Search found 21 matches

by formlesstree4
Wed Sep 10, 2008 2:56 pm
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

in addition to those, a special thanks to nintendo9713 who modeled dodongo from scratch and uploaded it to our contributions forum.
*cough* kakariko *cough*
by formlesstree4
Mon Sep 01, 2008 6:13 pm
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

Cryticfarm wrote:Very very very blocky, however, ITS SUPPOSEID TO BE DAT WAY. <3 Zelda.
lulz, no smoothing groups have been applied yet, hence the blockyness.

In the final renders of dodongo, smoothing groups will be applied.
by formlesstree4
Mon Sep 01, 2008 11:23 am
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

Woohoo an update! Yay, well, since Will posted on halomaps, I'll post here. The textures on dodongo's cavern are looking good. Here are three good renders: http://img143.imageshack.us/img143/6519/render4mp9.jpg http://img45.imageshack.us/img45/7788/render7lo5.jpg http://img151.imageshack.us/img151/6...
by formlesstree4
Thu Aug 28, 2008 1:34 pm
Forum: HEK General
Topic: Sapien: Fails to Load??
Replies: 4
Views: 848

the sapienbeta.map is not an error, but something else is wrong besides that. It appears either you are out of space, or the file is read only...not sure which, but the _write_to_error_file signals you have some read/write issues..
by formlesstree4
Wed Aug 27, 2008 2:55 pm
Forum: Utilities
Topic: [APP]Sain
Replies: 49
Views: 15285

A simple google search could have found you exactly what I have attached. Try this first before you download this attachment: 1. Make sure Sain is inside the freaking Halo Custom Edition directory when ran. 2. If 1 is ok, then make sure Halo Editing Kit is installed there too. If it still doesn't wo...
by formlesstree4
Wed Aug 27, 2008 2:33 pm
Forum: Utilities
Topic: Tool #
Replies: 4
Views: 3585

browse button for what?

EDIT: Load time is not that terrible, but I have made some coding updates, and the speed is almost as fast as notepad now :D
by formlesstree4
Wed Aug 27, 2008 1:43 pm
Forum: Utilities
Topic: Tool #
Replies: 4
Views: 3585

thanks :D
by formlesstree4
Wed Aug 27, 2008 1:22 pm
Forum: Utilities
Topic: Tool #
Replies: 4
Views: 3585

Tool #

Yeah, I know this was posted inside the Halo PC section by me, but that was a mistake, and I have worked my tail off getting this to look better and work better too... So, what exactly is Tool #? It is not a replacement for tool.exe, but for tool++, by Kornman00. Tool ++ works fine, but, it has some...
by formlesstree4
Sat Aug 23, 2008 8:57 am
Forum: Discussion
Topic: HSE: What happened to it?
Replies: 50
Views: 13811

Protip: I don't think its possible to run a Dedi on a PC and play on the Dedi on the game PC, it wont show up on the GameSpy Server List if you try to find the server with the pc your hosting the game with. Actually it will, you just need to change your ports on the dedicated server. For example, w...
by formlesstree4
Fri Aug 22, 2008 12:47 pm
Forum: Discussion
Topic: HSE: What happened to it?
Replies: 50
Views: 13811

formlesstree4 - The core of HSE2 will be C#, but will be based on plugins, so all you'll have to do is reference an external DLL and implement a few interfaces to make a new plugin, so any .NET language will do! Cool to know, I'd still like to talk to you on msn about a few things.... EDIT: I can a...
by formlesstree4
Thu Aug 21, 2008 5:48 pm
Forum: Discussion
Topic: HSE: What happened to it?
Replies: 50
Views: 13811

fallen_angel, I added you on msn. I'd like to talk about the .net stuff...I'm pretty decent with it..depending on the language you have chosen :)
by formlesstree4
Wed Aug 20, 2008 10:01 pm
Forum: Utilities
Topic: Tool #
Replies: 4
Views: 3300

From what I see, I will still prefer to use Tool++
Make it better, not handicapped. -_-
Like I said, it's still in development..and what do you mean by not handicapped? This is aimed at new map developers, who have no clue how to use tool...
by formlesstree4
Tue Aug 19, 2008 6:05 pm
Forum: Utilities
Topic: Tool #
Replies: 4
Views: 3300

How is this the wrong section? Halo PC.....oh.....oops.....*facepalm*

Can a mod move this to the halo CE utilities forum?
by formlesstree4
Tue Aug 19, 2008 5:46 pm
Forum: Utilities
Topic: Tool #
Replies: 4
Views: 3300

Tool #

Well, many of you have seen Tool++. Granted, it makes life easier, but...it has some bugs. Well, in active development, is the newest GUI for tool.exe, Tool #! Currently, it does 4 features: 1. Create your bitmaps 2. Build the Scenario Structure 3. Process Lightmaps 4. Build the map file So far, it ...
by formlesstree4
Mon Jul 28, 2008 12:32 am
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

sure thing :)
by formlesstree4
Fri Jul 25, 2008 9:47 am
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

oh....well I did that too....
by formlesstree4
Fri Jul 25, 2008 9:16 am
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

Secondly, this topic is like, 5 months old before formlesstree4
bumped.

and....your point? Yes, it's 5 months old, but it's for PZO2...which wouldn't you agree could be rather cool? I mean, if he responds that is....heck, if he even still goes here, we could start this.
by formlesstree4
Thu Jul 24, 2008 11:25 pm
Forum: Project Recruitment
Topic: Legend of Halo
Replies: 25
Views: 9171

I'll join...i got 3ds max 9...so hey, why not..i love zelda anyway sent you a pm. Edit: I can design sites and such. I have knowledge of zelda, UoT, and ZRE. I have emulation ability, and such. I have a buddy who is a good skinner and can do logos and stuff....plus, I can attempt to help with tool..
by formlesstree4
Mon Oct 01, 2007 10:22 pm
Forum: Downloads
Topic: <mod>Nightshade
Replies: 13
Views: 1365

SL!P wrote:OMFG

The skins dont work when i patched it, they look all weird and crap. Not to mention i cant get rid of them!!!
Thats why you should have backed up the files you were gonna patch...-.-
by formlesstree4
Fri Sep 28, 2007 6:17 pm
Forum: Downloads
Topic: {Mod}Elitewinder Version 2
Replies: 15
Views: 2206

I wasn't bumping this topic, I had noticed it in the pages, asked a simple question, not to bump the topic. If I wanted to do that, i would have simply wrote "bump".....so, can you answer my question?