Search found 53 matches

by heavy_metal_man68
Wed Aug 22, 2007 6:00 pm
Forum: Modding Discussion
Topic: spawn guns on gun racks
Replies: 5
Views: 705

u have to transfer the gun rack over using entity ot watever u want then spawn the weapons through the blocs and position them
by heavy_metal_man68
Tue Aug 21, 2007 1:15 pm
Forum: Modding Discussion
Topic: model textures
Replies: 0
Views: 391

model textures

where can i get model textures for a model im making and how do i insert the model on milkshape?
by heavy_metal_man68
Sun Aug 19, 2007 8:40 am
Forum: Modding Discussion
Topic: plugins
Replies: 1
Views: 405

plugins

how do i make plugins using a plugin creator
by heavy_metal_man68
Sun Aug 19, 2007 8:35 am
Forum: Modding Discussion
Topic: modeling help
Replies: 1
Views: 418

modeling help

i need some help modeling cause when i try to put a picture of a wep on milkshape it shows up as a black square
by heavy_metal_man68
Sat Aug 18, 2007 8:37 pm
Forum: Modding Discussion
Topic: jmad question
Replies: 5
Views: 989

k thnx
by heavy_metal_man68
Sat Aug 18, 2007 8:06 pm
Forum: Modding Discussion
Topic: jmad question
Replies: 5
Views: 989

awsome thnx

umm so do i swap it with the crouching
by heavy_metal_man68
Sat Aug 18, 2007 6:31 pm
Forum: Modding Discussion
Topic: Biped Addons
Replies: 7
Views: 929

poopface u prolly could but it would lag sooooooo much and btw it would we be so awsome to add a laser to your right or left shoulder that acts like a spartan laser
by heavy_metal_man68
Sat Aug 18, 2007 6:23 pm
Forum: Modding Discussion
Topic: jmad question
Replies: 5
Views: 989

jmad question

is it possible to make a jmad to where when u crouch u lay down on the ground
by heavy_metal_man68
Tue Aug 14, 2007 7:08 pm
Forum: Modding Discussion
Topic: new mod idea
Replies: 9
Views: 1190

sry but i voted no because i have seen way to many mods for coag just since ive been here and i dont think ive even been here a month yet use sumtin like burial mounds and add some kind of crazy bsp or sumtin to make it look insanse then add some of the from campaign into it like that huge sentinel ...
by heavy_metal_man68
Sun Aug 12, 2007 5:33 pm
Forum: Modding Discussion
Topic: adding water to beaver creak
Replies: 2
Views: 527

thnx this helps
by heavy_metal_man68
Sun Aug 12, 2007 5:18 pm
Forum: Modding Discussion
Topic: water shader
Replies: 2
Views: 582

im not sure bout this cause im on my bros comp but i think they r in the mdel section if the water is in the model section in the mod tag
by heavy_metal_man68
Sun Aug 12, 2007 5:14 pm
Forum: Modding Discussion
Topic: adding water to beaver creak
Replies: 2
Views: 527

adding water to beaver creak

yo could someone plz download this tut plz cause i cant download anything on this comp cause its my bros and he wont let me and my other comp doesnt have internet on it at the moment so plz someone download and post in this topic it would help me so much here is the link http://forums.halomods.com/v...
by heavy_metal_man68
Sun Aug 12, 2007 1:45 pm
Forum: Modding Discussion
Topic: Cement Blocks
Replies: 13
Views: 1711

use those exploding barral things so if they try to take a shortcut it would blow them up


nvm it would make an explosion all the way down the track
by heavy_metal_man68
Sat Aug 11, 2007 5:10 pm
Forum: Modding Discussion
Topic: injecting a new model
Replies: 2
Views: 534

beacause the one i looked at said to do that
by heavy_metal_man68
Sat Aug 11, 2007 10:09 am
Forum: Modding Discussion
Topic: Fully working scarab in MP
Replies: 22
Views: 3388

well since u figured it out r u going to post a download or r u going to keep from public cause ive been watching this post and a working scarab sounds awsome
by heavy_metal_man68
Sat Aug 11, 2007 10:03 am
Forum: Modding Discussion
Topic: injecting a new model
Replies: 2
Views: 534

injecting a new model

when ever i try to inject a model i click on the original model click import then save my meta then add my meta and when i switch the dependencies it all works out until i go back into darkmatter and click on the new model then it gives me an exception and every tag gets high lighted to where i cant...
by heavy_metal_man68
Sat Aug 11, 2007 9:58 am
Forum: Modding Discussion
Topic: what is uv and how do i uv using milkshape
Replies: 3
Views: 578

i tryed the bmp thing but it always turned my models black
by heavy_metal_man68
Fri Aug 10, 2007 4:57 pm
Forum: Modding Discussion
Topic: what is uv and how do i uv using milkshape
Replies: 3
Views: 578

what is uv and how do i uv using milkshape

i know i posted about skinning using milkshape but i misunderstood my friend but i think i figured out what he meant and that is uv instead of skinning and so how do i do it cause if its what i think it is then i will release some pretty cool models but not like ive seen on here before. anyways plz ...
by heavy_metal_man68
Fri Aug 10, 2007 4:25 pm
Forum: Modding Discussion
Topic: Fully working scarab in MP
Replies: 22
Views: 3388

how would u go about editing scripts and stuff

and what do scripts do im going to take a guess and u guys correct me if im wrong

and im guessing that it tell a certain bsp what to and react like when sumthing happens to it
by heavy_metal_man68
Fri Aug 10, 2007 12:35 pm
Forum: Modding Discussion
Topic: modeling skinning with milkshape
Replies: 0
Views: 436

modeling skinning with milkshape

i am making a model called covenant br and i need to know how to skin it using milkshape by like changing the colors of it and stuff please i really want to get this done so i can release it its a big mod for beaver creek it should be done here in a few weeks cause i have to keep learning new stuff ...