Search found 9 matches
- Mon May 17, 2004 8:10 pm
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
- Mon May 17, 2004 6:49 pm
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
subobject error
ok....i tried what you said pokecancer. i downloaded milkshape and re-exported as an obj. this solved the stream error. i had to edit the model to get it to be under 3555 indices (i was over by 7000 :) ), but the model still looks almost exactly the same, better i think actually. however while it wa...
- Mon May 17, 2004 6:33 am
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
what options?
i really need to know what options to enable when exporting to obj from max6. some of you must know becasue you insert new models all the time.
- Mon May 17, 2004 12:13 am
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
ok for my clarification...on a cube with 8 vertices, there would be 24 indices (3 for each vertex)? or does the index only need to be defined once between 2 vertices (rather than one for a to b, and another for b to a)? pokecancer - do you use max6? what options do you use when exporting to obj? lik...
- Sun May 16, 2004 11:00 pm
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
Ok, i have isolated the problem with the hmt importing... when i export the plasma rifle model to an obj format, then reimport the same file....hmt imports it successfully. however if i take the same obj file, import it into 3ds max, then export it as an obj file from 3ds max (without changing anyth...
- Sun May 16, 2004 4:20 pm
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
- Sun May 16, 2004 10:26 am
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
- Sun May 16, 2004 1:39 am
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
- Sun May 16, 2004 12:50 am
- Forum: Modding Discussion
- Topic: inject new models?
- Replies: 18
- Views: 2217
inject new models?
Well, I spent some time creating a new model in 3ds max for halo xbox, and have finished it (no textures yet). http://mail.magnaspeed.net/~howdyho/sword.jpg After all of this, I proceeded in trying to use HMT 3.5 to import the model, replacing the plasma rifle. However I recieved an error message &q...