Search found 181 matches

by SkgSkrillaka
Sun Jan 11, 2009 7:38 pm
Forum: Downloads
Topic: [vehicle] Warthog Jump Jet
Replies: 13
Views: 5280

I love it :)

[/hibernation]
by SkgSkrillaka
Sat Oct 11, 2008 3:17 pm
Forum: Modding Discussion
Topic: gnades
Replies: 2
Views: 403

Re: gnades

i have no clue how to do this... Alright i saw this video of a guy getting stuck in the head but the grenade didn't blow up. it was a mod only because he did it several times. -sullydude You sure it's a mod? Maybe halo 2 decided grenades didn't explode. Of course it was either a mod or a glitch. Fi...
by SkgSkrillaka
Wed Oct 01, 2008 8:46 pm
Forum: Modding Discussion
Topic: .:Team Infinity:.
Replies: 7
Views: 1377

I believe I mentioned I was no longer interested in participating in this team.

thanks.
by SkgSkrillaka
Thu Sep 25, 2008 10:55 pm
Forum: Modding Discussion
Topic: Campaign mod packs
Replies: 8
Views: 959

you mean MPC? Play Campaign on Multiplayer? No not really. I mean actually going into the campaign maps and playing them from start to finish with all maps modded to a certain theme. It's a shame if it has been stopped. (Project Carbon) I guess all I/we can do is hope. Oh and philly I respect you f...
by SkgSkrillaka
Tue Sep 23, 2008 12:33 am
Forum: Tutorials
Topic: [Halo 2] Creating New Emblems
Replies: 11
Views: 10950

It doesn't usually..
It's more for taking YELO pictures rather than going on sytem link to show off your SKIILLZILLAA emblem
That almost looks like my name.. Skillzilla :lol:
by SkgSkrillaka
Sat Sep 20, 2008 11:20 pm
Forum: Modding Discussion
Topic: Campaign mod packs
Replies: 8
Views: 959

Darn it.
Was looking forward to it.

So whats this project carbon?
A past project attempt?
by SkgSkrillaka
Sat Sep 20, 2008 7:42 pm
Forum: Modding Discussion
Topic: Campaign mod packs
Replies: 8
Views: 959

Campaign mod packs

I know Multiplayer maps are the most preffered when it comes to modding But I was pondering on if there are any map packs that are completed or even in the works, Most likely including all campaign level patches? like I know this may take a long time but say you have a multiplayer mod like e.g Biodr...
by SkgSkrillaka
Sat Sep 20, 2008 4:45 pm
Forum: Tutorials
Topic: Properly Making Non-Dual-Wield Into Dual-Wield Weapons
Replies: 28
Views: 8591

tutorial works fine.

I enjoy dual weilding AR's :D
Would this work with energy swords or should I not bother?
by SkgSkrillaka
Sat Sep 20, 2008 4:41 pm
Forum: Downloads
Topic: My 1st Halo 2 mod
Replies: 30
Views: 3596

sigh. In the dependencies window in dothalo change the [proj] to another [proj] of your liking. e.g open weapon tag smg. Look in dependencies window and you'll see the [proj] tag for the smg_bullet. there's a bring down menu in the dependencies window and now click e.g Rocket [proj] then click swap....
by SkgSkrillaka
Sat Sep 20, 2008 3:46 am
Forum: Downloads
Topic: My 1st Halo 2 mod
Replies: 30
Views: 3596

Well obviously to the mods and admins of this site it does.
I guess sig height keeps each page you load a little easier to load without too much kbs wasted on your internet.

What exactly do you mean by it didn't let you use it?
by SkgSkrillaka
Sat Sep 20, 2008 3:43 am
Forum: Downloads
Topic: [C# Source] - YeloDebugTools (2-03-09)
Replies: 119
Views: 64604

SpecOp44 wrote:You should have been using that version in the first place. It's the last and best version of Entity.
Gawsh I'm sorry.
I find it annoying that even a simple change like a BSP lightmap edit will crash the map in RTH.
by SkgSkrillaka
Sat Sep 20, 2008 3:41 am
Forum: Downloads
Topic: My 1st Halo 2 mod
Replies: 30
Views: 3596

okay 1. Try your best to not double post Mods are really scrict now I suggest you read the halomod rules 2. Change your signature size. My signature is at the max width and height it can be. Your's is far too large. You can skin with paint but that's a little harder. Believe me downloading Photoshop...
by SkgSkrillaka
Sat Sep 20, 2008 3:24 am
Forum: Downloads
Topic: My 1st Halo 2 mod
Replies: 30
Views: 3596

haha don't worry bud :lol:
I downloaded it
Nice to know there arent any corruptions in the weaponry
keep modding :wink:
by SkgSkrillaka
Sat Sep 20, 2008 3:16 am
Forum: Downloads
Topic: My 1st Halo 2 mod
Replies: 30
Views: 3596

A suit where teh ub3r flames fly off! :D
by SkgSkrillaka
Sat Sep 20, 2008 2:22 am
Forum: Downloads
Topic: My 1st Halo 2 mod
Replies: 30
Views: 3596

This is a very common type of first mod. I have never released any mods, Simply because, well.. I can't be bothered. I like how you've experimented with semi-auto weapons and changed them arround to fully-auto. If you want to know how to change what weapons shoot I suggest using Dothalo for it. Open...
by SkgSkrillaka
Fri Sep 19, 2008 11:11 pm
Forum: Downloads
Topic: [C# Source] - YeloDebugTools (2-03-09)
Replies: 119
Views: 64604

can i use this with Entity? I'm trying to use entity v1.6 I know this program is probably the reason for failing but.. I was Just curious, I connect to my xbox using a debug IP address then a make a meta edit to say, battle rifle [proj] and change it to beam rifle [proj] I hit save then as soon as ...
by SkgSkrillaka
Tue Sep 16, 2008 2:12 pm
Forum: Downloads
Topic: Honor Guards vs Hunters v1
Replies: 5
Views: 1374

PICS + SERENITY PATCH
and i duno if i'm allowed caps lock :shock:
*edit* OMG
mods fix this guys sig.
by SkgSkrillaka
Sun Sep 14, 2008 7:04 pm
Forum: Modding Discussion
Topic: Bsp viewer speeds
Replies: 4
Views: 598

Bsp viewer speeds

just a thought seeming as i have minimal ram around 1gb Changing my virtual memory up to around 4gb would that help speed up bsp viewing and other loading speeds? Or would that come down to CPU proccesing. I'm just confused as to changing my virtual memory hasn't made a signifigant change to the slo...
by SkgSkrillaka
Sun Sep 14, 2008 6:37 pm
Forum: Modding Discussion
Topic: Rebuild a map with Entity
Replies: 6
Views: 693

So was it intended for future releases? or just poorly made.
no need to think that was intended to seem offensive
by SkgSkrillaka
Fri Sep 12, 2008 5:50 pm
Forum: Modding Discussion
Topic: Rebuild a map with Entity
Replies: 6
Views: 693

Re: Rebuild a map with Entity

xXFeRcHoXx wrote:EDIT: i wanna use it because H2Core puts violence on my heart
Use it like you normally would with h2core?
it should work. If it succeeds.