Search found 7 matches

by Ali
Mon May 10, 2004 6:23 pm
Forum: HEK General
Topic: how do you get scenrio tags
Replies: 5
Views: 1180

No way to do it, yet. You'll need some .map extractor that decompiles map files in a format that the HEK can read. Only program that can extract .map files is HMT, but the files can't be used in the HEK.
by Ali
Mon May 10, 2004 6:18 pm
Forum: HEK General
Topic: Making Co-op come to life!
Replies: 15
Views: 2949

Could you please provide a link to the said movie?
by Ali
Mon May 10, 2004 9:08 am
Forum: HEK General
Topic: Making Co-op come to life!
Replies: 15
Views: 2949

Ollie wrote:Yeah, but you can export ypur tags as something else with guerilla... w/e or at least.. n/m I'm gonna check somethin
It can only import when another tag is open, I believe. And besides, it only imports text ASCII files(everything in plain english), not meta tag files that HMT exports.
by Ali
Sun May 09, 2004 7:46 pm
Forum: HEK General
Topic: Making Co-op come to life!
Replies: 15
Views: 2949

just to let ya know you can make your own AI tags (actor, actor variant etc.) in guerilla, (i already posted this on first strike forums so they can either find another way around the problem or make their own) I haven't seen it in the forums, could you link please? And I don't think that Guerilla ...
by Ali
Sun May 09, 2004 12:33 pm
Forum: Discussion
Topic: CE maps, what????
Replies: 1
Views: 735

No, it doesn't download the map automatically. You have to download it yourself first before you try to join the server.
by Ali
Sun May 09, 2004 12:28 pm
Forum: Discussion
Topic: Halo CE maps and Halo PC maps....
Replies: 2
Views: 835

Monoxide is developing another HMT that works with HaloCE maps.

But I'm hoping for something that can decompile *.map HaloPC files in a format that the HEK tools can read, rather. . .
by Ali
Sun May 09, 2004 12:25 pm
Forum: HEK General
Topic: Making Co-op come to life!
Replies: 15
Views: 2949

Too bad you won't be able to do it. HEK didn't come with the SP tag files(Elite/Grunt/etc. characters, and so on). Sure, there is a section called "AI" and whatnot in Sapien, but you won't be able to use them without the SP tag files. The First Strike MOD is stuck at this step, too. Here's...