"Halo 2 PC" Campaign modding

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ahmet00000000





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"Halo 2 PC" Campaign modding

Post by ahmet00000000 »

Hi,

is it possible with the tool: "Mr. Mohawk v1.1" or with an other tool to add vehicles to maps like deltatowers (f.e: there are no warthogs, scorpion-tanks in this campaign level). And how?

thx.

sss
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grimdoomer




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Post by grimdoomer »

Not yet....
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AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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Patrickh




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Post by Patrickh »

at the moment, it isn't possible to move tags from one level to another, sorry. you should be able to add in any of the vehicles in the map file though, by swapping them over something else.
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
ahmet00000000





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Post by ahmet00000000 »

the H2v Edit tool can extract and inject tags but i think the tool needs to be fixed, its not showing all tags or differnt tags compered to Mr. Mohawk for the same map.
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grimdoomer




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Post by grimdoomer »

No, no and more no.
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Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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kibito87




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Post by kibito87 »

I haven't followed Halo2 Vista really but what exactly would be wrong with injecting the meta with Shade's tool then:

1. If multiplayer, just swap it in the item collections?

2. If singleplayer, swap for a object or something else?

Like I said, I haven't followed much on H2Vista so I only have a small understanding based on my halo2 xbox modding knowledge.
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Patrickh




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Post by Patrickh »

kibito87 wrote:I haven't followed Halo2 Vista really but what exactly would be wrong with injecting the meta with Shade's tool then:

1. If multiplayer, just swap it in the item collections?

2. If singleplayer, swap for a object or something else?

Like I said, I haven't followed much on H2Vista so I only have a small understanding based on my halo2 xbox modding knowledge.
the only problem here is that there is no warthog tag in the map file.
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conure says: or i could jsut incase my shoes in papar mache, followed by my dog
|||Lethargy||| Mr. Mohawk|||
|||feel free to contact me via PMs, AIM, MSNM, or Xfire if you have any questions|||
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grimdoomer




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Post by grimdoomer »

He ment tag injection.
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AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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jackson117





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Post by jackson117 »

oh now im thinking once gravemind comes out have a raining hogs part.(or scarabs)

XD

anyway sorry mate you will just have to wait for the tools
ahmet00000000





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Re: "Halo 2 PC" Campaign modding

Post by ahmet00000000 »

hi,

gravemind is out there for more then a half year and here is my question again:


is it possible with the tool: "gravemind v1.3" to add vehicles to maps like deltatowers (f.e: there are no warthogs, scorpion-tanks in this campaign level). And how?

thx.

sss
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grimdoomer




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Re: "Halo 2 PC" Campaign modding

Post by grimdoomer »

ahmet00000000 wrote:hi,

gravemind is out there for more then a half year and here is my question again:


is it possible with the tool: "gravemind v1.3" to add vehicles to maps like deltatowers (f.e: there are no warthogs, scorpion-tanks in this campaign level). And how?

thx.

sss
Not yet.
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AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.
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jackson117





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Re: "Halo 2 PC" Campaign modding

Post by jackson117 »

^ and ^^

Was that a glitch in the server? because it looks like were walking in circles
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