Search found 23 matches

by gradinafrica
Mon Aug 04, 2008 12:17 pm
Forum: Discussion
Topic: Just wondering...
Replies: 1
Views: 915

Just wondering...

While recently building one of my maps in tool, I realized that every time I do this, it says Couldn't read map file './toolbeta.map' ...but this never causes any errors. Is there some way to fix this, cause every time I make a map, I feel like I'm doing something wrong cuz of this. Also, why the cr...
by gradinafrica
Mon Aug 04, 2008 11:25 am
Forum: Project Recruitment
Topic: Machinima Recruitment
Replies: 4
Views: 14221

Hey, voice acting sounds like fun. Sorry, but I don't have a modded xbox. Or even an xbox for that matter. I am post 13, but I'm only 16. I can do a pretty deep voice, and I also have a voice utility that can morph my voice to sound lower, pretty realistically. It can also make my voice sound like a...
by gradinafrica
Mon Aug 04, 2008 11:19 am
Forum: Discussion
Topic: Whats up with this?
Replies: 4
Views: 1275

I'm kinda new to modding CE, but I've been pretty successful so far and have modded a bunch of other games. I think that what the code is indicating is that Captain Keyes has his own separate animation that has to be attached to his biped tag. I got a similar error like this when I tried to give an ...
by gradinafrica
Mon Aug 04, 2008 10:10 am
Forum: Discussion
Topic: Help with .scenario tags EDIT: Resolved
Replies: 7
Views: 2141

Just a little closing comment. This thread is now irrelevant, as I have figured it all out. If you are viewing this page and find yourself in a similar predicament, feel free to email me at gradinafrica@yahoo.com. Also, if you have a question about starting Sapien, VERY basic tag editing, or BASIC u...
by gradinafrica
Sun Aug 03, 2008 3:50 pm
Forum: Discussion
Topic: Help with .scenario tags EDIT: Resolved
Replies: 7
Views: 2141

I finally found a working link to HEK+ 1.0.3.0! I'll upload the program. I've tested it, and it works great! I've already made bloodgulch CE so that the assault rifle can zoom :D

Click here to download.
by gradinafrica
Sun Aug 03, 2008 12:43 pm
Forum: Discussion
Topic: Help with .scenario tags EDIT: Resolved
Replies: 7
Views: 2141

I think that there might be a way to get scenario tags by extracting the metadata of a level with HMT. I'll check this out ASAP

EDIT: Nope, that didnt work

EDIT2: Apparently you're supposed to use HEK+, so I'm downloading it now to try it out. In case you want to download HEK+, go here.
by gradinafrica
Sun Aug 03, 2008 11:26 am
Forum: Discussion
Topic: Help with .scenario tags EDIT: Resolved
Replies: 7
Views: 2141

Smapla wrote:i also am missing these tags, so i fear they may be a seperate download somewhere =\
Yeah thats what I thought might be the case. If that is, can someone out there tell me how to get a copy of UNEDITED level scenario files? Or just email them as an attachment to: [email protected]
by gradinafrica
Sun Aug 03, 2008 11:12 am
Forum: Discussion
Topic: Help with .scenario tags EDIT: Resolved
Replies: 7
Views: 2141

Help with .scenario tags EDIT: Resolved

So I recently downloaded custom edition, and was looking to make a mod. Only problem was, when I finished changes and wanted to rebuild, I couldn't find the bloodgulch scenario tag! Where did it go? I think it's hiding from me. :x Except for VERY minor adjustments to the assault_rifle.weapon tag, my...
by gradinafrica
Fri Dec 21, 2007 11:12 pm
Forum: Modding Discussion
Topic: Changing the walls and stuff?
Replies: 11
Views: 1145

Changing the walls and stuff?

OK, I know that I'm asking a lot of questions, but does anyone know if there's a way to change the shape of the walls in bloodgulch, or pretty much any other map like that? I'm trying to add a sniper position.
by gradinafrica
Fri Dec 21, 2007 11:08 pm
Forum: Modding Discussion
Topic: Secondary Fire without Guerilla
Replies: 9
Views: 1166

Very easily possible, just create a new chunk of the triggers and move all data after ti back the size of chunk. Basically what sparkedit does with duplicating objects. kk, i sorta KINDA get what your saying there, but would it be too much trouble to post a more detailed tutorial in the tutorial se...
by gradinafrica
Fri Dec 21, 2007 2:02 pm
Forum: Modding Discussion
Topic: Secondary Fire without Guerilla
Replies: 9
Views: 1166

Secondary Fire without Guerilla

I've gained enough of an understanding of Halo's inner workings and the same for the programs that are used to mod halo. Could someone spill the beans about what goes on to add secondary fire to a weapon through using only a hex editor? I'm not able to get Guerilla because my internet is too slow, s...
by gradinafrica
Sun Dec 16, 2007 8:30 am
Forum: Downloads
Topic: NEW PC MAP -WITH JETPACK! - Replacement BoardingAction
Replies: 67
Views: 9738

Cool

Awesome! Can't wait to download!
by gradinafrica
Sun Dec 16, 2007 8:24 am
Forum: Modding Discussion
Topic: I Can't play Halo multiplayer -- NEVERMIND, CLOSED
Replies: 4
Views: 906

I Can't play Halo multiplayer -- NEVERMIND, CLOSED

For some reason, ever since my dad changed me to a non-admin in Windows Vista, I can't open multiplayer in Halo. Nevermind. Andrew, thanks for the tip. I was wondering if it had something to do with that anyway. I got the admin password by being such a friggin' genius, and ran as an admin. It worked!
by gradinafrica
Thu Nov 15, 2007 10:51 am
Forum: Modding Discussion
Topic: CANNOT REBUILD: new development
Replies: 11
Views: 1212

Rebuilding

Sorry, guys. OK, so I am using halo full, and this is on bloodgulch, which I think is a common enough map that I would think that it could be rebuilt. I'll try redownloading HMT here in a sec.
by gradinafrica
Wed Nov 14, 2007 10:16 am
Forum: Modding Discussion
Topic: CANNOT REBUILD: new development
Replies: 11
Views: 1212

Rebuilding

It's not HMT trial, it's full v3.5, I think. I am mainly using Vista, however, I have tried using an XP with the same copy of the program, and it does the same thing. Please, if you have been able to rebuild a map, PM me, and I'll provide a way to get the file over the internet. Thanks. Gradinafrica
by gradinafrica
Mon Nov 12, 2007 10:43 am
Forum: Modding Discussion
Topic: CANNOT REBUILD: new development
Replies: 11
Views: 1212

CANNOT REBUILD: new development

HELP HELP HELP HELP I've got the latest version of HMT and absolutely cannot rebuild a map. It gets extremely frustrating. It just gets to the part where is supposedly creating the map index and then just sits the indefinitely. Seriously, I've left my compy on overnight, and it hasn't gotten anywher...
by gradinafrica
Mon Oct 15, 2007 1:43 am
Forum: Downloads
Topic: {Skin} D3S3RT F14ME H4WG ~<:Finished:>~
Replies: 17
Views: 2715

SL!P wrote:Dats a nice mod, make a few improvements though. It looks like very potially... err... awesome?!?
Improvements? Like what?
by gradinafrica
Sun Oct 14, 2007 1:56 am
Forum: Modding Discussion
Topic: Random glitch
Replies: 9
Views: 1116

Monoxide C left? what do you mean, is he like not posting or viewing his PMs anymore?
by gradinafrica
Sat Oct 13, 2007 12:00 pm
Forum: Modding Discussion
Topic: Random glitch
Replies: 9
Views: 1116

Even more perplexing...

Actually, just today, I took my batch extract files downstairs to my XP, and the same thing happened. I've PMed Monoxide-C to see if he might know what is happening, whether I have a corrupt files, or what. Thanks for the help, though. I'll try running as administrator asap.
by gradinafrica
Fri Oct 12, 2007 12:22 pm
Forum: Modding Discussion
Topic: Random glitch
Replies: 9
Views: 1116

Random glitch

OK guys, for some reason, rebuilding isn't working. I have windows Vista, so I think that maybe that messes it up somehow? Could someone with Vista and a better knowlege of how it works tell me if I am right or just hallucinating? :D Thanks. EDIT: So can one of you who has successfully rebuilt a map...