Search found 116 matches

by bballaplaya4life
Thu Nov 27, 2008 3:28 pm
Forum: Utilities
Topic: [APP] Tdtl Editor[v1.6]
Replies: 101
Views: 26941

Just click the "apply usable values" button and it should turn out pretty kewl.
by bballaplaya4life
Sat Nov 15, 2008 11:48 am
Forum: Utilities
Topic: Standalone RTH v2
Replies: 31
Views: 9062

Im on xp and it works for me fine. It must be Vista.
by bballaplaya4life
Fri Sep 05, 2008 6:52 pm
Forum: Modding Discussion
Topic: Film editing problems
Replies: 23
Views: 1757

wo0ts wrote:ok well now after i mod an entire saved film i resign and rehash then transfer back to my HDD (after ive deleted the original film) it just says the file is corrupted
Make sure it's a small film.
by bballaplaya4life
Sat Aug 16, 2008 6:48 pm
Forum: Tutorials
Topic: How to Change The Spawn Point of Almost Anything
Replies: 8
Views: 5446

How do you rotate a selected object?
by bballaplaya4life
Mon Aug 11, 2008 3:08 pm
Forum: Modding Discussion
Topic: H2 mods on 360?
Replies: 20
Views: 1820

o then i dont even care :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: you seem angry? hah yes. xsata is free correct? why not use that rather than spending money o...
by bballaplaya4life
Sat Aug 09, 2008 8:41 pm
Forum: Cafe
Topic: The Official Rant Thread
Replies: 15264
Views: 639861

My computer does not have enough random access memory to use Entity's bsp viewer. :x
by bballaplaya4life
Thu Aug 07, 2008 5:12 pm
Forum: Modding Discussion
Topic: Tdtl Editor Error
Replies: 8
Views: 936

-DeToX- wrote:http://forums.halomods.com/viewtopic.ph ... 232#808232

Supposedly it works fine for me. ;x

If it continues, can you copy me the entire dialog for the error?
Great works perfectly. Thanks for being so helpful and nice about it.
by bballaplaya4life
Wed Aug 06, 2008 8:40 pm
Forum: Modding Discussion
Topic: Tdtl Editor Error
Replies: 8
Views: 936

Yeah the tool used to work but I beleive due to a change in framework or something it throws an exception now. I know what the problem is however but I don't have the source, so tomorrow when I'm on my computer I'll decompile my app, fix it, and recompile it for you. ;) Thanks alot man, appreciate ...
by bballaplaya4life
Wed Aug 06, 2008 8:30 pm
Forum: Modding Discussion
Topic: Tdtl Editor Error
Replies: 8
Views: 936

Tdtl Editor Error

Everytime I try and open a map in the tdtl editor made by detox and turk645 I get an unhandled excption. I have tried multiple map, modded and non modded. Does anyone know how I could fix this?
by bballaplaya4life
Wed Aug 06, 2008 8:16 pm
Forum: Tutorials
Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
Replies: 52
Views: 10788

DemonicSandwich wrote:>_>
:?
by bballaplaya4life
Wed Aug 06, 2008 11:02 am
Forum: Tutorials
Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
Replies: 52
Views: 10788

EDIT: I found it.
by bballaplaya4life
Tue Aug 05, 2008 9:37 am
Forum: Tutorials
Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
Replies: 52
Views: 10788

I just downloaded that mod and thats what made me want to learn how.

So maybe provide a detailed tut? Because the one in this thread just doesn't cut it for me.
by bballaplaya4life
Mon Aug 04, 2008 8:05 pm
Forum: Tutorials
Topic: [TUT]Turn off Rocket launcher Lockon for INDIVIDUAL VEHICLES
Replies: 52
Views: 10788

What tag do we go to so we can make a bipd lockonable?
by bballaplaya4life
Sun Aug 03, 2008 1:23 pm
Forum: Downloads
Topic: Grounded : Bringing back Capture the Flag
Replies: 3
Views: 4137

Very cool. Playable and professional.
by bballaplaya4life
Mon Jul 21, 2008 6:37 pm
Forum: Utilities
Topic: Forge 2.5
Replies: 73
Views: 23012

WWould it be possible to have a save feature... please.... if possible... mr Supermodder... sir. I know, you can save individual chunks etc, but I am very good at ruining maps, and I don't like making backups. WWhy don't you just load the usermap and save it every once in a while so you have someth...
by bballaplaya4life
Mon Jul 21, 2008 6:32 pm
Forum: Utilities
Topic: Johnson 1.4
Replies: 66
Views: 33787

LuxuriousMeat wrote:That means it's trying to cast the object to another data type(byte, int16, int32) so you didn't update everything.
Please explain.

p.s. I was using the updated plugins would that have anything to do with it?
by bballaplaya4life
Mon Jul 21, 2008 6:28 pm
Forum: Modding Discussion
Topic: Stupid Snowbound...
Replies: 32
Views: 4335

If they are moved somewhere in the map, will they still shoot at you? Or do they only shoot if the AI detects someone past the point where they normally shoot? Not sure. They most likely will shoot but only if your past the certain point. I wonder if they made it so that if you're a certain distanc...
by bballaplaya4life
Mon Jul 21, 2008 5:44 pm
Forum: Utilities
Topic: Johnson 1.4
Replies: 66
Views: 33787

The code Lux posted has difficulties on some data types. I PMed him about it, but no reply as of yet. I just noticed the PM. And the image you sent me doesn't load. But I have no problems saving in the weap tag with the code I posted. http://img386.imageshack.us/img386/5836/c57182pj2.th.jpg Just te...
by bballaplaya4life
Mon Jul 21, 2008 5:01 pm
Forum: Modding Discussion
Topic: Stupid Snowbound...
Replies: 32
Views: 4335

If they are moved somewhere in the map, will they still shoot at you? Or do they only shoot if the AI detects someone past the point where they normally shoot?
by bballaplaya4life
Sat Jul 19, 2008 8:24 pm
Forum: Forge
Topic: Splaser Cats
Replies: 3
Views: 880

uralllame wrote:Love,
uralllame
:? :shock:

Great map though.