Search found 24 matches
- Fri Jun 18, 2004 4:05 pm
- Forum: Outstanding Mods
- Topic: Map: Fissurefall
- Replies: 45
- Views: 35108
- Sat Jun 12, 2004 10:18 am
- Forum: News
- Topic: Halomods is getting a facelift
- Replies: 111
- Views: 15789
- Fri Jun 11, 2004 7:59 pm
- Forum: Outstanding Mods
- Topic: Map: Fissurefall
- Replies: 45
- Views: 35108
- Fri Jun 11, 2004 7:48 pm
- Forum: Outstanding Mods
- Topic: Map: Fissurefall
- Replies: 45
- Views: 35108
- Fri Jun 11, 2004 7:40 pm
- Forum: Outstanding Mods
- Topic: Map: Fissurefall
- Replies: 45
- Views: 35108
- Fri Jun 11, 2004 7:35 pm
- Forum: Outstanding Mods
- Topic: Map: Fissurefall
- Replies: 45
- Views: 35108
Map: Fissurefall
New map by Crispy of Fungi Studios. New map could have been in ep contest.
readme.

readme.
Code: Select all
Fungi Studios Muliplayer HaloCE Levels
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- Mon Jun 07, 2004 8:19 am
- Forum: HEK General
- Topic: How to save "painting" light on in sapien?
- Replies: 6
- Views: 954
- Sun Jun 06, 2004 6:13 pm
- Forum: HEK General
- Topic: How to save "painting" light on in sapien?
- Replies: 6
- Views: 954
How to save "painting" light on in sapien?
How do you save it, it never works? And i know a lot of people have this problem. Kirk does it in that video with the tunnel. it's http://www.halomods.com/tutorials/Mappi ... Sapien.rar if you wanna see
- Fri Jun 04, 2004 1:05 pm
- Forum: HEK General
- Topic: Sapien prob
- Replies: 8
- Views: 1289
- Fri Jun 04, 2004 9:11 am
- Forum: Utilities
- Topic: Utility: .max to .obj convertor w/o 3DS Max
- Replies: 16
- Views: 5369
- Fri Jun 04, 2004 8:24 am
- Forum: Utilities
- Topic: Utility: .max to .obj convertor w/o 3DS Max
- Replies: 16
- Views: 5369
- Sun May 30, 2004 3:38 pm
- Forum: HEK General
- Topic: Help with Bitmaps, Shaders, Environments
- Replies: 25
- Views: 4097
- Sun May 30, 2004 7:13 am
- Forum: HEK General
- Topic: Help with Bitmaps, Shaders, Environments
- Replies: 25
- Views: 4097
- Thu May 27, 2004 3:35 pm
- Forum: HEK General
- Topic: Help with Bitmaps, Shaders, Environments
- Replies: 25
- Views: 4097
- Wed May 26, 2004 6:02 pm
- Forum: HEK General
- Topic: Help with Bitmaps, Shaders, Environments
- Replies: 25
- Views: 4097
- Wed May 26, 2004 5:13 pm
- Forum: HEK General
- Topic: i have right shaders dir?
- Replies: 2
- Views: 520
i have right shaders dir?
i have a .shader_environment in my tags\levels\mymap\shaders dir, and i still get this
http://www.clansites.net/italianiceforums/tool_help.jpg
http://www.clansites.net/italianiceforums/tool_help.jpg
- Wed May 26, 2004 3:44 pm
- Forum: HEK General
- Topic: help with something in tool
- Replies: 6
- Views: 1011
- Wed May 26, 2004 3:24 pm
- Forum: HEK General
- Topic: help with something in tool
- Replies: 6
- Views: 1011
- Wed May 26, 2004 2:22 pm
- Forum: HEK General
- Topic: help with something in tool
- Replies: 6
- Views: 1011
help with something in tool
when im trying to make the .scenario file with the stucture command, it keeps on saying this. How do i get past that?
the pic: http://www.clansites.net/italianiceforums/tool_help.jpg
the pic: http://www.clansites.net/italianiceforums/tool_help.jpg
- Wed May 26, 2004 1:57 pm
- Forum: Art Studio
- Topic: help 3ds max to halo
- Replies: 3
- Views: 566