ok, Has anyone figured out how to remove the custom map limit?BoX255 wrote:ah ull need waitShock120 wrote:I Started it lol.BoX255 wrote:uhm that was getting off topick comlpetlly
@ BoX255 - Will there be any Trainer mods for Campaign? got anymore mods planned?
Search found 306 matches
- Thu Apr 09, 2009 10:03 am
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11719
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Thu Apr 09, 2009 4:28 am
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11719
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
I Started it lol.BoX255 wrote:uhm that was getting off topick comlpetlly
@ BoX255 - Will there be any Trainer mods for Campaign? got anymore mods planned?
- Tue Mar 31, 2009 7:25 am
- Forum: Utilities
- Topic: Gravemind 1.5 Re-Fixed
- Replies: 28
- Views: 9686
Re: Gravemind 1.5 Re-Fixed
Where r the mainmenu editor gone??grimdoomer wrote:Ok Fixed for good now. I wish Kiwi wasn't an impatient basterd because I waited an extra hour to do something else that was important
I would like to add maps.
- Mon Mar 30, 2009 4:07 am
- Forum: Utilities
- Topic: Gravemind 1.5 Re-Fixed
- Replies: 28
- Views: 9686
Re: Gravemind 1.5
HoorayEaton wrote:Great work!
Edit: It doesn't work
grimdoomer wrote:Without that I can't properly add new data to the map.
- Thu Mar 26, 2009 1:09 pm
- Forum: Utilities
- Topic: Gravemind Beta v1.3 Updated 2/8/08
- Replies: 183
- Views: 43350
Re: Gravemind Beta v1.3 Updated 2/8/08
roflgrimdoomer wrote:Ohh thats right, I didnt release that version yet. Nevermind then.
any other interesting features?
oh, and flamingrabbit I'll help you. PMs
- Tue Mar 24, 2009 1:33 pm
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11719
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
What a great way to share mods what else do you have planned?BoX255 wrote:they need to turn on his trainerShock120 wrote:Can they see the Fuel Rod Gun?
Could you also do AI mods?
- Sun Mar 22, 2009 12:09 pm
- Forum: Utilities
- Topic: Gravemind Beta v1.3 Updated 2/8/08
- Replies: 183
- Views: 43350
Re: Gravemind Beta v1.3 Updated 2/8/08
In the [hlmt] Tag.flamingrabbit wrote:Ok, thanks. I managed to get the Meta Editor, so- sorry, I'm still learning how to mod. Q: What is the "biped" tag for the arbiter and how would I give him unlimited health (or shields.)
- Sat Mar 21, 2009 8:39 am
- Forum: Utilities
- Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
- Replies: 18
- Views: 11719
Re: Halo 2 Vista Blastation Mod by Pingo RELEASED
Can they see the Fuel Rod Gun?
- Mon Mar 02, 2009 6:38 am
- Forum: Tutorials
- Topic: Swap Projectiles in Halo 2 Vista
- Replies: 12
- Views: 6927
Re: Swap Projectiles in Halo 2 Vista
3rd Link DownObitokajuo wrote:Where can I download H2KM00.exe? I can't find it on google
- Fri Feb 27, 2009 6:14 am
- Forum: Discussion
- Topic: drivable mini-scarab...
- Replies: 20
- Views: 6549
Re: drivable mini-scarab...
I have made a mini-drivable scarab on Metropolis a while back , mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup) ORLY! :lol: i think he means his pc crashed and he lost the .map on his HDD not the game froze. Go look at his thread then p...
- Thu Feb 26, 2009 9:33 am
- Forum: Discussion
- Topic: drivable mini-scarab...
- Replies: 20
- Views: 6549
Re: drivable mini-scarab...
ORLY!XeDK! wrote:I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)
- Sun Feb 22, 2009 12:02 pm
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 106015
Re: Section Rules - Halo 3 Modding Q&A
sorry didn't release it was a mod.Rogue_Modder wrote:xbox wrote:What does that have to do with anything?Shock120 wrote:Does Sandbox also have (any variant of) the Frigate like Sandtrap does?unknownv2 wrote:It looks pretty cool, like Sandbox.
- Sun Feb 22, 2009 7:41 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 106015
Re: Section Rules - Halo 3 Modding Q&A
Does Sandbox also have (any variant of) the Frigate like Sandtrap does?Rogue_Modder wrote:Thats all too old, its been done before. But if you are going to post images is there a way to make them smaller? Its kind of throwing the thread all wacky when you view it.
- Fri Feb 06, 2009 10:22 am
- Forum: Modding Discussion
- Topic: If you could .map Mod, what would you make?
- Replies: 38
- Views: 8608
Re: If you could .map Mod, what would you make?
1. I'd make Infection, Flood Infection. Everyone as Humans/Elites/Brutes (Random perms). Alpha Zombie = Flood Pureform (3 Bipeds to cycle through using up on D-pad) Tank Form, Strong, but slow, Best for CQC and also can Spit out (AI) Flood Infection Forms Stalker Form, will be able to run Fast . Ran...
- Thu Feb 05, 2009 7:42 am
- Forum: Discussion
- Topic: Halo 2 Vista Coop
- Replies: 11
- Views: 4244
Re: Halo 2 Vista Coop
It couldn't have even been attempted.Rogue_Modder wrote:it just didn't work i guess.
How would someone Inject the MP [wgtz] and the [mulg]? Gravemind can't do it.
Script Editing? Gravemind hasn't got this in.
Add map to the Mainmenu? Not in.
Enable AI? Blu Trainer is on hold.
- Tue Feb 03, 2009 8:08 am
- Forum: Discussion
- Topic: Halo 2 Vista Coop
- Replies: 11
- Views: 4244
Re: Halo 2 Vista Coop
What happened?xzodia wrote:That's not entirely true...but anyway, H2V MPC has been attempted without success I'm afraid...Shock120 wrote:on xbox, we could only play the Campaign maps, only because we'd add them to the MP map list via the [Matg]. same thing applies to H2V.
- Tue Feb 03, 2009 4:45 am
- Forum: Discussion
- Topic: Halo 2 Vista Coop
- Replies: 11
- Views: 4244
Re: Halo 2 Vista Coop
[...]is it possible to edit a singleplayer map to register as a multiplayer map to play with friends over live? :D Not sure about register stuff. But on xbox, we could only play the Campaign maps, only because we'd add them to the MP map list via the [Matg]. same thing applies to H2V. Playing Campa...
- Mon Feb 02, 2009 12:09 pm
- Forum: Tutorials
- Topic: Tutorial: Rendering halo 2 models
- Replies: 14
- Views: 5517
Re: Tutorial: Rendering halo 2 models
... -Shared.map, single_player_shared.map, mainmenu.map (you'll have these files if you have H2V installed) ... I don't even have an xbox , and I still did this stuff. You can download the xbox map files from many websites (I'm not gonna name them because I could get banned), and finding them on go...
- Wed Jan 28, 2009 10:46 am
- Forum: Modding Discussion
- Topic: Section Rules - Halo 3 Modding Q&A
- Replies: 1224
- Views: 106015
Re:
Godzilla AI plzDarkShallFall wrote:More specific please.xbox wrote:Animations?
Weight?
Physics?
Bigger Scarab?
- Wed Jan 28, 2009 6:33 am
- Forum: Modding Discussion
- Topic: .Map Modding
- Replies: 80
- Views: 10133
Re: .Map Modding
-DeToX- wrote:Deal. I'll sell you maps that are playable on a specific Xbox 360 console used for developing, for 800.
roflmaoVeegie wrote:I get $200 of commission.
you money grabbers. $$ $$
Best Deal ever