Search found 59 matches
- Thu Mar 12, 2009 12:41 pm
- Forum: Forge
- Topic: Sandbox's Tower-Blocked Canvas by Xgamer849
- Replies: 4
- Views: 3601
Sandbox's Tower-Blocked Canvas by Xgamer849
Sandbox's Tower-Blocked Canvas I was thinking of how big sandbox's "shadow lands" were a few days ago and I was disappointed in all that empty space I couldn't use. So I came up with an idea: How about I create a Sandbox canvas that blocked those irritating towers? And so I did. I used ni...
- Thu Mar 12, 2009 11:36 am
- Forum: Forge
- Topic: Sandbox Infinite Money Glitch Canvas by Xgamer849
- Replies: 8
- Views: 4134
Re: Sandbox Infinite Money Glitch Canvas by Xgamer849
How do you do that?xbox wrote:I would recommend using the technique for the budget glitch that does not require objects to be placed on the map.
- Thu Mar 05, 2009 3:08 pm
- Forum: Forge
- Topic: Sandbox Infinite Money Glitch Canvas by Xgamer849
- Replies: 8
- Views: 4134
Sandbox Infinite Money Glitch Canvas by Xgamer849
Sandbox Infinite Money Glitch Canvas All right guys, I just finished this map, took me two hours to make. A few basic things you should know: 1. You have unlimited money 2. All glitched items are on the other side of the sky bubble from the teleporter. 3. There are 4 respawn points and 2 starter po...
- Mon Feb 02, 2009 10:16 am
- Forum: Modding Discussion
- Topic: How do you remove the banshee collision?
- Replies: 14
- Views: 1292
Re: How do you remove the banshee collision?
You simply cannot enter the seat of a vehicle that is attached to your own bipd. Not even if the [vehi] is attached to the biped's [hlmt]? Not even then. Well what if it is replaced for a certain part of the bipd's skin, or replaced for a part of the plasma pistol, for example: instead of the plasm...
- Fri Jan 30, 2009 5:45 pm
- Forum: Modding Discussion
- Topic: How do I attatch a Banshee to a Bipd?
- Replies: 3
- Views: 560
How do I attatch a Banshee to a Bipd?
I've seen this done to warthogs where scarabs are attached to them. (http://www.youtube.com/watch?v=W9318Ep7RfU). So I want this Banshee attached to the master chief and elite and I'll later remove the collisions and make it invisible so that when I hold "x" I'll start flying and look like...
- Thu Jan 29, 2009 4:35 pm
- Forum: Modding Discussion
- Topic: How do you remove the banshee collision?
- Replies: 14
- Views: 1292
Re: How do you remove the banshee collision?
Or it'll fall through the map could it not..? I'm going to set the weight of the banshee to "0" And I'm not planning to have the banshee on the ground, I'm actually going to attach it to the bipd tags of the elite and master chief and remove all the banshee shaders in the mode tag to make...
- Wed Jan 28, 2009 8:45 pm
- Forum: Modding Discussion
- Topic: How do you remove the banshee collision?
- Replies: 14
- Views: 1292
How do you remove the banshee collision?
How do you remove the banshee collision so that anyone can walk through it and still be able to enter the banshee and pilot it?
Thanks!
Thanks!
- Tue Jan 27, 2009 6:31 pm
- Forum: Modding Discussion
- Topic: Delete this post
- Replies: 3
- Views: 466
Delete this post
www.Halomods.com moderators, delete this post because I don't know how, thanks!
- Mon Jan 26, 2009 10:23 am
- Forum: Modding Discussion
- Topic: Which non-host mods work?
- Replies: 3
- Views: 677
Which non-host mods work?
I've been wondering what kind of mods work on LAN games (like XBC and Xlink Kai) when you are not the host of the game. Here are a few that I know that work and that don't work: Those that do work: Flying Bipd Wall Walker Barrier Remover Vehicle Movement (ex. flying warthog) Speed and Jump height mo...
- Thu Jan 22, 2009 7:40 pm
- Forum: Modding Discussion
- Topic: Sword Lunge Mod - Need Help!
- Replies: 3
- Views: 714
Sword Lunge Mod - Need Help!
I've been having trouble with this ever since I started modding Halo 2, and I have noticed many people have also been struggling with this. I want to modify the sword lunge so that I can lunge across the map at someone. Adjusting the Target Acquire Distance is not enough, it only allows you to have ...
- Tue Jul 08, 2008 2:45 pm
- Forum: Forge
- Topic: The Yellow Brick Road Reprise 2.0 By Xgamer849
- Replies: 1
- Views: 775
The Yellow Brick Road Reprise 2.0 By Xgamer849
Yellow Brick Road Reprise 2.0 on Blackout Hey guys, its me Xgamer849 again. Tired of trying to beat YBR 1.0 or you beat it and you're begging for more? Well here is the second one! Keep in mind these Yellow Brick Road maps are just the reprise off of the Halo 2 Mod "Yellow Brick Road" mad...
- Tue May 27, 2008 5:06 pm
- Forum: Modding Discussion
- Topic: Yelo 1.5 help!
- Replies: 2
- Views: 343
- Tue May 27, 2008 5:02 pm
- Forum: Modding Discussion
- Topic: Yelo 1.5 help!
- Replies: 2
- Views: 343
Yelo 1.5 help!
I can have inf ammo, invinciblity and ect. but im not able to use the devcam or switch camera angles. I followed the configurations, like holding the back button and pressing the d-pad keys. It wont work! On the trainer menu in Xored, i clicked developer mode enable and autoupdate off. Why wont it w...
- Thu May 08, 2008 8:56 pm
- Forum: Forge
- Topic: The Yellow Brick Road Reprise 1.0 on Blackout
- Replies: 5
- Views: 1464
- Wed May 07, 2008 10:54 am
- Forum: Forge
- Topic: The Yellow Brick Road Reprise 1.0 on Blackout
- Replies: 5
- Views: 1464
The Yellow Brick Road Reprise 1.0 on Blackout
Yellow Brick Road Reprise 1.0 on Blackout Hey guys, its me Xgamer849 again. I really missed the old days when my mod Yellow Brick Road was around, so I thought i would make an a reprise, just a forged version of it. Its impressive i hear from many people. This forged map is an obstacle course. You ...
- Sun Apr 27, 2008 9:22 pm
- Forum: Forge
- Topic: Blackout Infinite Money Glitched Canvas
- Replies: 2
- Views: 1017
Blackout Infinite Money Glitched Canvas
Infinite Money Glitched Canvas on Blackout Hey guys, its Xgamer849 again. I needed a glitched canvas map on Blackout for one of my maps, but no one had one. So i decided to make one. How to use an infinite money glitched canvas works is simple. When you start it up, you will have a random amount of...
- Tue Apr 22, 2008 5:56 pm
- Forum: Forge
- Topic: Lockdown on Blackout - Xgamer849
- Replies: 8
- Views: 1220
- Tue Apr 22, 2008 12:30 pm
- Forum: Forge
- Topic: Lockdown on Blackout - Xgamer849
- Replies: 8
- Views: 1220
Lockdown on Blackout - Xgamer849
Lockdown on Blackout Hey guys, its Xgamer849 again, i made this map a week after the Legendary Map pack came out, so i decided to would post it. This is an Infection map, 6-16 players. After every minute, up to 3 minutes, the map will change: It will get darker, and more challenging for the Humans....
- Sun Apr 13, 2008 4:46 pm
- Forum: Modding Discussion
- Topic: Question about Resigning Maps
- Replies: 1
- Views: 587
Question about Resigning Maps
Is there a way to resign maps manually? Like Hex Edit or somethings? and if yes, please post how.
I've seen a couple modded maps on xbl, so i know they must have signed it off somehow. Just something to keep in mind.
I've seen a couple modded maps on xbl, so i know they must have signed it off somehow. Just something to keep in mind.
- Sat Apr 12, 2008 4:03 pm
- Forum: Modding Discussion
- Topic: XSATA>Xport360 >Different Items
- Replies: 11
- Views: 1409