Search found 306 matches

by Shock120
Thu Apr 09, 2009 10:03 am
Forum: Utilities
Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
Replies: 18
Views: 11719

Re: Halo 2 Vista Blastation Mod by Pingo RELEASED

BoX255 wrote:
Shock120 wrote:
BoX255 wrote:uhm that was getting off topick comlpetlly :(
I Started it lol.
@ BoX255 - Will there be any Trainer mods for Campaign? got anymore mods planned?
ah ull need wait :D
ok, Has anyone figured out how to remove the custom map limit?
by Shock120
Thu Apr 09, 2009 4:28 am
Forum: Utilities
Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
Replies: 18
Views: 11719

Re: Halo 2 Vista Blastation Mod by Pingo RELEASED

BoX255 wrote:uhm that was getting off topick comlpetlly :(
I Started it lol.
@ BoX255 - Will there be any Trainer mods for Campaign? got anymore mods planned?
by Shock120
Tue Mar 31, 2009 7:25 am
Forum: Utilities
Topic: Gravemind 1.5 Re-Fixed
Replies: 28
Views: 9686

Re: Gravemind 1.5 Re-Fixed

grimdoomer wrote:Ok Fixed for good now. I wish Kiwi wasn't an impatient basterd because I waited an extra hour to do something else that was important :evil:
Where r the mainmenu editor gone?? :cry:
I would like to add maps.Image
by Shock120
Mon Mar 30, 2009 4:07 am
Forum: Utilities
Topic: Gravemind 1.5 Re-Fixed
Replies: 28
Views: 9686

Re: Gravemind 1.5

Eaton wrote:Great work! :D
Hooray :)
Edit: It doesn't work :cry:
grimdoomer wrote:Without that I can't properly add new data to the map.
:( :cry:
by Shock120
Thu Mar 26, 2009 1:09 pm
Forum: Utilities
Topic: Gravemind Beta v1.3 Updated 2/8/08
Replies: 183
Views: 43350

Re: Gravemind Beta v1.3 Updated 2/8/08

grimdoomer wrote:Ohh thats right, I didnt release that version yet. Nevermind then.
rofl :lol:
any other interesting features?
oh, and flamingrabbit I'll help you. PMs
by Shock120
Tue Mar 24, 2009 1:33 pm
Forum: Utilities
Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
Replies: 18
Views: 11719

Re: Halo 2 Vista Blastation Mod by Pingo RELEASED

BoX255 wrote:
Shock120 wrote:Can they see the Fuel Rod Gun? :roll:
they need to turn on his trainer :?
What a great way to share mods :) what else do you have planned?
Could you also do AI mods?
by Shock120
Sun Mar 22, 2009 12:09 pm
Forum: Utilities
Topic: Gravemind Beta v1.3 Updated 2/8/08
Replies: 183
Views: 43350

Re: Gravemind Beta v1.3 Updated 2/8/08

flamingrabbit wrote:Ok, thanks. I managed to get the Meta Editor, so- sorry, I'm still learning how to mod. Q: What is the "biped" tag for the arbiter and how would I give him unlimited health (or shields.)
In the [hlmt] Tag. :D
by Shock120
Sat Mar 21, 2009 8:39 am
Forum: Utilities
Topic: Halo 2 Vista Blastation Mod by Pingo RELEASED
Replies: 18
Views: 11719

Re: Halo 2 Vista Blastation Mod by Pingo RELEASED

Can they see the Fuel Rod Gun? :roll:
by Shock120
Mon Mar 02, 2009 6:38 am
Forum: Tutorials
Topic: Swap Projectiles in Halo 2 Vista
Replies: 12
Views: 6927

Re: Swap Projectiles in Halo 2 Vista

Obitokajuo wrote:Where can I download H2KM00.exe? I can't find it on google
3rd Link Down :lol:
by Shock120
Fri Feb 27, 2009 6:14 am
Forum: Discussion
Topic: drivable mini-scarab...
Replies: 20
Views: 6549

Re: drivable mini-scarab...

I have made a mini-drivable scarab on Metropolis a while back , mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup) ORLY! :lol: i think he means his pc crashed and he lost the .map on his HDD not the game froze. Go look at his thread then p...
by Shock120
Thu Feb 26, 2009 9:33 am
Forum: Discussion
Topic: drivable mini-scarab...
Replies: 20
Views: 6549

Re: drivable mini-scarab...

XeDK! wrote:I have made a mini-drivable scarab on Metropolis a while back, mah PC crashed, so I would remake IF you read my post in H2V Discussion (My Halo 2 Vista Crashes upon Startup)
ORLY! :lol:
by Shock120
Sun Feb 22, 2009 12:02 pm
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 106015

Re: Section Rules - Halo 3 Modding Q&A

Rogue_Modder wrote:
xbox wrote:
Shock120 wrote:Does Sandbox also have (any variant of) the Frigate like Sandtrap does? :roll:
What does that have to do with anything?
unknownv2 wrote:It looks pretty cool, like Sandbox.
:shock: sorry didn't release it was a mod. :cry:
by Shock120
Sun Feb 22, 2009 7:41 am
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 106015

Re: Section Rules - Halo 3 Modding Q&A

Rogue_Modder wrote:Thats all too old, its been done before. But if you are going to post images is there a way to make them smaller? Its kind of throwing the thread all wacky when you view it.
Does Sandbox also have (any variant of) the Frigate like Sandtrap does? :roll:
by Shock120
Fri Feb 06, 2009 10:22 am
Forum: Modding Discussion
Topic: If you could .map Mod, what would you make?
Replies: 38
Views: 8608

Re: If you could .map Mod, what would you make?

1. I'd make Infection, Flood Infection. Everyone as Humans/Elites/Brutes (Random perms). Alpha Zombie = Flood Pureform (3 Bipeds to cycle through using up on D-pad) Tank Form, Strong, but slow, Best for CQC and also can Spit out (AI) Flood Infection Forms Stalker Form, will be able to run Fast . Ran...
by Shock120
Thu Feb 05, 2009 7:42 am
Forum: Discussion
Topic: Halo 2 Vista Coop
Replies: 11
Views: 4244

Re: Halo 2 Vista Coop

Rogue_Modder wrote:it just didn't work i guess.
It couldn't have even been attempted.
How would someone Inject the MP [wgtz] and the [mulg]? Gravemind can't do it.
Script Editing? Gravemind hasn't got this in.
Add map to the Mainmenu? Not in.
Enable AI? Blu Trainer is on hold.
by Shock120
Tue Feb 03, 2009 8:08 am
Forum: Discussion
Topic: Halo 2 Vista Coop
Replies: 11
Views: 4244

Re: Halo 2 Vista Coop

xzodia wrote:
Shock120 wrote:on xbox, we could only play the Campaign maps, only because we'd add them to the MP map list via the [Matg]. same thing applies to H2V.
That's not entirely true...but anyway, H2V MPC has been attempted without success I'm afraid...
What happened? :oops:
by Shock120
Tue Feb 03, 2009 4:45 am
Forum: Discussion
Topic: Halo 2 Vista Coop
Replies: 11
Views: 4244

Re: Halo 2 Vista Coop

[...]is it possible to edit a singleplayer map to register as a multiplayer map to play with friends over live? :D Not sure about register stuff. But on xbox, we could only play the Campaign maps, only because we'd add them to the MP map list via the [Matg]. same thing applies to H2V. Playing Campa...
by Shock120
Mon Feb 02, 2009 12:09 pm
Forum: Tutorials
Topic: Tutorial: Rendering halo 2 models
Replies: 14
Views: 5517

Re: Tutorial: Rendering halo 2 models

... -Shared.map, single_player_shared.map, mainmenu.map (you'll have these files if you have H2V installed) ... I don't even have an xbox , and I still did this stuff. You can download the xbox map files from many websites (I'm not gonna name them because I could get banned), and finding them on go...
by Shock120
Wed Jan 28, 2009 10:46 am
Forum: Modding Discussion
Topic: Section Rules - Halo 3 Modding Q&A
Replies: 1224
Views: 106015

Re:

DarkShallFall wrote:
xbox wrote:Animations?
Weight?
Physics?
More specific please.
Godzilla AI plz :lol:
Bigger Scarab? :twisted:
by Shock120
Wed Jan 28, 2009 6:33 am
Forum: Modding Discussion
Topic: .Map Modding
Replies: 80
Views: 10133

Re: .Map Modding

-DeToX- wrote:Deal. I'll sell you maps that are playable on a specific Xbox 360 console used for developing, for 800.
Veegie wrote:I get $200 of commission.
roflmao
you money grabbers. $$ :D$$

Best Deal ever :!: