Search found 80 matches
- Fri May 02, 2008 1:48 pm
- Forum: Modding Discussion
- Topic: Halo 2 sounds
- Replies: 9
- Views: 639
- Fri May 02, 2008 11:13 am
- Forum: Modding Discussion
- Topic: Halo 2 sounds
- Replies: 9
- Views: 639
Halo 2 sounds
I saved a sound from a Halo 2 map, but when i go to the place where i saved it, the file is just a...file? it has no file extension and i have no idea what type of file it is. How could i fix this?
- Sun Apr 27, 2008 10:58 am
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
- Sat Apr 26, 2008 7:39 am
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
yeah i got it working finally, but I still don't know where it exported the file to... theres no option to pick where to extract to, and when it reaches 100%, the model exporter window coems up again. BTW the tut i am using was meant for 3ds max, so they already had a plugin for this, im using the b...
- Fri Apr 25, 2008 7:21 pm
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
- Fri Apr 25, 2008 12:05 pm
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
- Thu Apr 24, 2008 11:28 am
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
- Wed Apr 23, 2008 9:27 pm
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
- Wed Apr 23, 2008 5:25 pm
- Forum: Discussion
- Topic: Scenery BSP
- Replies: 19
- Views: 2139
Scenery BSP
I decided to get into CE like 25 seconds ago. So, what i did was i export the beavercreek model with sparkedit, converted to .dxf with wings 3d(when i converted it to .3ds it messsed it up) then opened in gmax, and without editing the model at all, tried to export it as jms crap. But when i try to, ...
- Tue Apr 22, 2008 5:07 pm
- Forum: Modding Discussion
- Topic: Widescreen Optimization
- Replies: 13
- Views: 957
- Sat Apr 19, 2008 9:35 am
- Forum: Modding Discussion
- Topic: halo 3 BETA extraction
- Replies: 32
- Views: 3186
- Fri Apr 18, 2008 6:36 pm
- Forum: Modding Discussion
- Topic: halo 3 BETA extraction
- Replies: 32
- Views: 3186
halo 3 BETA extraction
Is there any way that you can extract models from the h3b maps? i have them on my comp and don't know what im gonna do next
- Mon Apr 14, 2008 5:07 pm
- Forum: Tutorials
- Topic: Joiner scenery scenery
- Replies: 8
- Views: 1321
- Sat Apr 12, 2008 6:42 pm
- Forum: Tutorials
- Topic: How to make posessed hogs*No AI*
- Replies: 0
- Views: 887
How to make posessed hogs*No AI*
Rofl, this is soooo funny... Step 1:Go to the warthog in the vehi tag in any map, preferrabelly b30 Step 2: Change max speed to 9999 and acceleration to 999 Step 3:Uncheck"Kills rider at terminal velocity", then you might wanna make mc invisible from falls Step 4:Save, get in hog, and FLOO...
- Fri Apr 11, 2008 9:09 pm
- Forum: Modding Discussion
- Topic: B30 Sky help
- Replies: 4
- Views: 435
No thats not the reason, I made a tut on how to fix this in tutorial section
Click Here
Click Here
- Fri Apr 11, 2008 8:44 pm
- Forum: Tutorials
- Topic: How to add force to a weapon
- Replies: 2
- Views: 925
How to add force to a weapon
I was bored so I decided to improve on my typing skillz by writing this easy tut, requested by a friend, so i decided i would post it here for anyone else who cares. Adding force in 3 easy steps! Step 1: Open up HMT, go to the [!jpt] tag Step 2 Go down to any melee or bullet related tag, except for ...
- Tue Apr 01, 2008 2:11 pm
- Forum: Discussion
- Topic: Bored with Halo 3?
- Replies: 50
- Views: 5801
Wow...must stink for you dude =\ Halo 3 without Live is like Tortilla Chips without salsa. If your parents don't let you, try to play only 1 to 2 hours a day(just to show your parents you wont play much) then they might get you Live. Also have friends come over and complain about how you don't have ...
- Wed Mar 26, 2008 2:34 pm
- Forum: Tutorials
- Topic: How to put cloud cover over the whole map
- Replies: 5
- Views: 991
- Wed Mar 26, 2008 1:49 pm
- Forum: Modding Discussion
- Topic: Anyone know how to convert .map to wavefront .obj?
- Replies: 35
- Views: 2500