Search found 45 matches

by DeeXener[138]
Sat Mar 22, 2008 10:44 am
Forum: Discussion
Topic: Deleting scenery
Replies: 5
Views: 666

Thanks for everyones input. I found out how to do and it works pretty well. I know how to name trig vol and objs just wanted to know if a script was a able to which it is! :D My script turned out similair to L0d3x's script except mine was set to 15 instead of 5. btw, I wasn't deleting trees but a sc...
by DeeXener[138]
Wed Mar 19, 2008 1:25 pm
Forum: Discussion
Topic: Ai are freakin morons!!!
Replies: 8
Views: 1265

Maybe you can have the ai work together through scripts?

(ai_allegiance "player" "human")

If that's what you're looking for. Someone correct me if I wrote that wrong or made a mistake.
by DeeXener[138]
Wed Mar 19, 2008 1:07 pm
Forum: Discussion
Topic: Deleting scenery
Replies: 5
Views: 666

Deleting scenery

I'm trying to set up a script with a trigger volume and once the the player passes through the trigger volume then it would delete a scenery object. The only problem is I am unsure on exactly how to make the script delete a piece of scenery. I can set up the trigger volume but I need to know how to ...
by DeeXener[138]
Sat Mar 08, 2008 10:24 am
Forum: HEK General
Topic: What do I select to extract tags...
Replies: 9
Views: 1870

That's HEK+? :?
You might've been gone for awhile then.
Here's the newest version I found and use.

http://forums.halomods.com/viewtopic.php?t=37460
by DeeXener[138]
Thu Feb 14, 2008 3:24 pm
Forum: News
Topic: End of HaloMods?
Replies: 259
Views: 82624

It's nice to see that he's concerned about the community. I don't want to repeat suggestions since I'm not sure what else could be done.

I hope I don't have to get a new homepage. :(
by DeeXener[138]
Sun Jan 06, 2008 7:55 pm
Forum: HEK General
Topic: Placing a biped in a pelican side seat
Replies: 5
Views: 895

Doesn't the Pelican have multiple side seats? They are specified in the tag under seats. There is 'passenger left front' and it goes on to name the others. Driver works because it's specific name is driver under seats. So try those other names.
by DeeXener[138]
Wed Oct 24, 2007 1:28 pm
Forum: Art Studio
Topic: My First Map
Replies: 10
Views: 1651

For a first it looks nice. The geometry is a tad flat but this isn't an organic map so that's fine. I like the lighting in the map looks kinda eerie... and I wonder what's in that room...
w
w
w
w
w
w
a
a
a
a
a
a
a
y
y
y
y
y
y


down there? :lol:
by DeeXener[138]
Fri Aug 17, 2007 7:43 pm
Forum: Discussion
Topic: How to add music
Replies: 2
Views: 622

Here are tutorials (there are three of them) for creating custom sounds. Should work for putting in music

http://www.h2ek.com/resources/hce-tutorials/#sound
by DeeXener[138]
Fri Aug 17, 2007 7:39 pm
Forum: Discussion
Topic: custom scenery
Replies: 1
Views: 387

Here is a tutorial for custom scenery and a tutorial for animated scenery. They're both videos.

Custom Scenery
http://hce.halomaps.org/index.cfm?pg=3&fid=2101

Animated Scenery
http://hce.halomaps.org/index.cfm?pg=3&fid=1885
by DeeXener[138]
Fri Aug 17, 2007 12:01 pm
Forum: Discussion
Topic: cant unwrap uv in gmax help please!
Replies: 1
Views: 591

http://world-editor-tutorials.thehelper.net/unwrap.php

This one looks good. And putting please in large text won't make anyone anwser you faster. :wink:

-edit-

http://airspace.uhk.cz/mlk/msfs/tutoria ... ng_01.html

here's another.
by DeeXener[138]
Wed Aug 08, 2007 11:33 am
Forum: Art Studio
Topic: H3-Snow Assualt Rifle
Replies: 15
Views: 3512

It should shoot snowballs.
by DeeXener[138]
Tue Jul 31, 2007 10:24 am
Forum: Downloads
Topic: [mod]Halo_Legendary Beta #2!!!
Replies: 14
Views: 3072

Andrew_b wrote:The navpoint on the warthog wont go off (maybe even wont come on, i forgot)
The nav won't shut off when you get into the hog.
by DeeXener[138]
Mon Jul 30, 2007 10:01 pm
Forum: Downloads
Topic: [mod]Halo_Legendary Beta #2!!!
Replies: 14
Views: 3072

It's actually pretty fun but it isn't that hard... there is a glitch where the AI didn't spawn where the banshees are and I got to fly around the level.
by DeeXener[138]
Mon Jul 30, 2007 8:25 pm
Forum: Downloads
Topic: [mod]Halo_Legendary Beta #2!!!
Replies: 14
Views: 3072

I'm DL'ing now. I'll try it when it's finished downloading and then tell you what I think of it.
by DeeXener[138]
Mon Jul 30, 2007 7:28 pm
Forum: Art Studio
Topic: WIP Shut Down
Replies: 41
Views: 4856

I like it as well. I think there should be a tower for sniping or some sort of perch. Other than that it looks good.

and I thought a WIP was getting canceled as well XD
by DeeXener[138]
Mon Jul 23, 2007 9:01 pm
Forum: HEK General
Topic: sapien showing up purple and not showing sky or map
Replies: 18
Views: 2288

Make sure the ground faces are selected and then UVW map it.
by DeeXener[138]
Sun Jul 15, 2007 7:47 pm
Forum: HEK General
Topic: Bluestreak Animation Import help
Replies: 6
Views: 490

So that's why my pistols and snipers can never zoom? Well thanks, Wank.
by DeeXener[138]
Thu Jul 12, 2007 11:42 am
Forum: Discussion
Topic: Simple Scripting Help
Replies: 16
Views: 1305

dude im sorry but that is fcking retarded. :o That's quite lame don't you agree? The guy comes here with a question and you call him retarted? Nobody ever called you retarted in any of your question topics,so why would you call someone else retarted for asking a question? Think about that. IM NOT C...
by DeeXener[138]
Thu Jul 12, 2007 8:30 am
Forum: Discussion
Topic: Simple Scripting Help
Replies: 16
Views: 1305

It's all okay I got it working correctly.
by DeeXener[138]
Thu Jul 12, 2007 3:55 am
Forum: Discussion
Topic: Simple Scripting Help
Replies: 16
Views: 1305

wanksta wrote:...

dude im sorry but that is fcking retarded. :o

they go in data\levels\test\tutorial\scripts...

rofl :P
real nice wank. I beta for you and you call me retarded. Anyway I didn't know it went into data because I assumed it was in tags since the scenario was in tags. sorry :oops: