Search found 150 matches

by xXFeRcHoXx
Mon Mar 30, 2009 4:07 pm
Forum: Modding Discussion
Topic: HELP New Mappack
Replies: 3
Views: 3234

Re: HELP New Mappack

TDATA discussion is not handled here.
by xXFeRcHoXx
Sun Mar 29, 2009 12:24 pm
Forum: Modding Discussion
Topic: Apology and more questions
Replies: 6
Views: 3406

Re: Apology and more questions

Just use Menu Menu Menu for add the new map, then create the patch using Serenity.
For odd reason serenity doesn not add properly the maps, so try what I said, that should work.
by xXFeRcHoXx
Sun Mar 29, 2009 12:06 pm
Forum: Modding Discussion
Topic: decompiling gemini
Replies: 2
Views: 656

Re: decompiling gemini

H2Core strikes again...
by xXFeRcHoXx
Sat Mar 21, 2009 2:18 pm
Forum: Modding Discussion
Topic: injecting custom models error.
Replies: 6
Views: 857

Re: injecting custom models error.

I didn't know that you can model in Sketchup and then export it as a .obj...
by xXFeRcHoXx
Wed Mar 18, 2009 2:54 pm
Forum: Modding Discussion
Topic: spawning bipd's
Replies: 8
Views: 1053

Re: spawning bipd's

He asked for how to spawn bipeds in the map, bipeds, not AI.
You can build or drag-drop the biped from another map, you can use Entity or Insolence for Drag and Drop.
by xXFeRcHoXx
Mon Mar 16, 2009 10:47 am
Forum: Modding Discussion
Topic: Xored Trainer help
Replies: 4
Views: 757

Re: Xored Trainer help

Read signature rules, gawd.
5 lines of text maximum.

I'm just saying because its about time to watch some moderator kid playing around here and editin ur sigz.
[/offtopic]

K, This never happen'd to me, but did you disabled the autoupdate?
by xXFeRcHoXx
Wed Mar 04, 2009 12:12 pm
Forum: Modding Discussion
Topic: Rebuilding Error EVERY TIME
Replies: 10
Views: 1102

Re: Rebuilding Error EVERY TIME

Gemini always work for me...

BTW, you can use 3-7-7 release, 4-2-7 is kinda messed up.
by xXFeRcHoXx
Wed Feb 25, 2009 12:29 pm
Forum: Modding Discussion
Topic: Rebuilding Error EVERY TIME
Replies: 10
Views: 1102

Re: Rebuilding Error EVERY TIME

Trulife8342 wrote:Spank them with a belt or put em in the corner, That'l teach those damn maps.
Lol.

Seriously, Some maps don't like being rebuilt, but gemini does...
I think its the best base-map.
by xXFeRcHoXx
Sun Feb 22, 2009 8:09 am
Forum: Downloads
Topic: Contribute™ v1.1
Replies: 6
Views: 3635

Re: Contribute™ v1.0

I should mess up with this when I have the time, possibly today or the next weekend >_>

@latinomodder
Lol, i leik ur sig gg

@DarkShallFall
I do agree with you.
by xXFeRcHoXx
Thu Feb 19, 2009 3:47 pm
Forum: Outstanding Mods
Topic: [Mod][App] Onyx - Halo 2 Map Builder
Replies: 85
Views: 24985

Re: [Mod][App] Onyx - Halo 2 Map Builder

I watched the video, its great :D
awww, i wanna has inception!!!
by xXFeRcHoXx
Thu Feb 19, 2009 1:55 pm
Forum: Outstanding Mods
Topic: [Mod][App] Onyx - Halo 2 Map Builder
Replies: 85
Views: 24985

Re: [Mod][App] Onyx - Halo 2 Map Builder

Increased l33tness x2
by xXFeRcHoXx
Wed Feb 18, 2009 1:29 pm
Forum: Outstanding Mods
Topic: [Mod][App] Onyx - Halo 2 Map Builder
Replies: 85
Views: 24985

Re: [Mod][App] Onyx - Halo 2 Map Build

http://forums.remnantmods.com/styles/subsilver2/imageset/sticky_read.gif http://forums.remnantmods.com/styles/subsilver2/imageset/sticky_read.gif NEEDS A STICKY!!11one!1eleven!!! http://forums.remnantmods.com/styles/subsilver2/imageset/sticky_read.gif http://forums.remnantmods.com/styles/subsilver2...
by xXFeRcHoXx
Tue Feb 17, 2009 1:58 pm
Forum: Cafe
Topic: Modding Competition Discussion
Replies: 10
Views: 1076

Re: Halomods vs. Remnantmods Modding Competition Discussion

I'll take the full mod way, (this: I would for sure make at least one completely redone original map with weapons, skins, and vehicles skinned and/or replaced.)

Do not wait custom models from me, I suck at modeling, get DragonFire, he's the uber r00x0rz at models k, k? :D
by xXFeRcHoXx
Wed Feb 04, 2009 3:03 pm
Forum: Downloads
Topic: [FULL & SOURCE] Entity v2.0 Released
Replies: 28
Views: 8113

Re: Entity v2.0 Released

I'll look on the Chunk Cloner today and hopefully find what's wrong :D

EDIT: Oh, You didn't released the source :D
by xXFeRcHoXx
Wed Feb 04, 2009 2:21 pm
Forum: Modding Discussion
Topic: Chunk Cloning Help
Replies: 31
Views: 3426

Re: Chunk Cloning Help

Well, since Entity 1.3.9 throws me an exception error while trying to clone chunks, I clone chunks with Entity UE 1.6 just fine.
by xXFeRcHoXx
Sat Jan 31, 2009 2:46 pm
Forum: Modding Discussion
Topic: Everyone read this. Important
Replies: 5
Views: 1124

Re: Everyone read this. Important

Your Welcome :D
I havent released any mod but I have plans to do that, like Cold Winder, Twilight Island, Snow Valley, ect
by xXFeRcHoXx
Sat Jan 31, 2009 2:43 pm
Forum: Modding Discussion
Topic: A good main menu editor
Replies: 2
Views: 490

Re: A good main menu editor

Menu Menu Menu by Prey
Look for it over Utilities section

You can edit a pretty couple of things, however, you can't skin the mainmenu with it, you should use separated apps, like DotHalo, Entity, ect.
by xXFeRcHoXx
Sat Jan 31, 2009 1:04 pm
Forum: Modding Discussion
Topic: Machine Mods
Replies: 1
Views: 375

Machine Mods

Hey, in the old killtrocity days everyone was making mach mods, now i can't keep my machines from dissapear :S

Any ideas?
by xXFeRcHoXx
Thu Jan 29, 2009 2:00 pm
Forum: Downloads
Topic: The Ruins
Replies: 17
Views: 6570

Re: The Ruins

Great mod!!!!! Now I have to change my signature :D \|/
by xXFeRcHoXx
Mon Jan 26, 2009 11:50 am
Forum: Cafe
Topic: What do you think of the "new Halomods"?
Replies: 199
Views: 15566

Re: What do you think of the "new Halomods"?

guysullavin wrote:
xXFeRcHoXx wrote:zomfg why so bright omg omg my eyes hurt O_O help call the firefighters i'm bleeding ¬¬
its jsut as birght as the last forum ***.
Get the ****.