Search found 78 matches

by Covenant_Engineer
Fri Feb 13, 2009 7:00 am
Forum: Downloads
Topic: Modern Combat: Ambush
Replies: 41
Views: 12551

Re: Modern Combat: Ambush

LoL personally it doesnt matter to me xD I just realized the onlything that good about this map is it looks different >.< of course it not the same as people who make servers just to do warthog stunts and races idk why but that pisses me off because isn't halo for fighting not warthog racing and doi...
by Covenant_Engineer
Tue Feb 10, 2009 9:09 pm
Forum: Discussion
Topic: Custom Machines... R they possible?
Replies: 4
Views: 3280

Re: Custom Machines... R they possible?

Umm... just to shed some light onto that I think he wants the doors to close too??

So if you make it melee open then the door would be useless after sure it syncs but it a one time thing ><
by Covenant_Engineer
Tue Feb 10, 2009 7:35 pm
Forum: Downloads
Topic: [Map] Wasteland
Replies: 21
Views: 8924

Re: [Map] Wasteland

I just got a few things to say ^.^ First nice map =) very well done i like x) 8/10 Second why is their a covenant platform in the middle of the sky?? (I know all this is science fiction, but it not even held up by anything it just sitting there ><) Umm.. also j/w why the guns look so small in the la...
by Covenant_Engineer
Tue Feb 10, 2009 6:56 pm
Forum: Downloads
Topic: the Engine Room - Beta release
Replies: 42
Views: 11580

Re: the Engine Room - Beta release

the ai version of this map had some issues for instance...

humans lasted to long since their were so many turrets to defend from flood >.>

Made game way to easy eh !?
by Covenant_Engineer
Tue Feb 10, 2009 6:50 pm
Forum: Downloads
Topic: Modern Combat: Ambush
Replies: 41
Views: 12551

Re: Modern Combat: Ambush

Aww darn it that a bummer well I sure someone I know got it hmm... *sigh*

It just been bad luck for me for the passed 4 weeks arrgh! such Misfortune! x(
by Covenant_Engineer
Tue Feb 10, 2009 6:47 pm
Forum: Tutorials
Topic: HEK: Adding Custom Vehicle Tags to Sapien
Replies: 8
Views: 5852

Re: HEK: Adding Custom Vehicle Tags to Sapien

Hackles you should at least give him advise on how to fix the error >.> Anyway sapien closing on you isn't always because you don't have the tags. It can also be because your resolution is wrong or sapien is not on 16 bit i think or maybe it because sapien is on 16 bit I'm not sure with that one lol...
by Covenant_Engineer
Tue Feb 10, 2009 6:35 pm
Forum: Discussion
Topic: Custom Machines... R they possible?
Replies: 4
Views: 3280

Re: Custom Machines... R they possible?

This might be late but I think it be best if you stuck with the automated opening door mechanics used by all the forerunner doors when they arn't scripted only because on multilayer the doors don't sync to begin with and scripting buttons to open the doors like in campaign might actually turn out to...
by Covenant_Engineer
Tue Feb 10, 2009 6:24 pm
Forum: Downloads
Topic: Modern Combat: Ambush
Replies: 41
Views: 12551

Re: Modern Combat: Ambush

Hmm this actually reminds me of an old Halo Combat Evolved conversion "it was converted on a bloodgulch map" but besides that it was very nice and featured Jungle Marine Skins and new weapons/vehicle models redone all i gotta say is nice >< I don't think i got the time anymore to even atte...
by Covenant_Engineer
Sun Apr 27, 2008 11:10 am
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

Yah well... I agree that bungie Varients get boring after a while but it not the whole point of this map. Really just to test all my ai Varients.... and yah we realize their ripped content why people want to flame you for that IDK..... and CriticFarm on youtube want to flame me about it too pisses m...
by Covenant_Engineer
Tue Apr 15, 2008 3:57 am
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

LoL well idk put a nuclear rocket launcher in the map or somethin >)
by Covenant_Engineer
Wed Mar 26, 2008 1:23 pm
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

Could do that Cryptfarm but they were all obsolete tags and Now Halo ce wont even run well teh Mini Image isnt workin right so I just puttin everything on hold till I fix everythign and get a new Halo PC disc....... So yah you all welcome to rip the tags from this map.... I wouldnt use the Military ...
by Covenant_Engineer
Mon Mar 24, 2008 7:01 pm
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

LoL see.... haha well I just got my computer Restored so besides loosing everything I at least can get Sapien working again phew! I just gotta remember to not try and mess up files in the tags folder lol
by Covenant_Engineer
Mon Mar 24, 2008 2:23 pm
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

Eh I actually like them the animation fits well too I can see a Energy Sword commander commandign five energy sword grunts facinating dont you think.... It really just a game so does it really matter?
by Covenant_Engineer
Mon Mar 24, 2008 6:48 am
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

LoL DRL you funny man.. Well I cant dissagree with the marine snipers like I said but Ai in general arn't meant to be in multiplayer. Saddly this is the first mod I released and the last for a while My Sapien did a bullcrap number on me and got currupted wotn load at all stupid error! Also if you do...
by Covenant_Engineer
Sun Mar 23, 2008 1:05 pm
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

That nice to know... either way Energy Sword grunts are nice IDC what bungie says hahaha what you gona tell me hunters dont have red armor and not supose to cloak? lololol Also marine snipers are fine hahaha You should watch video again the Marine Snipers on bridge dont fire the bridge window is too...
by Covenant_Engineer
Tue Mar 18, 2008 1:43 pm
Forum: Discussion
Topic: Ai are freakin morons!!!
Replies: 8
Views: 861

lol cryptfarm no I think what your sayin is what I'ms ayin aint working here Team0= red team team1= blue team team2= humans when ai for blue team on team1 meet up with ai from team0 they dont fight so i had to change team1 spartans to team2 so they would reconize and attack team0 but how do i get te...
by Covenant_Engineer
Mon Mar 17, 2008 12:02 pm
Forum: Downloads
Topic: Deathgulch [AI]
Replies: 19
Views: 3779

Thank You that greatly appreciated.... Like I said this is V1 it still BETA too. it might stay in beta for a while... if maybe forever hehe so yah. All tags on this map are obsolete as of last night lol.

Thanx again for your input :)
by Covenant_Engineer
Sun Mar 16, 2008 4:40 am
Forum: Discussion
Topic: Ai are freakin morons!!!
Replies: 8
Views: 861

Alright so last night was pretty bad for me hehe nothin was goin right WORST DAY IN HISTORY, ahh but that reality... anyway! I managed to figure out if i make blue team ai on team 2 (humans in sapien they will fight team 0 (red team but for the most part i cant make them fight when they are on red a...
by Covenant_Engineer
Sun Mar 16, 2008 4:13 am
Forum: Discussion
Topic: dam it
Replies: 8
Views: 845

ROFL!!!! Kitsune your funny, if I was a gambler I have to bet that Kitsune uses Daemon tools and a Halo mini image!!!!!!! Oooooo :shock: But of course I'm not that type of person to point figures so easy. Also Halo mini-image isnt really illegal because it isnt the game image itself its a image of p...
by Covenant_Engineer
Sat Mar 15, 2008 6:41 pm
Forum: Discussion
Topic: Ai are freakin morons!!!
Replies: 8
Views: 861

Ai are freakin morons!!!

Seriously....... alright!!! before I go shoot Sapien can anyone tell me why i put ai on blue team and ai on red team and they wont shoot eachother? IDK why!
(teams have multiple ai on them as in more htan one type..... idk if that could effect)
Can anyone help me plzzz????