Search found 24 matches

by Italian_IcE
Fri Jun 18, 2004 4:05 pm
Forum: Outstanding Mods
Topic: Map: Fissurefall
Replies: 45
Views: 35108

wow nice explanation
by Italian_IcE
Sat Jun 12, 2004 10:18 am
Forum: News
Topic: Halomods is getting a facelift
Replies: 111
Views: 15789

its not really like a skin skin, just a change of all the colors tho nice. just the text when you log in is hard to see.
by Italian_IcE
Fri Jun 11, 2004 7:59 pm
Forum: Outstanding Mods
Topic: Map: Fissurefall
Replies: 45
Views: 35108

naw im out until tomorrow
by Italian_IcE
Fri Jun 11, 2004 7:48 pm
Forum: Outstanding Mods
Topic: Map: Fissurefall
Replies: 45
Views: 35108

ok its all good only one thread.. put screenshots.
by Italian_IcE
Fri Jun 11, 2004 7:40 pm
Forum: Outstanding Mods
Topic: Map: Fissurefall
Replies: 45
Views: 35108

omfg sry the site wasnt loading delete 2 threads.
by Italian_IcE
Fri Jun 11, 2004 7:35 pm
Forum: Outstanding Mods
Topic: Map: Fissurefall
Replies: 45
Views: 35108

Map: Fissurefall

New map by Crispy of Fungi Studios. New map could have been in ep contest. :roll:

readme.

Code: Select all

Fungi   Studios    	 Muliplayer   HaloCE   Levels 

_____________________________________________________


by Italian_IcE
Mon Jun 07, 2004 8:19 am
Forum: HEK General
Topic: How to save "painting" light on in sapien?
Replies: 6
Views: 954

arg it isnt gay and i have to use it because theres no sky in my map
by Italian_IcE
Sun Jun 06, 2004 6:13 pm
Forum: HEK General
Topic: How to save "painting" light on in sapien?
Replies: 6
Views: 954

How to save "painting" light on in sapien?

How do you save it, it never works? And i know a lot of people have this problem. Kirk does it in that video with the tunnel. it's http://www.halomods.com/tutorials/Mappi ... Sapien.rar if you wanna see
by Italian_IcE
Fri Jun 04, 2004 1:05 pm
Forum: HEK General
Topic: Sapien prob
Replies: 8
Views: 1289

ya same here on an indoor map its dark and radiosity isnt working too
by Italian_IcE
Fri Jun 04, 2004 9:11 am
Forum: Utilities
Topic: Utility: .max to .obj convertor w/o 3DS Max
Replies: 16
Views: 5369

ya milkshape doesn't, but it works the other way around.. from obj to a max.
by Italian_IcE
Fri Jun 04, 2004 8:24 am
Forum: Utilities
Topic: Utility: .max to .obj convertor w/o 3DS Max
Replies: 16
Views: 5369

i have milk shape 3d that supports a lot of files, obj to a 3ds compatible.
by Italian_IcE
Sun May 30, 2004 3:38 pm
Forum: HEK General
Topic: Help with Bitmaps, Shaders, Environments
Replies: 25
Views: 4097

help plz?
by Italian_IcE
Sun May 30, 2004 7:13 am
Forum: HEK General
Topic: Help with Bitmaps, Shaders, Environments
Replies: 25
Views: 4097

im pretty sure i named material is 3ds max and i still get that error
by Italian_IcE
Thu May 27, 2004 3:35 pm
Forum: HEK General
Topic: Help with Bitmaps, Shaders, Environments
Replies: 25
Views: 4097

ya i get that too
by Italian_IcE
Wed May 26, 2004 6:02 pm
Forum: HEK General
Topic: Help with Bitmaps, Shaders, Environments
Replies: 25
Views: 4097

wait there has to be a skybox in 3ds max?
by Italian_IcE
Wed May 26, 2004 5:13 pm
Forum: HEK General
Topic: i have right shaders dir?
Replies: 2
Views: 520

i have right shaders dir?

i have a .shader_environment in my tags\levels\mymap\shaders dir, and i still get this

http://www.clansites.net/italianiceforums/tool_help.jpg
by Italian_IcE
Wed May 26, 2004 3:44 pm
Forum: HEK General
Topic: help with something in tool
Replies: 6
Views: 1011

that dir right?
by Italian_IcE
Wed May 26, 2004 3:24 pm
Forum: HEK General
Topic: help with something in tool
Replies: 6
Views: 1011

i made a .shader_environment tag in the tags\levels\HH2\shaders dir. Isnt that right?
by Italian_IcE
Wed May 26, 2004 2:22 pm
Forum: HEK General
Topic: help with something in tool
Replies: 6
Views: 1011

help with something in tool

when im trying to make the .scenario file with the stucture command, it keeps on saying this. How do i get past that?

the pic: http://www.clansites.net/italianiceforums/tool_help.jpg
by Italian_IcE
Wed May 26, 2004 1:57 pm
Forum: Art Studio
Topic: help 3ds max to halo
Replies: 3
Views: 566

ah thx