for Halo 3, it will start slowly (in some part due to H2V, but last longer, like HaloCE)

Re: Halo 3 Premonitions

Posted: Fri Jul 13, 2007 5:35 pm
by kibito87
reanimation-06 wrote:As we saw, each of the Halo games (Halo CE, Halo 2) brought the beginning of a new era in gaming; huge improvements, bright insights, dedicated fun, and so on... Will Halo 3 be the same, the dawning of a new era (modding, coding, gaming, visual capabilities)
that question would depend heavily on the xbox modding community. Now realize I said xbox, not halo. I'd love to mod Halo3 and play the crap out of it. But, there's only so much we can do on our end. We need those crafty guys over at xboxscene to make a breakthrough with modding in general. We wouldn't be here without them. And yes, i know there are the firmware hacks but who is going to buy large amounts of dvd's just to mod a game and see if it works? Not I! Hopefully the 360 is fully moddable soon, so then we can get to actually testing and working on Halo3 mods.

Then there is always the possibility of somebody somehow emulating the 360 on a PC and testing their mods that way...but i'm 99.9% sure that won't happen...ever.

Posted: Fri Jul 13, 2007 5:47 pm
by Tural
Necessity is the mother of invention. With the Halo series being the most heavily modded Xbox games, I'm sure we can expect to see something.

Posted: Fri Jul 13, 2007 6:04 pm
by reanimation-06
Tural wrote:Necessity is the mother of invention. With the Halo series being the most heavily modded Xbox games, I'm sure we can expect to see something.
optimism does help (and we will see something, its just that what will we see and how impressed will we be...) :wink:

Posted: Sun Jul 22, 2007 11:26 pm
by Supermodder911
our best bet is to wait for somebody to either make a softmod or chip the 360 and sell it so then we have halo 3 to our selves and that will open a new era for our modding community

Posted: Sun Jul 22, 2007 11:39 pm
by Tural
That's basically the same thing we've already said.

Re: Halo 3 Premonitions

Posted: Sun Jul 22, 2007 11:52 pm
by ScottyGEE
reanimation-06 wrote:As we have all seen, our preferences of games are evolving... Our intellect isn't amused any longer by unrealistic ridiculous games with equally unrealistic stupid timeline and graphics...
Crackdown rules sorry :) I love over the top way more than 'I want to be realistic and tactical' from the tom clancey and other series.

The modding part...Right now I'm not too interested in modding halo 3, infact I don't care about it at all...That may change in future, but I predict it would be much the same as Halo 2 modding, and I've experimented with a lot of my ideas there already. Maybe there will be awesome new things to do with the equipment for modding but other than that I see no 'new' things to put in modify at this point.

I also believe that competitors will wait for halo 3 to test the waters of the extent of the customisation and then follow suit after seeing how popular it will be (customisation rocks, thats why I love RPG's)... Just to throw my two cents in, the whole customisation thing that I was reading with the pre 360 buildup, was one of the main motivators for buying the 360. So far, most games have evolved instead of revolutionised things from the previous generation...I want more customisation :)

Posted: Mon Jul 23, 2007 6:29 am
by reanimation-06
and and Halo Wars is coming soon too... Its video was pretty amazing...

Re: Halo 3 Premonitions

Posted: Mon Jul 23, 2007 11:03 am
by CabooseJr
ScottyGEE wrote:
reanimation-06 wrote:As we have all seen, our preferences of games are evolving... Our intellect isn't amused any longer by unrealistic ridiculous games with equally unrealistic stupid timeline and graphics...
Crackdown rules sorry :) I love over the top way more than 'I want to be realistic and tactical' from the tom clancey and other series.

The modding part...Right now I'm not too interested in modding halo 3, infact I don't care about it at all...That may change in future, but I predict it would be much the same as Halo 2 modding, and I've experimented with a lot of my ideas there already. Maybe there will be awesome new things to do with the equipment for modding but other than that I see no 'new' things to put in modify at this point.

I also believe that competitors will wait for halo 3 to test the waters of the extent of the customisation and then follow suit after seeing how popular it will be (customisation rocks, thats why I love RPG's)... Just to throw my two cents in, the whole customisation thing that I was reading with the pre 360 buildup, was one of the main motivators for buying the 360. So far, most games have evolved instead of revolutionised things from the previous generation...I want more customisation :)
Crackdown Is fun, but too short. I hated the ending.

Posted: Mon Jul 23, 2007 12:08 pm
by Hawaiian Modder
I like the idea of having to work for upgrades. One of the main reasons I played crackdown so often, once the beta was done.

With Halo 3 I hope that permutations aren't just given away but you actually have to work for them. I also hope that maybe the permutations could get built into sp and then only in sp the permutations have upgrades.

Something like to get the EVA you have to kill a certain amount of enemies with vehicles or something like that and then when you wear the permutation you have better vehicle handling and maybe the possibility of jumping from one vehicle to another or something else cool like that. That would be something that would make Halo 3 a must have for me.

Posted: Mon Jul 23, 2007 12:12 pm
by CabooseJr
Halo 3 would be perfect if it was using the Source Engine. It uses Newtons laws of physics and is perfect.

Posted: Mon Jul 23, 2007 12:14 pm
by Hawaiian Modder
That post confused the shit outta me. :P
Explain.

Posted: Mon Jul 23, 2007 12:15 pm
by CabooseJr
What? about the Source Engine? It is only available to Valve and is used in Half Life 2. Portal is a perfect example of using the Source Engine to its full extent with momentum.

Posted: Mon Jul 23, 2007 12:16 pm
by Hawaiian Modder
O, never played any of those games so I really have no clue about the source engine or anything. :oops:

Posted: Mon Jul 23, 2007 12:18 pm
by CabooseJr
well anybody with Steam would know. heh, look at some videos on Youtube.

Re: Halo 3 Premonitions

Posted: Mon Jul 23, 2007 12:23 pm
by -DeToX-
kibito87 wrote:Hopefully the 360 is fully moddable soon, so then we can get to actually testing and working on Halo3 mods.

Then there is always the possibility of somebody somehow emulating the 360 on a PC and testing their mods that way...but i'm 99.9% sure that won't happen...ever.
It wont be fully moddable. Each file is archived in PIRS or (forgot the other type). Which supposedly has a 2048 bit encryption, which is huge, and is signed with a private Microsoft Key. Without that Key Theres not much luck. Unless of course you didn't get the spring update and got Linux on your 360, and people start developing more for that linux. But I'm pretty sure MS servers sign those files, not the 360 itself.

Best thing to do is have a devkit for 360. ;x.

Or as I have heard, a hackable kernal.

Posted: Mon Jul 23, 2007 12:23 pm
by GametagAeonFlux
CabooseJr wrote:Halo 3 would be perfect if it was using the Source Engine. It uses Newtons laws of physics and is perfect.
Please God no. I'm so sick of the Source Engine.

Posted: Mon Jul 23, 2007 12:24 pm
by CabooseJr
Why is that?

Halo 3's engine in the beta was just like Halo 2's, which sucked.