Search found 63 matches

by LiN
Tue Jul 13, 2004 5:07 am
Forum: HEK General
Topic: New Weapon Railgun + Demo Map Download. Tags Soon
Replies: 13
Views: 2367

Yeh it is man - its the Red Faction railgun (says that at top of meh first post :P)

If you are in UK, download this map guys - we organisin' some games on the Team Lykan server:

Server name '#Team-Lykan HaloCE'
by LiN
Tue Jul 13, 2004 3:05 am
Forum: Art Studio
Topic: Know what we need?
Replies: 2
Views: 508

Done? Where? Dammit, too much talk too little action im afraid in Halo modding. Stop wasting your breath people and release these mods/maps!
by LiN
Tue Jul 13, 2004 12:28 am
Forum: HEK General
Topic: New Weapon Railgun + Demo Map Download. Tags Soon
Replies: 13
Views: 2367

New Weapon Railgun + Demo Map Download. Tags Soon

'Sup Halo Fans? ZiON of the Halo Wiki has created a HaloCE Railgun based around the Red Faction one-shot-killer. This weapon is truely awesome, and great fun to play. He has included the weapon on the demo map Bloodgulch-Rail, links to download this can be found below. Soon ZiON will be releasing th...
by LiN
Wed Jun 30, 2004 6:33 am
Forum: HEK General
Topic: what sahder do I create for my ladder???
Replies: 3
Views: 500

No thats right, also, ladder creation can be found in the Halo tutorial, at the end of 'level creation part 2' if you're still stuck. Damn, I read that HEK tutorial for the first time t'other day (rofl), and yeh, its quite helpful... Mind u, Im'a kinda guy who doesnt bother reading instruction manua...
by LiN
Tue Jun 29, 2004 1:22 pm
Forum: HEK General
Topic: Tool Help
Replies: 11
Views: 1801

Tool concentrates on one type of error at a time. Dont worry, this is progress. Now you have to work on your new errors, using a similar technique to before. Dont worry man, and keep working on it. If anything you will learn how to create geometry that tool will accept, and if you cant fix this prob...
by LiN
Tue Jun 29, 2004 7:50 am
Forum: Art Studio
Topic: what do i need to make a map
Replies: 11
Views: 1665

HEK, 3D Studio Max (I recomend version 6), Imaging program (I recomend adobe photoshop CS 8.0), and a drink (i recomend dr. pepper) That should be it, PM if you need any help. ROFLAMO yeh man, the drink is the most important part. Long dayz and nights ahead of you man... --- http://homepage.ntlworl...
by LiN
Tue Jun 29, 2004 7:45 am
Forum: Art Studio
Topic: How i Put a Model?
Replies: 5
Views: 860

^^ yep. Im tired of flaming flamers, so I'll leave this one to evil dave... :evil: :twisted: EViLDaVE SaYZ STFU u NoBBER, U THInK U r SO F***ING GrEAT bUT WHErE'S YOUR GREAT MAP HUH? :evil: :twisted: *ahem*. Thanks to those who actually answered the questions. Just keep flaming flamers and eventuall...
by LiN
Tue Jun 29, 2004 7:39 am
Forum: HEK General
Topic: What does this tool error mean?
Replies: 2
Views: 769

That's nasty :S Check your material ID's. Make sure there are no redundant materials etc... and you have applied them all correctly with UVW maps. Run STL check on your base. select the base, go to modifiers, add STL-Check. check all the boxes and hit 'check'. Note STL check will flag a whole load o...
by LiN
Tue Jun 29, 2004 7:35 am
Forum: HEK General
Topic: Tool Help
Replies: 11
Views: 1801

It's difficult to tell from that picture. One thing I can say is this: When you import the WRL file, yes, you uncheck the top two boxes. Leave the bottom one checked. The WRL geometry merely highlights the position of the error, so you have to selct your object, go to edit mesh mode, and inspect the...
by LiN
Tue Jun 29, 2004 7:25 am
Forum: HEK General
Topic: How do u use photoshop to make the ground?
Replies: 11
Views: 2042

Yep, well, Im fed up with some of the s*** talking that goes on here, and on other forums too. Halomods is an excellent website, and Halo is an excellent game. So please, if you're gonna post stuff like GHL ^^ don't even bother switching your computer on... We should work together on Halo modding &a...
by LiN
Tue Jun 29, 2004 4:14 am
Forum: HEK General
Topic: How do u use photoshop to make the ground?
Replies: 11
Views: 2042

Read my post above GHL and STFU... :@ :@ :@ Flamers & Bullsh!tt3rs - one and the same thing ... :evil: pff... Show me your 'great map' oh mighty one... Any effort is a good effort, and if this guys first creation sux, well, at least he has a first creation, and he can only go on to do bigger and...
by LiN
Mon Jun 28, 2004 12:38 am
Forum: HEK General
Topic: think I got it
Replies: 9
Views: 1493

Yep it will. Just load up the scenario tag as usual. You will only need to redo radiosity if you add scenary or change level geometry. btw: for pre-release maps, run radiosity to 0.5 as you get the idea, but its far quicker. You only need to go to 0 if you want all environmental effects, such as ind...
by LiN
Mon Jun 28, 2004 12:35 am
Forum: HEK General
Topic: How do u use photoshop to make the ground?
Replies: 11
Views: 2042

im sure your asking how to do the alpha. next to layers (unless you changed everything around, which is unlikely if you dont know how to do this already) is a tab called channels. click on that and then you should see a list of "channels" rgb, red, green, and blue. you need to create an a...
by LiN
Fri Jun 25, 2004 2:58 pm
Forum: HEK General
Topic: think I got it
Replies: 9
Views: 1493

Eyyy, thanks for the credit 8) But the real credit goes to a dude called colin, who submitted this to gearbox forums, and can now be found on the Halo Wiki here: http://wiki.fpsgamers.se/index.php/Halo/TipsTricks2 Also, I thought about this problem, cos I had it before, and have since fixed it. Here...
by LiN
Fri Jun 25, 2004 7:56 am
Forum: Art Studio
Topic: How to edit active camouflage??
Replies: 15
Views: 1843

Sure your not just trying to haxx? :P
by LiN
Fri Jun 25, 2004 7:45 am
Forum: HEK General
Topic: Radiosity Save Crash
Replies: 1
Views: 432

Ouch, try running radiosity through tool.

This and other tips available from the Halo Wiki :P

http://wiki.fpsgamers.se/index.php/Halo/TipsTricks2

Also, check all your material ID's - a bad material, non-existant material, or no UVW map could cause a crash.

Good luck!!
by LiN
Fri Jun 25, 2004 5:24 am
Forum: HEK General
Topic: Halo Wiki - Web Address Update & New Tutorials Added
Replies: 4
Views: 773

Halo Wiki - Web Address Update & New Tutorials Added

Hi all, just to let you know the web address of the Halo Wiki has changed to: http://www.halowiki.com However the old address below is still in operation: http://wiki.fpsgamers.se/halo It's just to make it easier for people to find the site & spread the word!! Last week the hit-rate went up &...
by LiN
Fri Jun 25, 2004 3:38 am
Forum: HEK General
Topic: Tool Help
Replies: 11
Views: 1801

Brief tut on doing this can be found in the Halo Wiki:

http://wiki.fpsgamers.se/index.php/Halo ... ToolErrors

Acknowledgements are posted there to Kirk4 for originally tut'ing this fix :D
by LiN
Fri Jun 25, 2004 3:36 am
Forum: HEK General
Topic: HEK: Making A New Sky
Replies: 23
Views: 22723

Tutorial on adding your own bitmaps to a sky has been added to the Halo Wiki. Click the link below to view!!! Soon to come, how to create custom sky gearbox models, for a truely customized skyline :P http://wiki.fpsgamers.se/index.php/Halo/MoonbaseSkyTut Feel free to upload materials to the Halo wik...
by LiN
Fri Jun 25, 2004 3:33 am
Forum: HEK General
Topic: need someones help for tags for a swamp map
Replies: 10
Views: 1389

Run your radiosity through tool, not sapiens. Sapiens uses 200-300MB just to do the calcs, tool will use 80MB. Also, if your poly count is too high, your screwed and must either buy more RAM or reduce polys. Check in 3ds/gmax by going to file->summary info I think, its one of the options there. The ...