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Posted: Thu Apr 29, 2004 6:00 pm
by frozenflames
to find the name, open up t&r in SE. find the beam and select it and hit properties.

I shud let u know that all u get is little purple thing. The floating eliets have altered physics and when MC goes up, its a movie. So u will get no "floating" properties, only the purple beam

Posted: Fri Apr 30, 2004 12:08 pm
by seagoat
doors

Posted: Sat May 15, 2004 3:20 pm
by Apocalyptic
b40 giantdoor

Posted: Sun May 16, 2004 3:55 pm
by Kamatzu
rabiv88 wrote:how about this... Any1 that knows of a machine that works, post here... There fore no one has to go through the trouble of mr. EXCEPTION!
Machines will never give you an exception if they dont work - they all work, but some dont go through netcode...

See things you have to walk over or into to get them to move, will go through netcode, but say something that you have to press a button to trigger (ie Press E to activate Light Bridge) Will never go through netcode - Joiners computers will never get it to turn on or off, Because the trigger will not send through the netcode...but anything you have to walk up to to open will work fine, just know that when one door opens all of the other doors open too..

Posted: Fri May 21, 2004 10:54 am
by Pwn4g3
Kamatzu wrote:
rabiv88 wrote:how about this... Any1 that knows of a machine that works, post here... There fore no one has to go through the trouble of mr. EXCEPTION!
Machines will never give you an exception if they dont work - they all work, but some dont go through netcode...

See things you have to walk over or into to get them to move, will go through netcode, but say something that you have to press a button to trigger (ie Press E to activate Light Bridge) Will never go through netcode - Joiners computers will never get it to turn on or off, Because the trigger will not send through the netcode...but anything you have to walk up to to open will work fine, just know that when one door opens all of the other doors open too..
I *really* wanna know how to get light bridge to be available as a piece of scenery so its constantly on....basically the model and collision....for my c10 mod

easy way through aotcr

Posted: Sun Jun 13, 2004 4:00 pm
by Skeens
i dont know if this has been posted before, but my friend figured it out and its really cool.

you need co-op for this. go through aotcr until you reach the first outside bridge. kill all the covenant on the bridge. go to the bottum floor of the bridge. go back to the entrance to the bridge and look down and to your right. there should be a ledge that you and your partner can jump on. look at the pic:

Image

both you and your teammate jump onto that ledge. turn to your right. underneath the bridge there should be another little ledge:

Image


jump on to that ledge. now this is the tricky part. underneath you way below you will see another ledge:

Image

this is where it takes skill. the first person kills the second one. the first then waits a second or two and jumps so that your up against the wall as you fall. of you time it right, your team mate will respawn on that ledge as you fall. its going to take a couple tries to get the timing down. the first person then dies from falling and respawns next to the second one. walk along that edge until there are rocks underneath you. i cant remember where, but there is a part where you can slide down from the cliff and land on the ground without dieing. keep on trying to find that spot - its not hard.

once you're on the ground, you can walk through the whole rest of the level with out any convenant at all. its easy to do.




edit: the img tag didnt work so just copy and paste the link if you are having trouble with out the visuals.

Posted: Sun Jun 13, 2004 4:21 pm
by Ben 117
This has been posted before, ABOUT 2 YEARS AGO!!! Jeez... this is the oldest trick in the book...

Posted: Sun Jun 13, 2004 5:12 pm
by Skeens
sorry, didnt know. just delete it then.

Posted: Sun Jun 13, 2004 8:29 pm
by TablesandChairs4
If you come up with a new method, though, feel free to post. The newest method documented was created by Juggertrout, involving, on single player, blowing the Shade off the edge of the bridge and riding it down.