Search found 11 matches

by skoron
Tue Apr 07, 2009 12:33 pm
Forum: Modding Discussion
Topic: Injecting AI from Campaign map to Campaign map....
Replies: 5
Views: 9196

Re: Injecting AI from Campaign map to Campaign map....

I haven't really done a whole lot with campaign mods, but from what I understand, the campaign maps are fairly fragile. I would suggest decompiling the map with H2Core, and then adding tags with H2Guerilla, and recompiling with H2Core. You could try this and see if it works.
by skoron
Tue Feb 24, 2009 6:27 pm
Forum: Cafe
Topic: The Official Rant Thread
Replies: 15264
Views: 1316183

Re: The Official Rant Thread

I have to take an American government course online. It's a state requirement and the stuff it teaches is so basic I haven't learned ****, and yet there's so much busywork it is a greater amount work than all of my other classes combined. And then the instructor can't grade anything correctly, and a...
by skoron
Fri Feb 20, 2009 2:49 pm
Forum: Outstanding Mods
Topic: [Mod][App] Onyx - Halo 2 Map Builder
Replies: 85
Views: 56263

Re: [Mod][App] Onyx - Halo 2 Map Builder

Absolutely love this. I might actually finish some things I've had for a while with Halo 2.
by skoron
Sat Feb 07, 2009 6:32 am
Forum: Discussion
Topic: Demo opinions
Replies: 76
Views: 50757

Re: Demo opinions

I quite liked this as well. I always enjoy just building a massive army and then leading them around to crush small little groups of enemies.
I'm pre ordering this now.
by skoron
Wed Feb 04, 2009 7:36 pm
Forum: Downloads
Topic: [FULL & SOURCE] Entity v2.0 Released
Replies: 28
Views: 19712

Re: Entity v2.0 Released

I am running XP 32 bit, and it seems to do this on any map scenario, at random, when I enter the meta editor. I may be able to give more info tomorrow if needed, 'cause I'm going to bed now. Here is my error: ************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArg...
by skoron
Wed Feb 04, 2009 6:20 pm
Forum: Utilities
Topic: Ambiance v1.0 - Perfect Sound Injector
Replies: 10
Views: 13032

Re: Ambiance v1.0 - Perfect Sound Injector

Thank you very much.
by skoron
Wed Feb 04, 2009 5:35 pm
Forum: Utilities
Topic: Ambiance v1.0 - Perfect Sound Injector
Replies: 10
Views: 13032

Re: Ambiance v1.0 - Perfect Sound Injector

This looks very useful indeed.
The download seems to have ceased working. Would anyone be willing to provide a link?
by skoron
Wed Feb 04, 2009 4:01 pm
Forum: Downloads
Topic: [FULL & SOURCE] Entity v2.0 Released
Replies: 28
Views: 19712

Re: Entity v2.0 Released

I quite like this so far. It seems to have a more full set of plugins than my old versions, but maybe that's just me. One issue I have with entity though, is when I open an AI scenario in the meta editor, it very often gives exceptions (about 4/5 times I open the map). I don't know if this is just m...
by skoron
Mon Dec 29, 2008 3:10 pm
Forum: HEK General
Topic: Halo ce deletes player on start?
Replies: 1
Views: 7710

Halo ce deletes player on start?

I've been building a map with HEK. Once I compile the map to a cache file, I load the game, and it generates exception errors when it loads the map. If in Sapien, I change the player spawn points to game type: none, the map appears to load, although of course it just says "waiting for space to ...
by skoron
Thu Nov 27, 2008 6:20 pm
Forum: Modding Discussion
Topic: AI warthog
Replies: 3
Views: 1027

Thanks, I'll try that. I can't test at the moment, but if I use the orders, do I just need to select a set from the campaign? If so, does it need to be a set of orders related to a squad in campaign that would normally be driving a warthog, or can it just be any set of orders?
by skoron
Thu Nov 27, 2008 1:49 pm
Forum: Modding Discussion
Topic: AI warthog
Replies: 3
Views: 1027

AI warthog

I used the AI zones tut on coagulation, and tried to put marines driving warthogs. Whenever I start the game, the marines just stand in the driver seat and refuse to drive rather than sitting. Is this fixable?