Search found 40 matches

by Brendando
Mon Jan 05, 2009 5:56 am
Forum: Downloads
Topic: [EPIC] Fireteam Delta public beta 4.0
Replies: 96
Views: 7516

:cry:
by Brendando
Fri Dec 26, 2008 3:55 am
Forum: GFX
Topic: Windows XP Bliss UPDATE: Azul needed too!
Replies: 22
Views: 2558

This may seem slightly offtopic, but a great site with lots if high res nature wallpapers is interfacelift.com - have a look over there for something you like, if that's the kind of thing your looking for: I'm using one of the wallpapers from there on my XP setup, and it's very reminiscent of the or...
by Brendando
Thu Dec 25, 2008 9:17 am
Forum: Utilities
Topic: [Mac] Halo Calibration
Replies: 11
Views: 4075

bcnipod wrote:Stay Tuned, posting update soon. It will launch halo, and fix the calibration when Halo loads maps, I noticed that for me it re-calibrates when I go to load a map. Hopefully this version will fix all of that.
Ah good. I was waiting for that.
by Brendando
Sun Dec 14, 2008 6:13 am
Forum: Modding Discussion
Topic: [WIP] Code Named "Halo: FTW - Refined and Polished"
Replies: 159
Views: 12720

1 map done. 15 to go. Does this mean your not re-vamping campaign? :/ 6 maps done now actually. Im just not posting alot of it yet. Campaign? I tell you some true honesty of why I dont want to do it... =Insert pepsi's explanation= No, no campaign. Wait for mod. You'll like it. Please drive around t...
by Brendando
Sat Dec 13, 2008 3:13 pm
Forum: Modding Discussion
Topic: [WIP] Code Named "Halo: FTW - Refined and Polished"
Replies: 159
Views: 12720

Pepsi wrote:1 map done. 15 to go.
Does this mean your not re-vamping campaign? :/
by Brendando
Sat Dec 13, 2008 5:33 am
Forum: Modding Discussion
Topic: [WIP] Code Named "Halo: FTW - Refined and Polished"
Replies: 159
Views: 12720

Well, so far this looks awesome- another level, even to ftw :). Battle creek really seems to have its own feel now- swampy jungle. Boarding Action looks like a map that I will play all the time now, which is saying something, as the original never seemed to do it justice. Timberland looks good, and ...
by Brendando
Sat Nov 29, 2008 11:15 am
Forum: Images
Topic: Halo W.I.P. Photography
Replies: 832
Views: 78910

Anyways, the mask outline shouldn't show when your zoomed in. Why not? You're still looking through the visor, aren't you? Yea but it disappears in Halo 3. For the over 9000th time, this isn't a Halo 3 mod. When your work is directly inspired from Halo 3, naturally people are going to make note of ...
by Brendando
Mon Nov 24, 2008 11:48 am
Forum: Downloads
Topic: [EPIC] Fireteam Delta public beta 4.0
Replies: 96
Views: 7516

So. Let me sum it up in a word... awesome. The progress on this alone is outstanding, let alone the mod... Haha, it's like a new game, Philly... The modding that's gone into this is awesome. I'll tell you what it is like; it's like playing Halo 1, but re-done to Halo 3's level of features. Sexy stuf...
by Brendando
Sun Sep 07, 2008 8:41 am
Forum: Modding Discussion
Topic: Quick Question
Replies: 7
Views: 600

Nah. You just go into the scnr, in the dependancy swapper, and below the two starting weap tags, there are nulled out weap tags. 3/4/5 weapons at the start are all possible, I think. 4 definitely is. You don't need to change the weapon to not count towards max.
by Brendando
Thu Sep 04, 2008 9:20 am
Forum: Downloads
Topic: [Halo PC Mod]My Halo Project
Replies: 67
Views: 7056

I don't understand. I think the pics look really nice. I'm just going to point out that although Pepsi did do all these things first, that doesn't make them singly possible only to him. He does them very well, but they are not specifically his, as far as I knew? What kind of grudge is it exactly tha...
by Brendando
Tue Sep 02, 2008 2:18 am
Forum: Downloads
Topic: {Halo Trial} Spec Ops Mission Demo
Replies: 7
Views: 1585

Really like the flags.
by Brendando
Tue Sep 02, 2008 2:17 am
Forum: Downloads
Topic: [HUD] Covenant HUD
Replies: 9
Views: 1811

Please do edit the grenade and radar outlines. This is superb. I'd love to see a revamp of the original UI for the Chief from you, too. :D
by Brendando
Fri Aug 29, 2008 2:02 pm
Forum: Modding Discussion
Topic: WIP H3 EVA Helmet
Replies: 5
Views: 639

That sounds cool, Philly, :D.

The EVA helmet is looking really nice. Needs moar shiny though. A cubemap swap should do it.
by Brendando
Wed Aug 20, 2008 9:25 am
Forum: Downloads
Topic: Camo skins (out of ideas, any suggestions?)
Replies: 126
Views: 11678

Andrew_b wrote:It's a shader environment property. :?

No need to pmi, or rebuild.
Care to name which shader environment property, please?
by Brendando
Mon Aug 11, 2008 1:58 pm
Forum: Downloads
Topic: Camo skins (out of ideas, any suggestions?)
Replies: 126
Views: 11678

JK-47 wrote:Indeed it is.
You're getting a lot better at skinning.
And quickly, too. :)
by Brendando
Sun Aug 10, 2008 10:53 am
Forum: Images
Topic: Halo W.I.P. Photography
Replies: 832
Views: 78910

InvaderVeex wrote:Image

H3MT stuff is placeholder. I left it in my globals.

NOTE: This picture doesn't have the newest hog shaders.
Holy crap. That is awesome.
by Brendando
Fri Aug 08, 2008 8:22 am
Forum: Tutorials
Topic: How to make respawning AI for PC, as Featured in Project DH.
Replies: 20
Views: 2101

let's see all he did was add actv tag to the vehicle then changed the vehicle so the bipds could fall out. Making the vehicle invisible was cosmetic. But the same spawning method that I posted 2 months ago then calls it original and his own. Edit: making vehicles you can destroy is nothing new that...
by Brendando
Wed Aug 06, 2008 11:39 am
Forum: Downloads
Topic: Halo: realistic tech (check pg 6, suggestions please!)
Replies: 122
Views: 14054

The way this is being taken on is very impressive. Some better skins, and this will be very nice.
by Brendando
Wed Jul 30, 2008 5:53 am
Forum: Outstanding Mods
Topic: [Skin/Fix]Explosive's Shader Restoration Patch
Replies: 171
Views: 66147

EDIT:
Sorry, mis-post.
by Brendando
Tue Jul 29, 2008 1:43 pm
Forum: GFX
Topic: Gravemind
Replies: 6
Views: 822

Love it. :)