Search found 17 matches

by walapu
Mon May 26, 2008 1:07 pm
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

Ok I understand now. Thank you everybody for explaining it to me. Sorry for not using the proper punctuation and grammar.
by walapu
Mon May 26, 2008 10:59 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

Ok so Bungie has a private code to run map files but you need to resign usermap files which are in con files which some people can do but maybe only one person int he public has successfully used that private code or a dev kit (youtube video with the swapping of the projectiles)
by walapu
Mon May 26, 2008 10:53 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

what about the .map files?

I had to extract them.
by walapu
Mon May 26, 2008 10:49 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

I thought that the file or package the .map file comes with is what we have been trying to get a resigner for so we can edit the .map file and reinject into the file or package then resign this file or package or are we trying to do that too?
by walapu
Mon May 26, 2008 10:46 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

But I am still confused is the usermap a con file??
by walapu
Mon May 26, 2008 12:22 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

Well cant you replace a AA Wraith turret with the Wraith turret but then you would actually have to edit the .map file..... damit But I still need this question answered I have replaced the identifiers and everything but I am slightly confused do you resign the usermap. What would you do after switc...
by walapu
Mon May 26, 2008 12:09 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

Instead of the scarab (because I searched for awhile through Johnson but no luck) I am using Anti Air Wraiths. I have replaced the identifiers and everything but I am slightly confused do you resign the usermap. What would you do after switching the identifiers pretending we had the right programs a...
by walapu
Sun May 25, 2008 12:33 pm
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

Sorry I was in a big hurry to go to something. I wasn't really paying attention to the punctuation.
by walapu
Sun May 25, 2008 9:26 am
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

But do i go into the .map file with Engenier or Johnson but which is the idenifeir i need to fined cause there are like three difernet lines with numbers and also do i go under tags or strings and once i have the thing i want to replace do i go in the usermap with hex edit and find the one i would l...
by walapu
Sat May 24, 2008 11:53 pm
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

That is what I was saying there is a scarab identifier in the map and there is also a mongoose identifier in the map but in the user map cant I replace the mongoose identifier with the scarab identifier? or did that not make any sense at all.
by walapu
Sat May 24, 2008 11:31 pm
Forum: Modding Discussion
Topic: Question about replacing two mongoose's with two scarab's.
Replies: 33
Views: 4409

Question about replacing two mongoose's with two scarab's.

Lets say I wanted to replace a mongoose with a scarab. I have the capability of opening any map I want in engenier. I have a usermap saved that I want to replace the two mongooses on the map with two scarabs. Do i find the code or meta or whatever it is called for the scarab and the mogoose in the ....
by walapu
Sat May 24, 2008 11:03 pm
Forum: Utilities
Topic: Halo 3 Forge Map Rehasher
Replies: 46
Views: 41168

?

Which editor was used in the picture?
by walapu
Wed Apr 16, 2008 10:16 am
Forum: Forge
Topic: The Master Base
Replies: 3
Views: 1207

The goal is for nothing to be there that is why there is a big wall there. I put telporters behind the wall that lead to the top if you get stuck there and at the top there is a rocket launcher and sniper you have to figure out how to get to the top of the wall. But essentially that is not the goal ...
by walapu
Sat Apr 12, 2008 12:51 pm
Forum: Forge
Topic: The Master Base
Replies: 3
Views: 1207

The Master Base

This map is designed for team slayer. Slot 11 http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=walapu http://www.freewebs.com/walapu/Screen%20Shots/The%20Master%20Base/Screenshot.jpeg http://www.freewebs.com/walapu/Screen%20Shots/The%20Master%20Base/Screenshot-1.jpeg http://www.freewebs.com...
by walapu
Sat Apr 12, 2008 12:47 pm
Forum: Forge
Topic: Timed Zombies
Replies: 0
Views: 949

Timed Zombies

Get to the top of the tower before it closes and then fend off the zombies. Slot 7 and 8 http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=walapu http://www.freewebs.com/walapu/Screen%20Shots/Timed%20Zombies/Screenshot.jpeg http://www.freewebs.com/walapu/Screen%20Shots/Timed%20Zombies/Screen...
by walapu
Fri Apr 11, 2008 4:41 pm
Forum: Forge
Topic: Race Cars
Replies: 2
Views: 928

i dont think it is that hard

EDIT: Thanks
by walapu
Thu Apr 10, 2008 9:47 pm
Forum: Forge
Topic: Race Cars
Replies: 2
Views: 928

Race Cars

The typical racing map but with fun jumps, man cannons etc. File share slot 1 and 2 http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=walapu http://www.freewebs.com/walapu/Screen%20Shots/Race%20Cars/Screenshot.jpeg http://www.freewebs.com/walapu/Screen%20Shots/Race%20Cars/Screenshot-1.jpeg h...