Search found 12 matches
- Mon Aug 16, 2004 6:20 pm
- Forum: Outstanding Mods
- Topic: Map: Lost Cove
- Replies: 20
- Views: 15537
- Thu Aug 12, 2004 9:13 am
- Forum: Art Studio
- Topic: Ascendant Justice- looking for help!
- Replies: 132
- Views: 16150
Hmm... I had an idea like this before, except I was gonna make the ships... But I'll probably never get to that. Anyway, your level may be way too big for rendering purposes, but that may not be a problem with so much of it empty space and such a large distance between the ships. Just remember that ...
- Fri Jul 30, 2004 6:37 pm
- Forum: Utilities
- Topic: (Halo 1)Cheat Menu Select for Halo CE
- Replies: 97
- Views: 50203
This could be used to make some sweet battle scenes without the photoshop headache. Has anyone even considered the development work that could be done with this? It is helpful to have a friend help you explore the level to find errors, etc. I can't even begin to imagine the possibilities of this... ...
- Sun Jul 18, 2004 10:35 am
- Forum: Hardware & Software
- Topic: Geforce FX 5200: DX9 shaders?
- Replies: 0
- Views: 228
Geforce FX 5200: DX9 shaders?
I have an NVidia GeforceFX 5200 card. The card fully supports DirectX9 Pixel Shaders 2.0. I am fully aware that with this card running PS2.0, it will run very slowly; but for screenshot purposes I am trying to crank up the graphics. I am wondering why the active camouflage doesn't have the fancy cam...
- Sun Jul 18, 2004 9:50 am
- Forum: Hardware & Software
- Topic: Make your HaloPC load faster!
- Replies: 13
- Views: 1318
- Sun Jul 18, 2004 9:47 am
- Forum: Hardware & Software
- Topic: Why can Marines drive ghosts but not hogs?
- Replies: 22
- Views: 2521
I think I've seen marines in someone's mod before... However, you would NOT want marines driving in singleplayer. If you hadn't noticed, on Assault on the Control Room, marines tend to lack driving skills... Once I was run over 5 times in a row by some stupid marine that took a ghost. That was fun. ...
- Tue Jul 13, 2004 8:34 am
- Forum: Outstanding Mods
- Topic: Map: Wartorn Cove
- Replies: 89
- Views: 43442
- Wed Jun 30, 2004 12:17 pm
- Forum: Programming
- Topic: Heal gun?
- Replies: 21
- Views: 2870
- Wed Jun 30, 2004 8:17 am
- Forum: Utilities
- Topic: (Halo 1)Utility: MVS (MapVotingSystem)
- Replies: 8
- Views: 3259
- Tue Jun 29, 2004 9:15 am
- Forum: Outstanding Mods
- Topic: New in-game text UI screen (ALPHA version).
- Replies: 17
- Views: 14881
- Sat Jun 26, 2004 1:34 pm
- Forum: Tags & Resources
- Topic: Model: Halo Boat
- Replies: 57
- Views: 8496
There's only one problem with this whole idea, and that is that the boat will not steer like a boat. Halo doesn't have good water physics, so the boat would have to steer somewhat like a ghost. As you know, boats don't turn very fast or start or stop very quickly. As far as I know you cannot change ...
- Sat Jun 19, 2004 9:14 am
- Forum: Programming
- Topic: CO OP mods??
- Replies: 14
- Views: 1662
It should, in theory, be possible, however, it would take a lot of work. First, you would have to find a way to get the maps from Halo into HaloCE. If I'm not mistaken, the HaloPC and HaloCE maps are not compatible (you cannot just take maps from HaloPC and paste them into HaloCE's map folder), and ...