Search found 8 matches
- Sat Mar 22, 2008 2:39 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
Yea I was kinda rambling, basically it stated that sometimes simple is the answer. I gave the example that there is a BxR in halo 3 I have it on my youtube page ( www.youtube.com/digdoger ) if you want to see it. and that to pull it off was simpler then most people thought. It was just an example of...
- Sat Mar 22, 2008 2:22 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
read the whole thing, once you finish it makes sense Finding the BxR in halo 3 was a cinch. Don't believe I found it go to my youtube profile page. user name is the same as it is here just all lowercase. Don't believe something can be easy to do? you just try to hard... well good for you, I look whe...
- Sat Mar 22, 2008 2:06 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
If you change the map, it needs to be resigned. You described how to modify a map, but you failed to mention anything about resigning it, which is the entire problem. You can swap all the projectiles you want, it doesn't matter how you do it, but you have to resign the map after you do, or else the...
- Sat Mar 22, 2008 1:58 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
okay point raised. What if someone made a program to compare the data contained in two different .map files? they could see the changes from the normal and the modified versions and try to determine the differences. if they were to say edit guardian and construct to both have a proj swap on the magn...
- Sat Mar 22, 2008 1:47 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
Forge variants don't go on the disc. You don't need a modded console to use Forge variants. Not really what I meant. You know how there are all these problems with resigner and getting the content to your 360 yady yada? well what if you were to put any modded content onto a modded 360 and use the s...
- Sat Mar 22, 2008 1:37 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
Okay thanks for answering that. Also I had a crazy idea. What if you made the forge style mods like we know Anthony can and then put them onto a disk, run that through a modded 360 and system link a normal 360 to that, go into a system link game of forge and save the map. Would that work if someone ...
- Sat Mar 22, 2008 1:23 pm
- Forum: Modding Discussion
- Topic: Halo 3 Retail Game Research
- Replies: 673
- Views: 334864
- Sat Sep 15, 2007 7:46 am
- Forum: Modding Discussion
- Topic: Skinning help (I need)
- Replies: 2
- Views: 494
Skinning help (I need)
Whenever I try to open Halo2IB this message comes up
"Component 'COMDLG32.OXC' or one of its dependancies are not correctly registered: a file is missing or invalid" what can I do to fix this?
"Component 'COMDLG32.OXC' or one of its dependancies are not correctly registered: a file is missing or invalid" what can I do to fix this?