You can also go to the vehi tag and set the default model variant of the warthog to troop.
You also have do this in the vehc tag if there's a warthog in that tag.
Search found 6 matches
- Mon Jun 16, 2008 10:20 am
- Forum: Modding Discussion
- Topic: How do I remove the warthog turret completely?
- Replies: 8
- Views: 1173
- Sun Aug 19, 2007 2:05 pm
- Forum: Downloads
- Topic: Misc vehicle mod and hud color test
- Replies: 53
- Views: 9402
- Sat Aug 18, 2007 9:46 am
- Forum: Downloads
- Topic: Misc vehicle mod and hud color test
- Replies: 53
- Views: 9402
- Thu Aug 16, 2007 12:31 pm
- Forum: Downloads
- Topic: Misc vehicle mod and hud color test
- Replies: 53
- Views: 9402
- Thu Aug 16, 2007 11:59 am
- Forum: Tutorials
- Topic: How to make a FULLY WORKING Phantom in MP with only Entity
- Replies: 11
- Views: 2623
- Thu Aug 02, 2007 3:04 pm
- Forum: Tutorials
- Topic: How to make a FULLY WORKING Phantom in MP with only Entity
- Replies: 11
- Views: 2623
How to make a FULLY WORKING Phantom in MP with only Entity
What you will need: Entity Any Campaign Map with a Phantom(I will be using 03a_oldmombasa) Any Multiplayer Map(I will be using Coagulation) Step 1: Open 03a_oldmombasa in Entity Step 2: Scroll down to the vehi tag select the phantom http://img181.imageshack.us/img181/3871/step2eq1.png Step 3: Check ...