{Shader}Updated MJOLNIR Spartan armour shaders

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
obj1





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Re: {Shader}Updated MJOLNIR Spartan armour shaders

Post by obj1 »

sorry guys im a noob at shaders but what exactly is the change here?it looks like the default bitmaps for halo
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Amit





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Re: {Shader}Updated MJOLNIR Spartan armour shaders

Post by Amit »

obj1 wrote:sorry guys im a noob at shaders but what exactly is the change here?it looks like the default bitmaps for halo
Can't you see the difference in quality of what you see in those pics as to what you see in the stock game? It looks much more crisp and clear and almost like it has shadow depth on the armour.
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WaeV




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Re: {Shader}Updated MJOLNIR Spartan armour shaders

Post by WaeV »

How does one edit shaders?
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obj1





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Re: {Shader}Updated MJOLNIR Spartan armour shaders

Post by obj1 »

i thought it looked a little difrent like....its not blurry and stuff
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Re: {Shader}Updated MJOLNIR Spartan armour shaders

Post by warlord »

WaeV wrote:How does one edit shaders?
There are various ways, the more complex yet yields better results is opening shader tags in halo CE Guerrilla and having a look through all the variables and finding what they do then editing to your desire, you can how ever use HMT HHTv5 or eshaton .
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Amit





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Re: {Shader}Updated MJOLNIR Spartan armour shaders

Post by Amit »

obj1 wrote:i thought it looked a little difrent like....its not blurry and stuff
That is the point. You don't update shaders to make it look worse, you update them to look more clear and cooler.
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