i have a great map set up, and it's almost ready to go, so far it only works out for a couple gametypes:
(Zombies, Single flag CTF, single bomb assault, territories, and of course, slayer and team slayer, although those 2 aren't what it is made for
but the only problem is like for example when i try to make a single flag game, i delete all the flag spawns and put only 1 defender flag spawn point where i want it, and 2 attacker return points where i want them...
but when i test the map out halo 3 automatically puts an attacker flag spawn point in the place i deleted it from, this kind of thing also happens in assault
is there any way to fix this?
forge gametype editing
forge gametype editing

"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot
lemme rephrase, it is SUPPOSED to only work with single flag/bomb, but when i test it out, sometimes the flag or bomb plant point will spawn in one of the default bases instead of the one i want it to spawn at

"Only those who will risk going too far can possibly find out how far one can go."
- T.S. Eliot