Search found 368 matches

by UntalkativeBunny
Tue Aug 12, 2008 12:50 pm
Forum: Modding Discussion
Topic: problems with puting elites,hunters,ect. as the mc in mp
Replies: 4
Views: 912

You mentioned you had some color issues or stuff like that, It sounds like bitmap corruption. I suggest going through each bitmap and seeing which one has a weird looking "multi-colored" blocks in it. If you do have any of those, inject the original texture in it.
by UntalkativeBunny
Tue Aug 12, 2008 11:57 am
Forum: Modding Discussion
Topic: problems with puting elites,hunters,ect. as the mc in mp
Replies: 4
Views: 912

Well, follow a tutorial in the tutorials section on how to PMI a Jackal, Elite, etc into a MP map. Then, all you have to do after you've successfully PMI'ed it, open up HHT, go to the Biped tag, then "characters/cyborg/cyborg_mp" and change the "mod2" tag from "characters/cy...
by UntalkativeBunny
Wed Dec 12, 2007 3:38 am
Forum: Modding Discussion
Topic: Assault Rifle model
Replies: 9
Views: 1182

:shock: wouldn't the first one be sexy doing it in CE? then the usual CE>PC.

Anyways, go with the first one. :D
by UntalkativeBunny
Tue Dec 11, 2007 4:48 pm
Forum: Modding Discussion
Topic: Halo AFOSR
Replies: 3
Views: 533

Your story is kinda wrong. The covenant are in the milky way galaxy. All of the planets, races, colonies are inside the milky way (in the halo story). :wink: I have one suggestion though. (Btw, this sounds like a cool mod.) howabout: A covenant phantom lost communication from the flagship it was ori...
by UntalkativeBunny
Tue Dec 11, 2007 12:59 pm
Forum: Downloads
Topic: [mods]PM7 Sidewinder Alpha and DeathIsland Beta
Replies: 74
Views: 7027

Sidewinder: 5/10
Barf Island: 3/10

I agree with pepsi about the mod being "slapped together". Take more time on it. And include everything you say..*cough*new HUD*cough*.
by UntalkativeBunny
Tue Dec 11, 2007 3:13 am
Forum: Modding Discussion
Topic: Just when I thought I got it right..
Replies: 23
Views: 1699

Mr.Brightside wrote:Yeah you can PMI that ship. it's something called CE > PC.

...I know what CE>PC is. And that's all I needed to know... :roll:
by UntalkativeBunny
Mon Dec 10, 2007 4:21 pm
Forum: Modding Discussion
Topic: Just when I thought I got it right..
Replies: 23
Views: 1699

Offtopic. Pepsi, I thought the covenant ship was part of Truth and Reconcilation's BSP? I didn't know you could PMI it...
by UntalkativeBunny
Mon Dec 10, 2007 3:19 pm
Forum: Downloads
Topic: [Mod] PepNess Intro/Logo Vid
Replies: 9
Views: 1429

Philly wrote:That voice sounds exactly like the sort of thing you don't want to hear in the middle of the night.
:shock:
by UntalkativeBunny
Mon Dec 10, 2007 2:47 pm
Forum: Modding Discussion
Topic: How to
Replies: 11
Views: 1191

I would say...CE>PC.
by UntalkativeBunny
Mon Dec 10, 2007 11:50 am
Forum: Downloads
Topic: [SKIN]COVENANT BLOOD GHOST!
Replies: 12
Views: 2327

...some reason all the colors dont show up so im trying to figure out whats wrong does it work with you guys You're asking for help. Therefore, you shouldn't post a download if it still has problems, and post the problem/question in Modding Discussion until it's fixed, THEN post the download releas...
by UntalkativeBunny
Mon Dec 10, 2007 11:47 am
Forum: Tutorials
Topic: How to pimp your UI by Pepsi
Replies: 26
Views: 6460

Blarg-Blarg-Blarg! wrote:I cant tell ifI'm bumping or not due to my messed up dates. If I am, sorry. Pepsie, can u link me to eschanton?
Before pepsi wastes his time saying the same thing, look in the Utilities section or search for it. :roll:
by UntalkativeBunny
Mon Dec 10, 2007 11:45 am
Forum: Modding Discussion
Topic: Halo 3 Weapons for PC pack - Progress so far
Replies: 207
Views: 22566

Blarg-Blarg-Blarg! wrote:can someone please link me to Flaming Rain? I want to learn how to make animations.
PM him if he is registered on this website, or I do know that he is registered on PM7's forums. (Not that I go there often. :roll: )
by UntalkativeBunny
Mon Dec 10, 2007 11:44 am
Forum: Modding Discussion
Topic: Hi Guys... Pepsi sent me to you...
Replies: 15
Views: 1669

RP-M@ wrote:well why get rid of the ice? imagine just driving through a huge pool of water... or being forced to drive around?
I've asked a similar question, it requres lots of hard work and headaches. So I didn't do it. :D
by UntalkativeBunny
Mon Dec 10, 2007 3:23 am
Forum: Downloads
Topic: [SKIN]COVENANT BLOOD GHOST!
Replies: 12
Views: 2327

You need pictures. And since this isn't really a release, I don't think you should post it in the Downloads section. :?
by UntalkativeBunny
Mon Dec 10, 2007 3:20 am
Forum: Modding Discussion
Topic: Just when I thought I got it right..
Replies: 23
Views: 1699

To answer your question SL!P, you should remember this.

If it is a vehicle, add its "vehi" meta. Nothing else.
If its a weapon, add its "weap" meta. Nothing else.

So on and so forth.
by UntalkativeBunny
Mon Dec 10, 2007 3:17 am
Forum: Modding Discussion
Topic: HELP ME PLEASE!!!!
Replies: 6
Views: 692

pepsi711 wrote:wouldnt this be a simple as PMI'ing the covie of your choice then swap all dependacys referances to that new character?
I did say that in one of his topics scattered around. :roll:
by UntalkativeBunny
Sun Dec 09, 2007 3:18 pm
Forum: Modding Discussion
Topic: Just when I thought I got it right..
Replies: 23
Views: 1699

SL!P wrote:No dice

still got an exeption.

Then you did something wrong during the PMI process itself.
by UntalkativeBunny
Sun Dec 09, 2007 2:50 pm
Forum: Modding Discussion
Topic: Halo 3 Weapons for PC pack - Progress so far
Replies: 207
Views: 22566

I would say a few more tweaks to the skin and model, then you gotta work on the display counter. :wink:
by UntalkativeBunny
Sun Dec 09, 2007 2:49 pm
Forum: Downloads
Topic: Unknow pistol
Replies: 31
Views: 4012

If you were making a Matrix themed mod, hell, this would be a hit skin! :wink:
by UntalkativeBunny
Sun Dec 09, 2007 2:37 pm
Forum: Downloads
Topic: [MOD]H3 Battle V1
Replies: 22
Views: 2693

Maybe the reason the mod looks really bad is because he took the pictures on a crappy graphic card. Not just that, but that does have a contributing factor, it really isn't a "Halo 3" mod. If the map and the weapons were labelled as something else, it'd be ok. But since it's supposed to b...