Page 1 of 1

[map] POA hanger v1.0

Posted: Wed May 31, 2006 3:54 pm
by H3X
Ok, Ive been working on this for a few weeks and it's finally out! Yay!

The main thing that took me a while was figuring out how to re-do the collision models of some of the map, so you don't walk right through. As some of you might know, that is a big problem in this map. There are wraiths, pelicans, warthogs, banshees, ghosts, scorpions, and all that. However, the Pelican you can't drive because it is literally pointless on a map like this and they are too big. they are also kind of buggy for me =P. The wraiths and the Scorions are destructable, each with the same amount of health.

Bugs: sometimes when you spawn, there is just blue. this is because I have lost a few of my spawnpoints. Also, If you get this and just restart the game, the vehicles won't work for some reason... so just like create a new game or go back to the main menu and create a new game. Also, for some reason, CTF is kind of messed up, so just play slayer or king. King also works fine. so slayer and king.

Replaces Wizard

Also note that their are no AI, because I wanted to make this map more like a regular MP map.

Image

Image

Image

Image

Image

Credits:

H3X

HHT

HMT

Sparkedit

Posted: Wed May 31, 2006 4:49 pm
by UPS
cool! i like it
10/10
nice mod. 8)

Posted: Wed May 31, 2006 4:58 pm
by H3X
thanks. It is basictly the beta the next one will be the final.

please give feedback on what bugs you find/ what you like.

Posted: Thu Jun 01, 2006 11:48 am
by Lowallyn
on my first poa you didnt fall through that

it was jsut a random BSP error on this one

Posted: Thu Jun 01, 2006 2:59 pm
by H3X
oh ok...

hmm I wonder what I did wrong...