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LOL

Posted: Mon May 19, 2008 2:36 pm
by supr_k9
LOL! i bet you the only reason you like beta-version better is because all the features are unlocked.

You just like it more cuz you can use all the features even when you ARENT in a glitches game :P

the fly cam doesnt work with my controller any help?

Posted: Fri Jul 18, 2008 8:32 am
by soids3939
um i don't know why but every time i turn on flycam while my controller is plugged in it begins to go all crazy and stuff but when i turn it on when my controller isnt plugged in it actully works perfectly fine so any sugestions or help on why it doesnt work?

Posted: Fri Aug 01, 2008 9:11 pm
by jackson117
dumbd qution but what would happen if we turned the trainer on in a glitch game when someone else is host and using it. like if a joiner used it

Posted: Sat Aug 02, 2008 1:54 am
by JK-47
As far as I know, it would only do something on your screen, but wouldn't actually happen. Either that, or it would just show nothing.
Nothing would happen to anyone else in the server. Only Admin can do things like that.

Posted: Sat Aug 02, 2008 11:32 am
by supr_k9
i think i already answered that question


COMPETATIVE GAMES
- Flycam
- Stillcam
- Third Person
- Field of View Increaser
- Save Gamestate ***
- Load Gamestate ***

Glitches GAMES
- Flycam
- Stillcam
- Third Person
- Field of View Increaser
- Running Speed Modifier
- Jumping Height Modifier
- Game Speed Modifier
- Fall Slowly Feature
- Float Feature
- Teleport Feature ***
- Walk through walls Feature
- Teleport Everyone To Your Location ***
- Save Game State ***
- Load Game State ***
*** Means You Need To Be C-host To Use That Feature

the feautes above can be used in a glitches game. even if you create it or join it. if you join it however, the features with *** next to it mean that you have to be connection host for them to work.

Posted: Sun Aug 03, 2008 3:14 pm
by denizen42
Is there any chance you'll do a version for XP?

Posted: Sun Aug 03, 2008 4:04 pm
by Shock120
denizen42 wrote:Is there any chance you'll do a version for XP?
and is there any chance of including features from H2X's Yelo trainer? :twisted:

Posted: Thu Aug 21, 2008 9:01 pm
by supr_k9
yes...thats what i aimed for, i tried to make it as similar to yelo trainer as possible. I know i missed alot of things...but...i didnt know how to do the rest lol.

also about the 3rd person camera being too high, thats fixed. :D

Posted: Fri Aug 22, 2008 4:28 am
by Shock120
supr_k9 wrote:...also about the 3rd person camera being too high, thats fixed. :D
AI in MP please.
I don't know if this is required "Bypass Map Checksum" and have some form of RTH. Since it's PC it will just be memory editing.
an idea, could you change the respawning system? Change the MP Spawning system to the SP-Co-op spawning system. this is for when MPC maps are made for H2V. Thanks, please keep updating. :wink:
supr_k9 wrote:yes...thats what i aimed for, i tried to make it as similar to yelo trainer as possible. I know i missed alot of things...but...i didnt know how to do the rest lol...
About not knowing stuffz, shouldn't you ask others? maybe they'll help. :roll:
if you can't do this, then it's k. atleast you tried. :wink:

Posted: Fri Aug 22, 2008 2:24 pm
by xbox7887
Shock120 wrote:
supr_k9 wrote:yes...thats what i aimed for, i tried to make it as similar to yelo trainer as possible. I know i missed alot of things...but...i didnt know how to do the rest lol...
About not knowing stuffz, shouldn't you ask others? maybe they'll help. :roll:
if you can't do this, then it's k. atleast you tried. :wink:
mbmb ;)

Posted: Fri Oct 17, 2008 2:32 am
by ImpactPro
Without xbox7887 this wouldn't have gotten as far as it did. <3 :wink:

AI in MP would be kind of a bad idea in the first place because there is no MP modding tools for Halo 2 vista that have been released

Posted: Fri Oct 17, 2008 10:07 am
by Shock120
ImpactPro wrote:Without xbox7887 this wouldn't have gotten as far as it did. <3 :wink:

AI in MP would be kind of a bad idea in the first place because there is no MP modding tools for Halo 2 vista that have been released
no one has to mod multiplayer.
Just mod the Custom maps. The maps would have some ID in them.

Posted: Fri Oct 17, 2008 5:05 pm
by supr_k9
ImpactPro wrote:Without xbox7887 this wouldn't have gotten as far as it did. <3 :wink:
Amen :D

Posted: Fri Oct 17, 2008 9:05 pm
by CompKronos
what about inspiration way back when you made your first trainer with kiwidoggie?

Posted: Sat Oct 18, 2008 3:31 am
by ImpactPro
Mines or Sprt4ns?

I have been working with Kiwi for awhile now, really I just learned stuff and worked on it when he just decided one day he wasn't going to do anything else.

Me and him been pals since we were like 5. Same school and everything.

So making programs with him was fairly easy unless he was tired on with his GF.

Posted: Sat Oct 18, 2008 9:20 am
by CompKronos
ah sorry spart4n's

Posted: Fri Nov 28, 2008 7:40 pm
by xxlilmodmanxx
supr_k9 are you ever going to make one that you can use any time, by this I mean when online you dont need to have glitch in the name to use all the good stuff? If not could you send me a PM or post how I can change the program so I can do that?

Posted: Sat Nov 29, 2008 10:51 am
by supr_k9
sorry I'm never going to release that. i dont support cheating in competitive games.

Posted: Sat Nov 29, 2008 2:34 pm
by xxlilmodmanxx
Well I can see that, if you change your mind tell me.

Posted: Sun Nov 30, 2008 6:36 am
by Shock120
supr_k9: Can you make options for Infinite Ammo for Host & Clients in a Glitches game? please. :roll: