Search found 54 matches

by DirtJumper
Tue Feb 24, 2009 5:51 pm
Forum: Images
Topic: Duel Wields Render
Replies: 14
Views: 4290

Re: Duel Wields Render

add the render later? The render is the picture...

render: to represent; depict, as in painting

when I said I made a figure out of masterchief, I only meant to make the model from the game suitable for animation, as a figure.
by DirtJumper
Tue Feb 24, 2009 4:04 pm
Forum: Images
Topic: Duel Wields Render
Replies: 14
Views: 4290

Duel Wields Render

I just starting playing around with 3ds max, I decided to make a figure out of masterchief:
Not appropriate.
by DirtJumper
Sun Jul 06, 2008 5:41 pm
Forum: Downloads
Topic: XZodia's Plugin's
Replies: 327
Views: 55134

re

I don't understand reflexive 360, and sub reflexive 40, you have it mapped as command list/command, grim has it mapped as AI encounters/firing positions, and I have sub reflexive 40 mapped as static path finding. Which one is it? For anyone who cares lol, float 0, 4, 8 of of reflex360, subreflex40 a...
by DirtJumper
Sun Jan 20, 2008 2:34 pm
Forum: Skin Downloads
Topic: golden warthog
Replies: 12
Views: 5601

It looks hilarious. Nice job on it though. I recommend keeping the bumpmaps and adding blue seats.
you are the nicest guy!
by DirtJumper
Sun Jan 20, 2008 1:44 pm
Forum: Skin Downloads
Topic: golden warthog
Replies: 12
Views: 5601

lol, if you guys looked there are bumps on everything except the yellow spots
by DirtJumper
Sun Jan 20, 2008 5:24 am
Forum: Skin Downloads
Topic: golden warthog
Replies: 12
Views: 5601

golden warthog

this is a skin for the hog only, tell me what you think bumpmapping [yea] alpha editing [yea] preserved texture [yea] base [zanzibar] patch http://www.badongo.com/file/7401368 PIC: http://i121.photobucket.com/albums/o210/gobble13/cleanslate-1.jpg http://i121.photobucket.com/albums/o210/gobble13/clea...
by DirtJumper
Thu Jan 17, 2008 5:33 pm
Forum: Downloads
Topic: bsdt Plugin
Replies: 10
Views: 1304

re

well what the plan was to get someone to find a bunch of possible xyz float then I can copy the coords into a obj file and see if it makes anything, I ahve made some wierd things with the current unknowns.
by DirtJumper
Thu Jan 17, 2008 12:12 pm
Forum: Downloads
Topic: bsdt Plugin
Replies: 10
Views: 1304

re

I dont think this is redundant, yo dark thanx this might help me make fake ice lol.

Oh, and xzodia, I know you have some plugin skills, could you help me with some AI pathfinding stuff?
by DirtJumper
Tue Jan 08, 2008 7:37 pm
Forum: Programming
Topic: Programming: VB Programming Tutorial #3
Replies: 19
Views: 9532

re

This is very helpful, I am actually getting somewhere. THanx
by DirtJumper
Tue Jan 08, 2008 6:36 pm
Forum: Cafe
Topic: Zits suck!
Replies: 73
Views: 3898

re

use cream based cleanser in the shower, and water based cleansers every once and a while, I have this stuff its strong
by DirtJumper
Sun Jan 06, 2008 1:24 pm
Forum: Tutorials
Topic: Fixing Deathzones
Replies: 10
Views: 1915

re

usually when you use the cloner after building with h2core, it corrupts the map
by DirtJumper
Sat Jan 05, 2008 2:59 am
Forum: Project Recruitment
Topic: Control
Replies: 2
Views: 598

re

I dont have to fix SLC in a rebuilt map, all of the predicted resources and what not are transfered. and the control platform machine has to be scripted into the map but I dont know how. So is the grav_lift in the middle.

Edit: NVM your right, that should work, but I have to fix the plugin
by DirtJumper
Fri Jan 04, 2008 5:11 pm
Forum: Project Recruitment
Topic: Control
Replies: 2
Views: 598

Control

I got the jumper and the mach spawned, toturous is pretty vicious but the other AI are braindead. Anyone good with AI?

Image
by DirtJumper
Wed Dec 19, 2007 8:30 pm
Forum: Discussion
Topic: Even though Halo 2 modding has pretty much died...
Replies: 8
Views: 1901

re

Im tied up with trying to debug my box
by DirtJumper
Sat Dec 15, 2007 8:07 pm
Forum: Utilities
Topic: XZodia's Plugins 16/12/07
Replies: 7
Views: 1446

re

scnr plugin dosnt work and theres blank flag labels, you may want to fixify them
by DirtJumper
Sun Dec 09, 2007 5:18 am
Forum: Modding Discussion
Topic: Halo 2 Modders UNITE!
Replies: 154
Views: 12373

add me to the list,

skillage: skinning, AI, I can make anything themish
by DirtJumper
Sat Dec 08, 2007 1:03 pm
Forum: Downloads
Topic: ~:Ski Resort:~
Replies: 85
Views: 10331

re

looks real fun
by DirtJumper
Wed Dec 05, 2007 5:08 pm
Forum: Modding Discussion
Topic: Non existent muzzle climb..
Replies: 1
Views: 315

re

it might be something in your profile settings, or try setting the error angles in entity to 0

edit: nvm the muzzle climb float is mislabeled
by DirtJumper
Tue Dec 04, 2007 7:02 pm
Forum: Modding Discussion
Topic: No pluggins!
Replies: 7
Views: 681

Hey can I submit stuff to you so you can update them? After I look at them of course
by DirtJumper
Mon Dec 03, 2007 12:27 pm
Forum: Project Recruitment
Topic: Mod Recruitment
Replies: 4
Views: 824

re

I can be your skinner, I love photoshop lol