Search found 20 matches
- Fri Jan 16, 2009 7:57 pm
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
- Thu Jan 15, 2009 7:38 pm
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
Yes, I know that, however, for simple stretching DH came up with a plugin to change the position of the verticies, wouldn't it be possible to make a program to export each of those as simple point cloud of verticies? then any model editor can change those by just selecting and moving the verticies a...
- Thu Jan 15, 2009 4:00 pm
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
Meh, true enough...Course, (correct me if I am wrong) even with the [scnr] has limits on how many free spaces, I have run into that many times with scenery...Would it be possible to add more empty slots for scenery, itmc's, and all the rest? if so, that would allow for much more complex scenery-base...
- Thu Jan 15, 2009 2:06 pm
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
I understand what you mean on the slowdown issues, can't be easily helped... Huh, I never noticed the mip maps...odd...I assume that the reason that Eschaton wouldn't inject new copies of the same bitmap after I used the EOF trick with HMT was because the headers were out of whack? annoying...Meh, w...
- Thu Jan 15, 2009 10:00 am
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
I recently decided to see if Eschaton would actually open it and started it, checked it one and a half hours later, nothing left it again for over three hours, then I came back, and it actually was open! Took a ridiculous amount of time though...There should be a way you you to use the graphics card...
- Sun Jan 04, 2009 4:54 am
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
- Sat Jan 03, 2009 3:12 pm
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
One comment, I used HMT to inject a massive 4096x2048 bitmap into a map, when I tried to view it with Eschaton it froze for 25 minutes before I just shut it down...Also, injecting .dds files seems to take a very long time for some reason...I tried to inject an 64x64 .dds file and it freezes for 30 s...
- Mon Dec 29, 2008 1:09 pm
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
Edit#2(the first is below as it has a picture...) Big bug, when you extract the .dds files from any bimap that is not square it truncates it, for example. I extract a 256x512 image? I get a dds that 256x256. I haven't tried it the other way around but you probably want to look into it... That was t...
- Mon Dec 29, 2008 8:07 am
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
Don't you think that a nice feature would be to export/extract all images in a set? all the recticles, all the lightmaps, etc. Also an option to import all if the names are unchanged would be nice... Also, when you export the .bmp images how about making it so that the default savename is whatever t...
- Sun Dec 28, 2008 10:07 am
- Forum: Utilities
- Topic: [App] Eschaton 0.7.2 - Beta
- Replies: 254
- Views: 61467
- Sun Dec 14, 2008 5:52 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
- Sat Dec 13, 2008 11:13 am
- Forum: Modding Discussion
- Topic: Yeah, I can't figure out what is causing these black spots!!
- Replies: 8
- Views: 972
- Sat Dec 13, 2008 11:02 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
- Sat Dec 13, 2008 10:53 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
In vehicles no matter what plugin set I couldn't find anything, under the weapons the only thing was this: -1.291311e+21 not exactly close to anything in guerilla... I even opened the .ent tags that came with eschaton up in notepad and couldn't find anything that was close to it, so I'll ask again, ...
- Sat Dec 13, 2008 10:39 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
- Sat Dec 13, 2008 10:26 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
- Sat Dec 13, 2008 10:22 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
- Sat Dec 13, 2008 7:15 am
- Forum: Modding Discussion
- Topic: Yeah, I can't figure out what is causing these black spots!!
- Replies: 8
- Views: 972
- Sat Dec 13, 2008 7:10 am
- Forum: Modding Discussion
- Topic: Editing the 'hud text message index' on PC
- Replies: 16
- Views: 1253
Editing the 'hud text message index' on PC
I have noticed that there is a value in a vehicle tag in guerilla that allows you to change where in the ustr item test message to look for the vehicles's name. I was wondering is there a plugin that allows Eschaton or HMT to edit that? I was unable to find one and when I converted two warthogs, bot...
- Tue Dec 09, 2008 3:49 am
- Forum: Utilities
- Topic: Chunk cloner
- Replies: 56
- Views: 13352