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[MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 2:53 pm
by ducktape
i found all my old AI mods. they were pretty fun back in the day. have fun =]

Ducktape's AI Mod in Blood Gulch

Ok heres my team AI mod...all made with sapien and guerilla and converted to PC....not much special to this mod....AI will get in vehicles and snipers will go up on the cliff and hill....this is very fun to play when you have nothing to do...about 20-30 min into the game the AI will start to dwindle down....i did everything myself and threw in my marine snipers....have fun and enjoy

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Ducktape's Nyctohylophobia Mod

Nyctohylophobia - Fear of dark wooded areas or of forests at night
Ok so heres my nyctohylophobia mod for Timberland. Its set in a foggy, wet, dark forest. Tons of AI in this mod. Marines, Elites, Grunts, Jackals, Flood and a couple other "invisible" suprises. In the begining of the game both bases will be swarmed with flood. The flood also has a tendancy to appear out of nowhere so watch out. AI will get in vehicles that they are allowed into and all three teams have command lists. Everything in this mod is from HaloPC and nothing was ripped from any other mods. Enjoy.

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CE Versions will be in the CE section (duh)

enjoy

~Ducktape

Downloads (easy free download site)

http://www.mediafire.com/file/um00uj05u ... n%20BG.rar
http://www.mediafire.com/file/wjn34ltzl ... Mod_PC.rar

Re: [MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 3:58 pm
by DeadHamster
Oh my.

It's always great to come across some good mods, I take it these are from a while ago? Sure wish I was around when PC modding was in it's prime.

Re: [MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 4:08 pm
by JK-47
Ductape mods ftw.

Re: [MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 6:19 pm
by WaeV
Looks great! Downloading for later...

Re: [MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 6:52 pm
by 00m9
is there a trial version of your blood gulch ai map or anything simular?

Re: [MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 7:23 pm
by ducktape
DeadHamster wrote:Oh my.

It's always great to come across some good mods, I take it these are from a while ago? Sure wish I was around when PC modding was in it's prime.
yeah these were made a little before the most used AI tutorials came out.

Re: [MAP] Duckape's AI Map Pack

Posted: Thu Apr 09, 2009 7:33 pm
by DeadHamster
There's been a decent amount of stuff done with PC only AI pretty recently, making them act smarter, "respawning", making it more like CE AI basically. Not there yet, and it won't be until there's a simple way to add onto the scnr tag, but it's closer. Still, seeing stuff like this is always nice, that first AI mod looks like it'd be really intense.

Re: [MAP] Duckape's AI Map Pack

Posted: Fri Apr 10, 2009 8:07 am
by ducktape
DeadHamster wrote:There's been a decent amount of stuff done with PC only AI pretty recently, making them act smarter, "respawning", making it more like CE AI basically. Not there yet, and it won't be until there's a simple way to add onto the scnr tag, but it's closer. Still, seeing stuff like this is always nice, that first AI mod looks like it'd be really intense.
well this is all CE AI that has been converted over. everything respawns, there are different types of marines and they all do different things.

Re: [MAP] Duckape's AI Map Pack

Posted: Fri Apr 10, 2009 10:14 am
by warlord
DeadHamster wrote:There's been a decent amount of stuff done with PC only AI pretty recently, making them act smarter, "respawning", making it more like CE AI basically. Not there yet, and it won't be until there's a simple way to add onto the scnr tag, but it's closer. Still, seeing stuff like this is always nice, that first AI mod looks like it'd be really intense.
Wrong.
you can create the content in halo custom edition then use Harbinger to convert the map file to halo PC, this has been available for over 6 months just no one has bothered.
Same with custom BSP Ducktape, me, DECOY, Conure and various others set up a tutorial on doing so and if i remember it has been released, it was released over 2 years ago.

Re: [MAP] Duckape's AI Map Pack

Posted: Fri Apr 10, 2009 10:41 am
by DeadHamster
I think you should read the post again warlord. As was said, "PC Only".

As in with only using PC. As in without using any CE.

Re: [MAP] Duckape's AI Map Pack

Posted: Fri Apr 10, 2009 11:10 am
by warlord
DeadHamster wrote:I think you should read the post again warlord. As was said, "PC Only".

As in with only using PC. As in without using any CE.
Well you realise ducktape used CE right?

Re: [MAP] Duckape's AI Map Pack

Posted: Fri Apr 10, 2009 11:23 am
by DeadHamster
Yeah, I realize that now, at first it seemed that the second mod was PC.