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[MAP] Gephyrophobia

Posted: Tue Sep 30, 2008 3:11 pm
by johnnyblaz20
Another H1 port i finished here. Gephyrophobia is looking better than it ever has in my opinion.
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Download Link

Posted: Thu Oct 02, 2008 9:49 am
by kibito87
It's much cleaner and better in general. Good job!

Posted: Thu Oct 02, 2008 2:07 pm
by Shock120
kibito87 wrote:It's much cleaner and better in general. Good job!
awww! I wish the wasp was in this. :cry:

one of the Cov turrets is weird. missing it's guns. :roll:

Posted: Thu Oct 02, 2008 5:03 pm
by johnnyblaz20
Oh well the turret still works.

Posted: Fri Oct 03, 2008 8:16 am
by Shock120
johnnyblaz20 wrote:Oh well the turret still works.
Please port/make more maps. :D
Is Death Island possible? :?
supr_k9 wrote:yes, i agree. your ports are awesome more please :)
We're hungry for ported maps. Please Feed us. :wink:

Posted: Fri Oct 03, 2008 9:03 pm
by supr_k9
yes, i agree. your ports are awesome more please :)

Posted: Sat Oct 04, 2008 8:11 am
by johnnyblaz20
Actually i'm working on death island as we speak.

Posted: Sat Oct 04, 2008 10:59 am
by Shock120
johnnyblaz20 wrote:Actually i'm working on death island as we speak.
:shock: :D
Do you take requesting Ideas? in a pm?
If an Open/Hacked E.K was available, would you remake these ported maps, with all the objects you/everyone would have wanted? :roll:
Troop hog, Silenced SMG, different teleporter shaders, and various other tags from halomaps.org :wink:

Posted: Sat Oct 04, 2008 12:13 pm
by johnnyblaz20
Like what objects?

Posted: Sat Oct 04, 2008 2:36 pm
by Shock120
johnnyblaz20 wrote:Like what objects?
from Halomaps.org
will Death Island feature atleast one of all Vehicles? and all perms
3 hog variants.
2 Banshee Variants
Using Kornman00's Hacked Guerilla could you:
Enable passenger seats on the scorpion.
Enable passenger seats on the Banshee, two passengers on the wings,lol. :wink:

One last thing,
Could you enable the Fuel Rod Bomb, on the Banshee? for Death Island.
Simply put it as the same control as R trigger.
Put it as Automatic, or leave it.
Set the Interval for it to Fire...like 3,6 whatever seems fair.

Posted: Sat Oct 04, 2008 2:37 pm
by Philly
This is awesome. :D I've always wanted Halo 2 gameplay on the original maps. :)

Posted: Sat Oct 04, 2008 3:12 pm
by johnnyblaz20
maybe.

Posted: Tue Dec 16, 2008 12:12 pm
by SCORPION-396
Shock120 wrote:one of the Cov turrets is weird. missing it's guns. :roll:
Ummm... thats not a covenant turret it's a portable covenant shield, they were all over halo 1 idk bout 2 tho mayb not i just blast through enemies & admire the graphics every once in a while. Oh & play Co-Op. lol fun shiz, eh?

Posted: Tue Dec 16, 2008 3:46 pm
by Shock120
SCORPION-396 wrote:
Shock120 wrote:one of the Cov turrets is weird. missing it's guns. :roll:
Ummm... thats not a covenant turret it's a portable covenant shield, they were all over halo 1 idk bout 2 tho mayb not i just blast through enemies & admire the graphics every once in a while. Oh & play Co-Op. lol fun shiz, eh?
[sarcasm]I never knew the difference[/sarcasm] co-op on H2V would be good :D
The Gunless Cov Turret(It still works but it...)
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Has no Collision(So a person who tries to splatter/crash you, will go straight through)
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Portable Cov Shield
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:roll: