Search found 11 matches

by Lorkin
Sun Mar 29, 2009 7:36 pm
Forum: Modding Discussion
Topic: Halo War vehicles
Replies: 3
Views: 3055

Halo War vehicles

I've been playing Halo Wars lately and i got to thinking. It would be cool to see some of the vehicles on Halo 2. Granted it would be hard. But still yet cool
by Lorkin
Wed Mar 18, 2009 6:30 pm
Forum: Modding Discussion
Topic: spawning bipd's
Replies: 8
Views: 1059

Re: spawning bipd's

Well, I ran into a problem. I used http://halomods.com/forums/viewtopic.php?f=88&t=68828 to inject AI. I have Yelo on, but when I load the map it gets stuck at black screen. Any ideas? I'm stumped.
by Lorkin
Wed Mar 18, 2009 3:37 pm
Forum: Modding Discussion
Topic: spawning bipd's
Replies: 8
Views: 1059

Re: spawning bipd's

Thanks grim, I'll give yours a shot. I'm not wanting AI at all, just a half-circle of bipeds, elites, grunts, and hunters. If I can just make a weapon shoot them that would be fine, but I tried that by injecting them from sp maps, and changing the proj to a bipd, but it always froze the game.
by Lorkin
Tue Mar 17, 2009 10:41 pm
Forum: Modding Discussion
Topic: spawning bipd's
Replies: 8
Views: 1059

spawning bipd's

alright. I know i ask for alot of help. But alot of what I try never works right. This time it's getting hunters,grunts,and elites to spawn on the map.Now. The elite works fine every way we did it. But the hunter and the grunts wont work. every way I to get it to work it messes up. any one know a wa...
by Lorkin
Mon Mar 16, 2009 11:33 pm
Forum: Modding Discussion
Topic: Two of the same Bipd's on one map
Replies: 7
Views: 1205

Re: Two of the same Bipd's on one map

i figured it out. But thanks everyone for helping. I'll be sure to post what I'm actually going to make a mod on here.
by Lorkin
Mon Mar 16, 2009 6:37 pm
Forum: Modding Discussion
Topic: Two of the same Bipd's on one map
Replies: 7
Views: 1205

Re: Two of the same Bipd's on one map

This is for MP unfortunately. Thanks tho.

Basically, I want to replace the MC with a skinned ODST, and the elite with a non-skinned ODST, them both being playable.
by Lorkin
Mon Mar 16, 2009 5:45 pm
Forum: Modding Discussion
Topic: Two of the same Bipd's on one map
Replies: 7
Views: 1205

Re: Two of the same Bipd's on one map

SpecOp44 wrote:I think so. Just duplicate the necessary stuff for the second ODST and swap some dependencies in the MTAG? (can't remember what it's called...multiplayer globals). And probably some swapping in the biped tags.
do you have a tut for that? possibly.
by Lorkin
Mon Mar 16, 2009 5:39 pm
Forum: Modding Discussion
Topic: Two of the same Bipd's on one map
Replies: 7
Views: 1205

Two of the same Bipd's on one map

i want two ODST's on one map. One as the eleite and the other as master cheif. But i want one to have the skin for the head a little different. And the other as the normal looking ODST. Is this at all possible?
by Lorkin
Mon Mar 16, 2009 4:34 pm
Forum: Modding Discussion
Topic: help skinning ODST
Replies: 3
Views: 654

Re: help skinning ODST

lol.yea. I got it figured out. My friend was doing it wrong all along. but thanks
by Lorkin
Mon Mar 16, 2009 10:42 am
Forum: Modding Discussion
Topic: help skinning ODST
Replies: 3
Views: 654

Re: help skinning ODST

Hey everyone. I'm fairly new to here. But I need a little help. I'm making a map with an ODST in it. But i want to skin it so that it looks different on the helmet a little. Because I'm going to have two different one's. Well the problem is. When I open it in Photoshop, and edit it. When i inject i...
by Lorkin
Sun Mar 15, 2009 10:35 pm
Forum: Modding Discussion
Topic: help skinning ODST
Replies: 3
Views: 654

help skinning ODST

Hey everyone. I'm fairly new to here. But I need a little help. I'm making a map with an ODST in it. But i want to skin it so that it looks different on the helmet a little. Because I'm going to have two different one's. Well the problem is. When I open it in Photoshop, and edit it. When i inject it...