Search found 27 matches

by SneakyIndian
Wed Jun 11, 2008 5:44 pm
Forum: Modding Discussion
Topic: Halo 3 Retail Game Research
Replies: 673
Views: 264901

Well its been awhile, has the model extractors been released? For H3 obviously.
by SneakyIndian
Thu Dec 13, 2007 2:50 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Doom wrote:Why is your bump flipped?

-Doom
How do you unflip a bump? I think mine is flipped.
by SneakyIndian
Wed Oct 03, 2007 3:39 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

I have question. I remember how after the beta Anthony and someone else made tools to extract bitmaps and models out of the maps. Then they said they were not going to release it until the game is released. So i was wondering what is the status on the program is. Are they trying to make changes to i...
by SneakyIndian
Fri Aug 31, 2007 3:00 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Tural wrote:Mine did that too. Go to Customize > Customize UI (Or something), then the Toolbars tab, and reset it to default. Too lazy to open Max and get exact names of the options. That should be sufficient.
Thank You!
by SneakyIndian
Tue Aug 28, 2007 4:27 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Hi guys, I installed 3ds Max Service Package 2, and now my tools disappeared! Image

I have uninstalled and reinstalled.
by SneakyIndian
Wed Aug 22, 2007 2:32 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Veegie wrote:Just scale it up...
I would but I scaled it up 5000% just like my MC. I cant get the right size for the pistol.
by SneakyIndian
Wed Aug 22, 2007 6:45 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Anyone know why 3ds Max inports the models so small? Before I reinstalled XP. 3ds Max imported at the right size, is there anyway to fix this? I asking because Im trying import a pistol into the scene and its not the correct the right size..
by SneakyIndian
Tue Aug 21, 2007 5:08 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Thanks! That worked and BTW Veegie, the Merge because I didn't select anything lol! Thanks for all your help!
by SneakyIndian
Mon Aug 20, 2007 4:06 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Maybe, Im confusing Duplicate and Clone? I been cloning because I haven't found the duplicate tool. Edit: After I just posted this, I googled how to duplicate in 3ds Max and I saw a tid bit that said hold shift, and bam! it worked, Sorry for being a nub! Google works wonders! Edit2: How can I make S...
by SneakyIndian
Mon Aug 20, 2007 1:50 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Jordan how would i do that?

And Veegie, I tried duplicating it, but when I go to the skin modifier the MC i duplicated disappears. I tried to merge but nothin happens :(
by SneakyIndian
Mon Aug 20, 2007 10:30 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Hi guys! Once again I have a problem. If I wanted more than 1 MC in my scene, say 4, how would I do that?I could just import thw models for each one, rigg, ect..but that takes more time for me, because im slow at rigggin. I have tried exporting my rigged mc as .3ds and .fbx when i import them I get ...
by SneakyIndian
Tue Aug 14, 2007 3:42 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Thank You!
by SneakyIndian
Tue Aug 14, 2007 7:54 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Hi, Im having a problem, The problem is after I import my MC, and if I zoom in he disappears, this hasnt happened on older files, I re-installed 3ds Max. Heres a pic.
http://i97.photobucket.com/albums/l231/Squid267/wtf.jpg
by SneakyIndian
Mon Jul 23, 2007 3:58 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Lol why u quote me its not my render.
by SneakyIndian
Tue Jul 17, 2007 7:24 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Ok Thanks.
by SneakyIndian
Tue Jul 17, 2007 4:43 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Another Question! Well, when I was posing my MC. I went to go click the "Rotate my View" tool and then the the biped reset itself. Now it happens when ever I choose another to use. What is this happening?
by SneakyIndian
Sun Jul 15, 2007 12:33 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Ok, thanks, also help. Any word on my first question?

Edit, Yea, I meant armour detail*
by SneakyIndian
Sun Jul 15, 2007 5:23 am
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

I have two quick questions, my first is there any way I can copy the skin modifier to put another say if I wanna to redo the materials on my MC or add emblem(I deleted the part for the emblem) So if I re-make anyway just copy all my weighted vertices(Basically Skin Modifier) For my second question, ...
by SneakyIndian
Wed Jun 13, 2007 3:17 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

Hey, bud you are not me. I actually didn't even thinking of making Halo 4. I was think that we could make better renders if we used the the same software as them. But as you and people said we won't. Just stop here. Next time try not to stick words down people's mouth.
by SneakyIndian
Wed Jun 13, 2007 2:10 pm
Forum: Images
Topic: 3dsmax Rendering Support Topic
Replies: 2559
Views: 392266

A wee bit off topic, a bit I guess but, at first I thought Maya was restricted to Mac only but its not. And today On Bungie they were making some cinematic using Maya, so my question is do we get more benefits using 3ds max? Or would it be a smarter move to use Maya? OMGOSH Bungie sometimes uses ma...