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MODEL} ROCKET HARPOON !!!!!! now with IN-GAME-PICS YAAAY!!!

Posted: Sat Jun 17, 2006 10:29 pm
by Net_Slayer
Take a look at the rocket harpoon i made just now...
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just messed around really
flame all you want...

here is the download

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http://manish.itradeport.com/missile2.rar
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i'll get some in-game pics soon (BTW) it replaces the rocketlauncher projectile.

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HERE ARE THE PICS
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nice eh?[/img]

Posted: Sat Jun 17, 2006 11:09 pm
by Azzucips
that looks pretty good

8.5/10 :!:

Posted: Sat Jun 17, 2006 11:13 pm
by Net_Slayer
thnx :)

Posted: Sat Jun 17, 2006 11:16 pm
by Azzucips
i never really remodel projectiles, and havent seen any, and this looks really good and the only good one, yet the only one =D

Posted: Sat Jun 17, 2006 11:17 pm
by Underdog
only a slight recommendation... if this is at all possible make it so the model faces forward at all times.

Otherwise an excellent model by my terms:-)

9/10 :shock:

Posted: Sun Jun 18, 2006 12:56 am
by [NpM]-canno
i like it but

it goes to quik to see it :lol: :cry:
gj 8/10

Posted: Sun Jun 18, 2006 1:10 am
by Net_Slayer
huh to quick to see my ***

TO Get such pics I used Paulus's DevTrainer to stop time and used the print screen function.

besides the original projectile is to fast to see anyway
so( naturally all you see is the smoke of the missile) :roll:

besides its extra touches like this that make a mod worthwhile :wink:

Posted: Sun Jun 18, 2006 4:06 am
by [NpM]-canno
and where do i get Paulus's DevTrainer???

Posted: Sun Jun 18, 2006 4:57 am
by Net_Slayer
here is the link
http://rapidshare.de/files/4524647/DevT ... a.zip.html
*whisper*halomods attachment of this download has been lost for some time*whisper*

Posted: Sun Jun 18, 2006 5:46 am
by Amit
it looks preety sick but it needs to be more clear so that it looks more like a harpoon than a hybrid

7.5/10 :) keep up the good work

Posted: Sun Jun 18, 2006 10:04 am
by wasserbrunner
if u want to see it better u could just slow it down with hmt lol



looks pretty cool. 7/10

Posted: Sun Jun 18, 2006 10:19 am
by RYDER
lol now u can drill trow people, w00t i cant wait to drill someones head off

Posted: Sun Jun 18, 2006 10:53 am
by Net_Slayer
lol i could twist the front of it so it becomes a drill but i'll leave you guys to do it... :wink:

Posted: Sun Jun 18, 2006 11:23 am
by RYDER
no u wont leave it to us MAKE A TWISTING DRILL.
I WANNA SEE PEOPLE DIE!!!!w00t (nice model btw)

Posted: Mon Jun 19, 2006 3:48 am
by [NpM]-canno
Net_Slayer wrote:here is the link
http://rapidshare.de/files/4524647/DevT ... a.zip.html
*whisper*halomods attachment of this download has been lost for some time*whisper*
thnx for the link nice model

Posted: Mon Jun 19, 2006 5:46 am
by Shadow_72
meh i don't like it...

6/10

Posted: Mon Jun 19, 2006 7:08 am
by UPS
dude you should make a mod where the Timer/Timer-to (under [proj]) is both 99, and somehow figure out how to make it so it has impact damage like needler so when you shoot a grunt he will die and there will be a big harpoon in him for a while. *smiles evilleyy :twisted: *

Posted: Mon Jun 19, 2006 8:40 am
by Butt Cancer
that would b sooooooooooooooooooo awesome,like drills sticking into ppl,but u need more ammo,and slow it down so u can see the aswesomeness of ur mod!!!!!



o and btw 10/10,or 13/10 if u slow it down

Posted: Mon Jun 19, 2006 9:27 am
by RYDER
ye to bad u cant see any covenant splat in peaces, cant we make that?
WOOT DRILL POWER!!!!!

Posted: Mon Jun 19, 2006 12:06 pm
by UPS
note: i HAVE done the thing with needles sticking out of people. it was on Silent Cartographer and if you shot a marine so many times, (the reason is because i had the big explosion nulled out in HHT) he would just run around screaming forever and ever. i did it to all the marines in the beginning! lmao :twisted: