Search found 82 matches

by rec0
Sun Jul 24, 2005 7:15 am
Forum: Downloads
Topic: H2 Warlock made by Xe-bec
Replies: 43
Views: 8566

BSP isn't ripped but weapons are. "i would alos like to add that the halo 2 ce team has coded there map so my first warlock.map wouldnt show up they coded there map so that theres would overwrite mine so if you install this map and it doesnt work try removing the halo 2 ce teams map" So, w...
by rec0
Sun Jun 12, 2005 1:26 am
Forum: HEK General
Topic: will true dual weilding ever be possible?
Replies: 28
Views: 3008

kornman doesn't have a computer, he plugs his ethernet cable into his neural networks and runs a OS called zomg to access apps and the web. Interesting stuff. /ontopic :P Yeah, it isn't possible. Or at least, we've tried for it, a lot, and we've seen so many limitations that stop it from happening. ...
by rec0
Sat Jun 11, 2005 3:48 pm
Forum: HEK General
Topic: will true dual weilding ever be possible?
Replies: 28
Views: 3008

roflmao @ this thread
by rec0
Fri Jun 03, 2005 2:33 am
Forum: Utilities
Topic: New Bipeds/FP Arms made easier - Skin Weight exporter!
Replies: 40
Views: 34616

I posted it in the HaloCE forum did i not?

Its for Halo CE, it interacts with GBXModel tags..
by rec0
Thu Jun 02, 2005 11:39 pm
Forum: Utilities
Topic: New Bipeds/FP Arms made easier - Skin Weight exporter!
Replies: 40
Views: 34616

New Bipeds/FP Arms made easier - Skin Weight exporter!

OK, well, here it is. :-O First, a little on what this can do: Over the past few days i've been working on a little project that makes new bipeds A LOT easier. From max to Halo in about 2 minutes: http://computernova.com/haloce/bipeds/03.jpg (That ATV is a WIP SSDC is working on) http://computernova...
by rec0
Fri Apr 08, 2005 2:32 pm
Forum: Art Studio
Topic: strange game hacks for halo ce
Replies: 23
Views: 2961

HST = Halo Server Tools an ongoing project from EPGServers.com There is an admin database, storign cdkeys of those who are admin, if they type commands such as !vehicles !warthog !freeze server !kill *rec0* etc, it responds to those commands and acts accordingly, not saying much more than that :P It...
by rec0
Sat Feb 19, 2005 9:21 am
Forum: Art Studio
Topic: This idea has probably been discussed already...
Replies: 23
Views: 2104

AI doesn'y sync over the net, so ieven if you think its fine and doesn't lag - its because it dosn't lag AT ALL because the two computer don't even communicate about the bots - this means both people see bots doing completely different things and there can be no real co-operative play.
by rec0
Sat Feb 19, 2005 7:10 am
Forum: Art Studio
Topic: YOYORAST ISLAND: Potentialy, the best map ever made but...
Replies: 1438
Views: 118089

:D

yeah i'll be setting up those sounds, in addition if you need any tag help i pretty much know guerilla and sapien like the back of my hand, so give me a shout for anything you're having problems with/whatever

always happy to help :wink:
by rec0
Thu Feb 17, 2005 10:23 am
Forum: HEK General
Topic: RADIOSITY PROBLEM
Replies: 7
Views: 856

no, just radiosity quality 0 and 1
by rec0
Thu Feb 17, 2005 10:22 am
Forum: HEK General
Topic: Create Glass in Paint shop pro
Replies: 7
Views: 849

hard to make it any clearer than what gecko explained.
by rec0
Thu Feb 17, 2005 10:04 am
Forum: HEK General
Topic: Sapien not Opening .scenario files.
Replies: 9
Views: 2224

im having the same problems heres my text 12.24.04 21:08:39 guerilla pc 01.00.00.0609 ---------------------------------------------- 12.24.04 21:08:39 reference function: _write_to_error_file 12.24.04 21:08:39 reference address: 4011a4 12.24.04 21:08:39 Couldn't read map file './guerillabeta.map' 1...
by rec0
Thu Dec 16, 2004 10:14 pm
Forum: HEK General
Topic: Sapien not Opening .scenario files.
Replies: 9
Views: 2224

try opening it again, after it crashes/just closes straight away, go to your Halo Custom Edition folder and open debug.txt, copy like the last 10 (ish) lines of text in there and post them, and someone (or myself) can help figure out the real problem.
by rec0
Mon Nov 08, 2004 9:53 am
Forum: HEK General
Topic: Scenery problems
Replies: 1
Views: 410

probably because they don't have a collision model - did you make a collision model for your scenery?
by rec0
Sat Oct 09, 2004 9:12 am
Forum: Art Studio
Topic: When is the zanzibar map for ce gonna release this trailer
Replies: 8
Views: 1059

hey.... we're giving you a great map.. wait one, possibly 2 more days, you'll be happy. Its due to unforseeable circumstances so don't blame us, please, be civil.
by rec0
Sun Aug 22, 2004 6:51 am
Forum: Art Studio
Topic: jump pads....
Replies: 25
Views: 2515

yeah ndugu has jump pads.. thanks to molkien, molkien's test map with jump pads showed them off really well. Ndugu will have more pads around the level if Gyro manages to finally find someone that will work on it for him... You don't need to do anything with collision geometry.. just a piece of scen...
by rec0
Fri Jun 11, 2004 7:47 am
Forum: HEK General
Topic: destructible building/vehicles
Replies: 27
Views: 2930

i think u need to make some kind of seperate animation or model for when the bunker is broken.. otherwise you will see nothing happen - how is halo gonna know how to make the building look broken without a seperate model?
by rec0
Wed Jun 02, 2004 4:32 am
Forum: HEK General
Topic: JMS Export Error
Replies: 14
Views: 1777

Thats gonna help a lot of people. 8) Nice one i had the same problem, i just found the offending object, it was fairly primitive so i just removed it and started that object again from scratch. I just reckon blitzkreig is randomized lol. Oh and everytime i ever save i just add to the filename. after...
by rec0
Wed Jun 02, 2004 4:22 am
Forum: HEK General
Topic: Sapien "grey matter" help
Replies: 3
Views: 508

yeah thats the idea.. the textures only show after radiosity_save
by rec0
Mon May 31, 2004 12:25 am
Forum: HEK General
Topic: MAJOR SAPIEN PROBLEM!
Replies: 3
Views: 767

ya gottta just wait.. that means ur in the game window so if you wait all will become clear
by rec0
Mon May 31, 2004 12:18 am
Forum: HEK General
Topic: Sapien Radiosity Error
Replies: 1
Views: 477

fix the degenerate triangle or UVs error... It might be that u applied 2 UVW maps to an object, thats what it was for me...