Search found 64 matches

by Scotty
Tue Jun 14, 2005 4:20 am
Forum: Tags & Resources
Topic: Character rigging service
Replies: 30
Views: 4483

cooldude5990 wrote:there are rigged mc's for download
Could you please tell me where??? I can't find any...
If anyone has a rigged MC for max 6 or in an importable format for max 6, please PM me..
by Scotty
Wed Feb 09, 2005 11:52 am
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 54042

It may be because it is just imported very small. That is what happens with the plugin i use for max. Just select the "invisible" object and scale it. Hope that helps.
by Scotty
Mon Feb 07, 2005 9:45 am
Forum: Tags & Resources
Topic: my first gun model
Replies: 3
Views: 645

good for a first try...8/10 If you need more help on gun modelling there are some gud tuts here: http://www.fortresshalo.com/sonictag/
by Scotty
Fri Jan 28, 2005 12:11 pm
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 54042

If i wanted to render a hog, which .obj files would i need to import? There are 160, and some are of the warthog broken etc
Can anyone help? Cheers, Scotty
by Scotty
Sun Jan 16, 2005 1:46 pm
Forum: Art Studio
Topic: My first ever hog skin!
Replies: 12
Views: 925

good job for a first skin, i like it 8/10
by Scotty
Thu Jan 13, 2005 10:55 am
Forum: NTSC Downloads
Topic: My New Map Pack!!! Comin Soon... UPDATE #9 Download!
Replies: 97
Views: 23936

good job man! Can't wait
by Scotty
Wed Jan 05, 2005 11:25 am
Forum: Utilities
Topic: (Halo 2)Model Extractor Library. (Updated Jan 23rd, 2005)
Replies: 194
Views: 54042

i know people have already asked this, but once importing a model into max, how do you get it to keep the uvws intact and textured, because whatever i do i only get a plain model.
by Scotty
Thu Dec 23, 2004 11:21 am
Forum: Tags & Resources
Topic: PERFECT HALO SPRITE MODELS!!! no more catch!
Replies: 20
Views: 2698

Does anyone have a perfect model of a warthog in max format?
by Scotty
Wed Dec 22, 2004 1:06 am
Forum: NTSC Downloads
Topic: ...::: HMK: Halo Modification Kit v1 :::...
Replies: 41
Views: 18687

go to www.halomaps.com and download hmk v2
by Scotty
Fri Dec 17, 2004 7:40 am
Forum: Hardware & Software
Topic: 3ds max 4/5 trial
Replies: 6
Views: 869

3ds max 4/5 trial

Does 3dsmax 4/5 work on windows 98 se, as i have max 6 on my xp computer, but would like to use it on 98 too. If anyone has either of these could they please pm me.
by Scotty
Fri Dec 10, 2004 12:13 pm
Forum: Modding Discussion
Topic: The Aladdin Advance Mod Chip
Replies: 5
Views: 725

an aladdin is a basic modchip, but good for the price, and contains all the features a modder would need.
by Scotty
Tue Dec 07, 2004 1:05 pm
Forum: Modding Discussion
Topic: A Third and Hopefully Final MDX Test - VOTE
Replies: 98
Views: 13998

works.
xp home (sp2)
newest .net
directx 9.0b
by Scotty
Thu Dec 02, 2004 12:26 pm
Forum: Outstanding Mods
Topic: Halo PC: Cel Shaded FINAL (LINK IS FIXED)
Replies: 211
Views: 73759

look in the utilities section, i'm sure you'll find something there. If not search on google for ppf o matic.
by Scotty
Sun Nov 28, 2004 11:54 am
Forum: Modding Discussion
Topic: NMP only on NTSC :( Solution?
Replies: 1
Views: 414

Don't ask for .xbe files here, as that is illegal. NMP can be used on PAL with patches. Look for a sticky in the PAL or NMP sections on files.halomods.com
by Scotty
Tue Nov 23, 2004 12:30 pm
Forum: Modding Discussion
Topic: Flamethrower Effects
Replies: 2
Views: 474

someone must know what effects etc. i need to swap. - Whatever i do i just get the same result.
by Scotty
Tue Nov 23, 2004 11:32 am
Forum: Outstanding Mods
Topic: Halo PC: Cel Shaded FINAL (LINK IS FIXED)
Replies: 211
Views: 73759

could anyone pm me the dds files instead of a ppf, so i could use it for xbox?
by Scotty
Mon Nov 22, 2004 9:25 am
Forum: Modding Discussion
Topic: Flamethrower Effects
Replies: 2
Views: 474

Flamethrower Effects

Ok, I know everyone is now into h2 modding, but i haven't got my LD copy yet, so i'm still playing halo. Anyway, I have skinned and moddelled a warthog into a flamehog, and given it the flamethrower projectile from CE. (Used from ViperNeo's flamethrower in NMCx). The gun shoots, but there are no fla...
by Scotty
Wed Oct 27, 2004 6:55 am
Forum: NTSC Downloads
Topic: Misc: CE MADNESS (ce vehicles and weapons)
Replies: 11
Views: 3483

This is cool, good job.
by Scotty
Mon Oct 25, 2004 10:24 am
Forum: Tags & Resources
Topic: AK-47
Replies: 6
Views: 1083

Thanks both of you, I'll have a look and give it a try
by Scotty
Mon Oct 25, 2004 6:46 am
Forum: Tags & Resources
Topic: AK-47
Replies: 6
Views: 1083

AK-47

I read the brief making custom weapons for ce tutorial, and decided to have a go. I created my model and skin, ran a stl check - no errors, and linked my model to a frame. Exported to jms, tried to compile with tool, and got an error about #triangles or something. I can't even do the first part. Can...